83 lines
2.2 KiB
TOML
83 lines
2.2 KiB
TOML
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["Nasty Skeleton"]
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#Minimum health
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#Range: 4.0 ~ 5000.0
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MinHealth = 20.0
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#Maximum health
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#Range: 20.0 ~ 5000.0
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MaxHealth = 46.0
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#Minimum Distance
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#Range: 0.0 ~ 1280000.0
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MinDistance = 500.0
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#Maximum Distance
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#Range: 0.0 ~ 1280000.0
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MaxDistance = 22500.0
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#Bonus Power
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#Range: 0 ~ 10
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BonusPower = 3
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#Bonus Power for Hard
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#Range: 0 ~ 20
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BonusHardPower = 7
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#Magic Damage for arrow used by purple skeleton
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#Range: 0 ~ 50
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MagicDamage = 3
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#Poison Time
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#Range: 1 ~ 30
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PoisonTime = 9
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#Yellow skeleton effect Time
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#Range: 1 ~ 30
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YellowTime = 7
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#Spawn in Biome weight
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#Range: 0 ~ 200
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SpawnBiome = 100
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#Spawn in Feature weight
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#Range: 0 ~ 20
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SpawnFeature = 5
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#Spawn in Dungeon weight
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#Range: 0 ~ 200
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SpawnDungeon = 100
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#Spawn block light level (use 0 to be same as normal skeletons and use >= SpawnLightLevel for 1.16)
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#Range: 0 ~ 15
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SpawnBlockLight = 0
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#Spawn light level (use 7 to be same as normal skeletons)
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#Range: 0 ~ 15
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SpawnLightLevel = 9
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#Arrow Damage Multiplier (damage to skeleton)
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#Range: 0.0 ~ 1.0
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ArrowDamageMultiplier = 0.5
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#Add inaccuracy to shot
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#Range: 0.0 ~ 1.0
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AddInaccuracy = 0.7
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#Explosive Arrow cause Armor to drop
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ExplosiveArrowOnArmor = true
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#Explosive Arrow cause Block to drop
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ExplosiveArrowOnBlock = true
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#Explosive Arrow cause Shield to drop
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ExplosiveArrowOnShield = false
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#Use blindness instead of nausea for the yellow skeleton
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UseBlindness = false
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#Explosive Arrow strength
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#Range: 1.0 ~ 1500.0
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ExplosiveArrowStrength = 8.0
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#Virus Distance for spreading
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#Range: 0.0 ~ 20.0
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VirusDistance = 5.0
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#Virus Chance for spreading
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#Range: 0.0 ~ 1.0
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VirusChance = 0.02
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#Spawn type based on Tempature
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SpawnTempBased = false
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#Spawn weights (Green,Red,Purple,Cyan,Orange,Yellow)
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SpawnVariantWeights = "5,5,5,5,5,1"
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#Biome adjustments (biome,variant,hp,speed)
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BiomeAdjustments = ["minecraft:plains,*,-0.2,0.2", "minecraft:swamp,0,0.2,0.0", "minecraft:swamp,*,0.1,-0.1", "minecraft:badlands,*,0.3,0.3", "minecraft:dark_forest,*,0.3,0.3"]
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["Nasty Wolf"]
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#Virus Mode
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#Allowed Values: OFF, WILD, UNNAMED
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VirusMode = "WILD"
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#Virus Chance for spreading
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#Range: 0.0 ~ 1.0
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VirusChance = 0.25
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