This repository has been archived on 2023-11-02. You can view files and clone it, but cannot push or open issues or pull requests.
jland-packwiz-pack/config/nasty-common.toml
2023-11-02 12:32:44 -05:00

83 lines
2.2 KiB
TOML

["Nasty Skeleton"]
#Minimum health
#Range: 4.0 ~ 5000.0
MinHealth = 20.0
#Maximum health
#Range: 20.0 ~ 5000.0
MaxHealth = 46.0
#Minimum Distance
#Range: 0.0 ~ 1280000.0
MinDistance = 500.0
#Maximum Distance
#Range: 0.0 ~ 1280000.0
MaxDistance = 22500.0
#Bonus Power
#Range: 0 ~ 10
BonusPower = 3
#Bonus Power for Hard
#Range: 0 ~ 20
BonusHardPower = 7
#Magic Damage for arrow used by purple skeleton
#Range: 0 ~ 50
MagicDamage = 3
#Poison Time
#Range: 1 ~ 30
PoisonTime = 9
#Yellow skeleton effect Time
#Range: 1 ~ 30
YellowTime = 7
#Spawn in Biome weight
#Range: 0 ~ 200
SpawnBiome = 100
#Spawn in Feature weight
#Range: 0 ~ 20
SpawnFeature = 5
#Spawn in Dungeon weight
#Range: 0 ~ 200
SpawnDungeon = 100
#Spawn block light level (use 0 to be same as normal skeletons and use >= SpawnLightLevel for 1.16)
#Range: 0 ~ 15
SpawnBlockLight = 0
#Spawn light level (use 7 to be same as normal skeletons)
#Range: 0 ~ 15
SpawnLightLevel = 9
#Arrow Damage Multiplier (damage to skeleton)
#Range: 0.0 ~ 1.0
ArrowDamageMultiplier = 0.5
#Add inaccuracy to shot
#Range: 0.0 ~ 1.0
AddInaccuracy = 0.7
#Explosive Arrow cause Armor to drop
ExplosiveArrowOnArmor = true
#Explosive Arrow cause Block to drop
ExplosiveArrowOnBlock = true
#Explosive Arrow cause Shield to drop
ExplosiveArrowOnShield = false
#Use blindness instead of nausea for the yellow skeleton
UseBlindness = false
#Explosive Arrow strength
#Range: 1.0 ~ 1500.0
ExplosiveArrowStrength = 8.0
#Virus Distance for spreading
#Range: 0.0 ~ 20.0
VirusDistance = 5.0
#Virus Chance for spreading
#Range: 0.0 ~ 1.0
VirusChance = 0.02
#Spawn type based on Tempature
SpawnTempBased = false
#Spawn weights (Green,Red,Purple,Cyan,Orange,Yellow)
SpawnVariantWeights = "5,5,5,5,5,1"
#Biome adjustments (biome,variant,hp,speed)
BiomeAdjustments = ["minecraft:plains,*,-0.2,0.2", "minecraft:swamp,0,0.2,0.0", "minecraft:swamp,*,0.1,-0.1", "minecraft:badlands,*,0.3,0.3", "minecraft:dark_forest,*,0.3,0.3"]
["Nasty Wolf"]
#Virus Mode
#Allowed Values: OFF, WILD, UNNAMED
VirusMode = "WILD"
#Virus Chance for spreading
#Range: 0.0 ~ 1.0
VirusChance = 0.25