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jland-packwiz-pack/config/artifacts-common.toml
2023-11-02 12:32:44 -05:00

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TOML

#Affects how common artifacts are (does not affect mimics)
#When this is 1, the default artifact spawn rates will be used
#Values higher that 1 will decrease spawn rates while values lower than 1 will increase spawn rates
#Doubling this value will (roughly) halve the chance a container contains an artifact
#Setting this to 10000 will completely prevent artifacts from spawning
#When set to 0, every container that can contain artifacts will contain an artifact
#Range: 0.0 ~ 10000.0
artifact_rarity = 1.0
[campsite]
#Probability that a campsite has a mimic instead of a chest
#Range: 0.0 ~ 1.0
mimic_chance = 0.3
#Whether to use wooden chests from other mods when generating campsites
#(keeping this enabled may make it easier to distinguish them from mimics)
use_modded_chests = true
#Affects the amount of campsites generating in the world
#This is the amount of times a campsite attempts to generate in each chunk
#The actual amount of campsites per chunk is lower than this value, since not every attempt at generating a campsite is successful
#Set this to 0 to prevent campsites from generating entirely
#Range: > 0
count = 4
#Rarity of campsites generating in the world
#You don't need this unless you want to make campsites rarer than 1 attempt per chunk
#Each attempt to generate a campsite will succeed with a chance of 1/rarity
#Range: > 1
rarity = 1
#The minimum y-level campsites can spawn at
#Range: -2048 ~ 2048
min_y = -60
#The maximum y-level campsites can spawn at
#Range: -2048 ~ 2048
max_y = 40
#After choosing an initial position between min_y and max_y, a downwards scan will be performed to find a suitable non-air block to place the campsite on
#(This means campsites can spawn slightly below min_y)
#The scan range is the amount of blocks downwards to search for
#If no suitable location is found, no campsite will spawn
#Range: 1 ~ 4096
scan_range = 8
#The maximum amount of air blocks above a campsite
#To prevent too many campsites from spawning in large, open caves, campsites will not spawn if the cave ceiling in a candidate location is higher than this value
#Set this to 0 to allow campsites to be placed regardless of ceiling height
#Range: 0 ~ 4096
max_ceiling_height = 6