This repository has been archived on 2023-11-02. You can view files and clone it, but cannot push or open issues or pull requests.
jland-packwiz-pack/config/graveyard-common.toml

493 lines
22 KiB
TOML
Raw Normal View History

2023-11-02 12:32:44 -05:00
# Welcome to The Graveyard Config!
#Structures:
#Configure separation (Minimum distance between two structures of this type in chunks. Must be less than spacing).
#Configure spacing (Average distance between two structure placement attempts of this type in chunks).
#Configure whitelist:
# 1) Single Biome: use "modId:biome" to whitelist biomes (mod identifier (for example: minecraft) + ":" + biome name).
# A full list of all minecraft biomes can be found here https:minecraft.fandom.com/wiki/Biome#Biome_IDs.
# 2) Biome Collection Tag: use "#forge:biomeTag" to whitelist the structure for any biome in this tag (#forge + ":" + tag name).
# A list of all valid tags can be found here: https://github.com/MinecraftForge/MinecraftForge/tree/1.19.x/src/generated/resources/data/forge/tags/worldgen/biome
# 3) Biome Collection Tag: use "#minecraft:biomeTag" to whitelist the structure for any biome in this tag (#minecraft + ":" + tag name).
# A list of all valid tags can be found here: https://minecraft.fandom.com/wiki/Tag#Biomes
#Configure blacklist:
# use "modId:biome" to blacklist biomes (mod identifier (for example: minecraft) + ":" + biome name).
# for example: minecraft:plains, byg:allium_fields, terralith:moonlight_valley ...
#Configure terrain check radius: set how far from structure placement a block is checked in all cardinal directions. Only necessary for the large graveyard.
#Configure max terrain height: set how far apart the different heights from the terrain check can be. Increase this value to allow more structures to spawn, but to also increase chance of weird placement.
#Configure if graveyard mobs can spawn naturally in structures.
#
#Mobs:
#Configure spawning weight and group size of the spawn.
#Configure if mobs burn in sunlight and/or if mobs are affected by the wither effect.
#Configure whitelist:
# 1) Single Biome: use "modId:biome" to whitelist biomes (mod identifier (for example: minecraft) + ":" + biome name).
# A full list of all minecraft biomes can be found here: https:minecraft.fandom.com/wiki/Biome#Biome_IDs.
# 2) Biome Collection Tag: use "#minecraft:has_structure/structureName" to whitelist the mob for any biome in this tag (#minecraft + ":" + has_structure/tagName).
# A full list of valid tags can be found here: https://minecraft.fandom.com/wiki/Tag#Biomes
# Only use the tags with "has_structure" in it! If you have further questions head to the discord channel, linked on the curseforge page.
#Configure blacklist:
# use "modId:biome" to blacklist biomes (mod identifier (for example: minecraft) + ":" + biome name).
# for example: minecraft:plains, byg:allium_fields, terralith:moonlight_valley ...
#Additional:
#Configure graveyard fog particles rising from moss and set the chance of spawning them (higher numbers = lower chance of spawning).
#Configure if hordes of graveyard mobs can spawn and set their size and frequency.
#Configure if urns have a double chest inventory.
#Configure if the wither skeleton spawner in the large graveyard will be replaced by a skeleton spawner.
