57 lines
2.4 KiB
TOML
57 lines
2.4 KiB
TOML
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#####################################################################################
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#Client-side properties
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#####################################################################################
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[cyclic]
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#####################################################################################
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#Block Rendering properties. Color MUST have one # symbol and then six spots after so #000000 up to #FFFFFF
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#####################################################################################
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[cyclic.blocks]
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[cyclic.blocks.text]
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#True means this will hide the fluid contents chat message (right click) on relevant blocks (pylon, fluid generator, fluid hopper, solidifier, sprinkler, tank, cask)
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FluidContents = true
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[cyclic.blocks.colors]
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#Specify hex color of preview mode. default #00EE00
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harvester = "#00EE00"
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#Specify hex color of preview mode. default #11BB00
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forester = "#11BB00"
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#Specify hex color of preview mode. default #444044
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collector_item = "#444044"
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#Specify hex color of preview mode. default #AA0011
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dropper = "#AA0011"
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#Specify hex color of preview mode. default #00AA00
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detector_item = "#00AA00"
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#Specify hex color of preview mode. default #404040
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peat_farm = "#404040"
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#Specify hex color of preview mode. default #444044
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collector_fluid = "#444044"
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#Specify hex color of preview mode. default #0000AA
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miner = "#0000AA"
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#Specify hex color of preview mode. default #FF0000
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structure = "#FF0000"
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#Specify hex color of preview mode. default #00FF00
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detector_entity = "#00FF00"
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#####################################################################################
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#Item Rendering properties. Color MUST have one # symbol and then six spots after so #000000 up to #FFFFFF
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#####################################################################################
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[cyclic.items]
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[cyclic.items.colors]
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#Specify hex color of preview mode. default #FFC800
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shape_data = "#FFC800"
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#Specify hex color of preview mode. default #0000FF
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replace_scepter = "#FFFF00"
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#Specify hex color of preview mode. default #0000FF
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offset_scepter = "#00FF00"
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#Specify hex color of preview mode. default #0000FF
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build_scepter = "#0000FF"
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#Specify hex color of preview mode for the GPS data card. default #0000FF
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location = "#0000FF"
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#Specify hex color of preview mode. default #0000FF
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randomize_scepter = "#00EE00"
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