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jland-packwiz-pack/config/simple-rpc/simple-rpc.toml
2023-11-02 12:32:44 -05:00

253 lines
9.4 KiB
TOML

#General Config Section. See https://readme.firstdarkdev.xyz/simple-rpc/introduction/
[general]
#The Application ID of the Discord App to use
applicationID = 762726289341677668
#Enable/Disable the mod
enabled = true
#Enable/Disable debugging mode. WARNING: MAY CAUSE LOG SPAM!
debugging = false
#Enable/Disable the in game config screen. ONLY AVAILABLE WHEN CLOTH CONFIG IS INSTALLED!
configScreen = true
#Display the Icon and Pack Name in place of LargeImage from compatible launchers. DOES NOT WORK WITH CUSTOM APPS! ONLY THE DEFAULT ONE!
launcherIntegration = false
#Internal Version Number. NO TOUCHY!
version = 18
#The Game Loading event
[init]
#Enable/Disable the Game Loading Event
enabled = true
#The first line of text under the app name
description = "Minecraft is loading"
#The second line of text under the app name
state = "Game Starting..."
#The Asset ID of the image to display as the large image
largeImageKey = ["mclogonew"]
#The text that gets displayed when the large image is hovered
largeImageText = "It's Minecraft %mcver%, but modded"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []
#The Main Menu event
[main_menu]
#Enable/Disable the Main Menu Event
enabled = true
#The first line of text under the app name
description = "%player% is currently lazy"
#The seconds line of text under the app name
state = "Chilling in the menu"
#The Asset ID of the image to display as the large image
largeImageKey = ["mclogonew"]
#The text that gets displayed when the large image is hovered
largeImageText = "It's Minecraft %mcver%, but modded"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []
#The Server List event
[server_list]
#Enable/Disable the Server List Event
enabled = true
#The first line of text under the app name
description = "%player% is looking for a server"
#The second line of text under the app name
state = "Searching for friends"
#The Asset ID of the image to display as the large image
largeImageKey = ["mclogonew"]
#The text that gets displayed when the large image is hovered
largeImageText = "It's Minecraft %mcver%, but modded"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []
#The Realms Screen event
[realms_list]
#Enable/Disable the Realms Screen Event
enabled = true
#The first line of text under the app name
description = "%player% is looking for a Realm"
#The second line of text under the app name
state = "Browsing Realms"
#The Asset ID of the image to display as the large image
largeImageKey = ["mclogonew"]
#The text that gets displayed when the large image is hovered
largeImageText = "It's Minecraft %mcver%, but modded"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []
#The Join Game Event
[join_game]
#Enable/Disable the Join Game Event
enabled = true
#The first line of text under the app name
description = "%player% is joining a game"
#The second line of text under the app name
state = "Joining Game"
#The Asset ID of the image to display as the large image
largeImageKey = ["mclogonew"]
#The text that gets displayed when the large image is hovered
largeImageText = "It's Minecraft %mcver%, but modded"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []
#The Single Player Event
[single_player]
#Enable/Disable the Single Player Event
enabled = true
#The first line of text under the app name
description = "Currently In %world%"
#The second line of text under the app name
state = "Playing lonely mode"
#The Asset ID of the image to display as the large image
largeImageKey = ["mclogonew"]
#The text that gets displayed when the large image is hovered
largeImageText = "It's Minecraft %mcver%, but modded"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []
#The Multi Player Event
[multi_player]
#Enable/Disable the Multi Player Event
enabled = true
#The first line of text under the app name
description = "Playing on %servername% with %players% players"
#The second line of text under the app name
state = "Playing online"
#The Asset ID of the image to display as the large image
largeImageKey = ["mclogonew"]
#The text that gets displayed when the large image is hovered
largeImageText = "It's Minecraft %mcver%, but modded"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []
#The Realms Game Event
[realms]
#Enable/Disable the Realms Game Event
enabled = true
#The first line of text under the app name
description = "Playing on %realmname%"
#The second line of text under the app name
state = "Playing on a Realm"
#The Asset ID of the image to display as the large image
largeImageKey = ["mclogonew"]
#The text that gets displayed when the large image is hovered
largeImageText = "It's Minecraft %mcver%, but modded"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%realmdescription%"
#The buttons to display on Discord
buttons = []
#Fallback event for disabled events
[generic]
#The first line of text under the app name
description = "Playing Minecraft"
#The second line of text under the app name
state = ""
#The Asset ID of the image to display as the large image
largeImageKey = ["mclogonew"]
#The text that gets displayed when the large image is hovered
largeImageText = "It's Minecraft %mcver%, but modded"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []
#Custom Config Variables that you can use
[custom]
#Must these variables be parsed along with other variables
enabled = true
#Your custom variables to add
variables = []
#Dimension Information Overrides
[dimension_overrides]
#Allows you to override the displayed values for dimensions
enabled = false
#The Dimensions to override
[[dimension_overrides.dimensions]]
#The name of the Dimension/Biome to override. FORMAT: modid:dimension or modid:biome
name = "overworld"
#The first line of text under the app name
description = "%player% is in The Overworld"
#The second line of text under the app name
state = ""
#The Asset ID of the image to display as the large image
largeImageKey = ["overworld"]
#The text that gets displayed when the large image is hovered
largeImageText = "In the Overworld"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []
[[dimension_overrides.dimensions]]
#The name of the Dimension/Biome to override. FORMAT: modid:dimension or modid:biome
name = "the_nether"
#The first line of text under the app name
description = "%player% is in The Nether"
#The second line of text under the app name
state = ""
#The Asset ID of the image to display as the large image
largeImageKey = ["nether"]
#The text that gets displayed when the large image is hovered
largeImageText = "In the Nether"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []
[[dimension_overrides.dimensions]]
#The name of the Dimension/Biome to override. FORMAT: modid:dimension or modid:biome
name = "the_end"
#The first line of text under the app name
description = "%player% is in The End"
#The second line of text under the app name
state = ""
#The Asset ID of the image to display as the large image
largeImageKey = ["end"]
#The text that gets displayed when the large image is hovered
largeImageText = "In the End"
#The Asset ID of the image to display as the small image
smallImageKey = ["mclogo"]
#The text that gets displayed when the small image is hovered
smallImageText = "%mods% mods installed"
#The buttons to display on Discord
buttons = []