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jland-packwiz-pack/config/dummmmmmy-common.toml

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2023-11-02 12:32:44 -05:00
#Enable this to prevent your equipment from getting damaged when attacking the dummy
disable_equipment_damage = true
#Time in ticks that it takes for a dummy to be considered out of combat after having recieved damage
#Range: 20 ~ 1000
maximum_out_of_combat_interval = 120
#Does dps message update dynamically or will it only appear after each parse?
#Allowed Values: DYNAMIC, STATIC, OFF
DPS_mode = "DYNAMIC"
#Makes monsters target a dummy that is wearing a player head
dummy_decoy = false
[scarecrow]
#Equip a dummy with a pumpkin to make hit act as a scarecrow
#All animal entities will be scared. add here additional ones that are not included
mobs_whitelist = [""]
#Animal entities that will not be scared
mobs_blacklist = [""]
#Scaring radius
#Range: 0 ~ 100
scare_radius = 12