This commit is contained in:
Daniel Flanagan 2021-12-15 16:53:02 -06:00
parent 30b3e4eb03
commit 8673160466
Signed by: lytedev
GPG key ID: 5B2020A0F9921EF4

View file

@ -9,7 +9,7 @@ vertices = PoolVector2Array( 16, 17, 0, 17, 0, 0, 16, 0 )
polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
[sub_resource type="TileSet" id=1]
0/name = "spaced-dungeon-tileset.png 0"
0/name = "floor"
0/texture = ExtResource( 3 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
@ -24,6 +24,34 @@ polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
1/name = "spaced-dungeon-tileset.png 1"
1/texture = ExtResource( 3 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( -32, -32, 32, 32 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0
2/name = "empty"
2/texture = ExtResource( 3 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 36, 36, 16, 17 )
2/tile_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [ ]
2/z_index = 0
[node name="game" type="Node2D"]
script = ExtResource( 1 )