105 lines
5.7 KiB
C
105 lines
5.7 KiB
C
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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#define _QWERTY 0
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#define _GAMER 1
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#define _RETRO_GAMER 2
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#define _LEFT 3
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#define _RIGHT 4
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#define _ADJUST 5
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#define _CONFIG 6
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#define ESC_CTL LCTL_T(KC_ESC)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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ESC_CTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(_CONFIG), MO(_CONFIG),KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
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KC_LGUI, KC_SPC, MO(_LEFT), LT(_RIGHT,KC_ENT),KC_SPC, KC_LALT
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),
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[_GAMER] = LAYOUT(
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KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[_RETRO_GAMER] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[_LEFT] = LAYOUT(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
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_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LT, KC_GT, KC_QUES, _______,
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_______, MO(_ADJUST), _______, _______, KC_ENT, _______
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),
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[_RIGHT] = LAYOUT(
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KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
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_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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_______, _______, _______, _______, KC_INS, _______, _______, _______, _______, KC_INS, _______, _______, _______, _______,
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_______, KC_LALT, _______, _______,MO(_ADJUST),_______
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),
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[_ADJUST] = LAYOUT(
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_______, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, KC_MPRV, KC_VOLD, KC_MPLY, KC_VOLU, KC_MNXT, _______,
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_______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[_CONFIG] = LAYOUT(
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QK_BOOT, _______, _______, _______, _______, RGB_TOG, _______, _______, _______, _______, _______, QK_BOOT,
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_______, _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, DF(_QWERTY), RGB_TOG, _______, DF(_GAMER), DF(_RETRO_GAMER)
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)
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};
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layer_state_t layer_state_set_user(layer_state_t state) {
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switch (get_highest_layer(state)) {
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case _GAMER:
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rgblight_mode(1);
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rgblight_sethsv(HSV_RED);
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break;
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case _RETRO_GAMER:
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rgblight_mode(1);
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rgblight_sethsv(HSV_YELLOW);
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break;
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case _LEFT:
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rgblight_mode(1);
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rgblight_sethsv(HSV_BLUE);
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break;
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case _RIGHT:
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rgblight_mode(1);
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rgblight_sethsv(HSV_GREEN);
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break;
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case _ADJUST:
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rgblight_mode(1);
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rgblight_sethsv(HSV_PURPLE);
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break;
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case _CONFIG:
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rgblight_mode(1);
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rgblight_sethsv(HSV_ORANGE);
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break;
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}
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return state;
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}
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