39 lines
1.5 KiB
TOML
39 lines
1.5 KiB
TOML
#Time in seconds for which a golden lasso is able to hold a mob.
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#Set to -1 to disable the timer.
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#Range: > -1
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golden_lasso_time = 120
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#Time in seconds for which a creative lasso is able to hold a mob.
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#Set to -1 to disable the timer.
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#Range: > -1
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creative_lasso_time = -1
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#Time interval in seconds after which the player is hurt by half a heart for carrying any hostile lasso containing a monster.
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#Set to -1 to disable.
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#Range: > -1
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hostile_damage_rate = 5
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#Time in seconds for which a diamond lasso is able to hold a mob.
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#Set to -1 to disable the timer.
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#Range: > -1
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diamond_lasso_time = -1
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#Time in seconds for which an emerald lasso is able to hold a mob.
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#Set to -1 to disable the timer.
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#Range: > -1
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emerald_lasso_time = 300
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#Percentage of its total health or less a hostile mob must have in order for a hostile lasso to be able to pick it up.
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#Range: 0.0 ~ 1.0
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hostile_mob_health = 0.5
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#The percentage each level of the holding enchantment will increase a lasso's holding time by.
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#Range: 0.0 ~ 1.7976931348623157E308
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holding_multiplier = 0.2
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#Time in seconds for which an aqua lasso is able to hold a mob.
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#Set to -1 to disable the timer.
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#Range: > -1
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aqua_lasso_time = 240
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#Time in seconds for which a hostile lasso is able to hold a mob.
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#Set to -1 to disable the timer.
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#Range: > -1
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hostile_lasso_time = 180
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#The chance for a villager to accept a contract allowing it to be captured by an emerald lasso.
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#Range: 0.0 ~ 1.0
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villager_accepts_contract_chance = 0.2
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