#
["The Graveyard - Structures Config"]
["The Graveyard - Structures Config".hauntedHouse]
generate = true
#Range: 0 ~ 200
spacing = 20
#Range: 0 ~ 200
separation = 15
#Range: 0 ~ 10000000000
salt = 451235912
whitelist = ["minecraft:dark_forest", "minecraft:swamp", "minecraft:mangrove_swamp", "minecraft:old_growth_pine_taiga", "minecraft:old_growth_spruce_taiga", "minecraft:mangrove_swamp", "terralith:moonlight_valley", "terralith:cloud_forest", "graveyard_biomes:haunted_lakes"]
#Range: 0 ~ 250
terrainCheckRadius = 30
#Range: 1 ~ 100
terrainHeightDifference = 5
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".largeGraveyard]
generate = true
#Range: 0 ~ 200
spacing = 12
#Range: 0 ~ 200
separation = 10
#Range: 0 ~ 10000000000
salt = 304812394
whitelist = ["minecraft:taiga", "minecraft:snowy_taiga", "minecraft:snowy_plains", "minecraft:plains", "terralith:forested_highlands", "terralith:lush_valley", "terralith:shield", "terralith:shield_clearing", "terralith:wintry_forest", "graveyard_biomes:haunted_forest"]
#Range: 0 ~ 250
terrainCheckRadius = 60
#Range: 1 ~ 100
terrainHeightDifference = 5
canSpawnMobs = true
blacklist = []
["The Graveyard - Structures Config".mediumGraveyard]
generate = true
#Range: 0 ~ 200
spacing = 18
#Range: 0 ~ 200
separation = 16
#Range: 0 ~ 10000000000
salt = 1690192399
whitelist = ["minecraft:forest", "minecraft:flower_forest", "minecraft:windswept_forest", "terralith:brushland", "terralith:blooming_valley", "terralith:temperate_highlands", "graveyard_biomes:eroded_haunted_forest"]
#Range: 0 ~ 250
terrainCheckRadius = 30
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = true
blacklist = []
["The Graveyard - Structures Config".memorialTree]
generate = true
#Range: 0 ~ 200
spacing = 14
#Range: 0 ~ 200
separation = 12
#Range: 0 ~ 10000000000
salt = 529239621
whitelist = ["minecraft:old_growth_birch_forest", "minecraft:birch_forest", "terralith:birch_taiga"]
#Range: 0 ~ 250
terrainCheckRadius = 10
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".mushroomGrave]
generate = true
#Range: 0 ~ 200
spacing = 24
#Range: 0 ~ 200
separation = 18
#Range: 0 ~ 10000000000
salt = 379123039
whitelist = ["minecraft:mushroom_fields", "minecraft:jungle", "minecraft:sparse_jungle", "minecraft:bamboo_jungle", "minecraft:swamp", "minecraft:mangrove_swamp"]
#Range: 0 ~ 250
terrainCheckRadius = 7
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".smallDesertGrave]
generate = true
#Range: 0 ~ 200
spacing = 20
#Range: 0 ~ 200
separation = 16
#Range: 0 ~ 10000000000
salt = 681236914
whitelist = ["minecraft:desert", "terralith:desert_canyon", "terralith:desert_oasis", "terralith:desert_spires", "terralith:ancient_sands"]
#Range: 0 ~ 250
terrainCheckRadius = 4
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".smallDesertGraveyard]
generate = true
#Range: 0 ~ 200
spacing = 32
#Range: 0 ~ 200
separation = 28
#Range: 0 ~ 10000000000
salt = 598017285
whitelist = ["minecraft:desert", "terralith:desert_canyon", "terralith:desert_oasis", "terralith:desert_spires", "terralith:ancient_sands"]
#Range: 0 ~ 250
terrainCheckRadius = 20
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".smallGrave]
generate = true
#Range: 0 ~ 200
spacing = 25
#Range: 0 ~ 200
separation = 20
#Range: 0 ~ 10000000000
salt = 451235912
whitelist = ["minecraft:forest", "minecraft:sunflower_plains", "minecraft:plains", "minecraft:meadow", "minecraft:windswept_forest", "minecraft:old_growth_birch_forest", "minecraft:taiga", "minecraft:flower_forest", "minecraft:birch_forest", "terralith:blooming_plateau", "terralith:blooming_valley"]
#Range: 0 ~ 250
terrainCheckRadius = 4
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".smallSavannaGrave]
generate = true
#Range: 0 ~ 200
spacing = 12
#Range: 0 ~ 200
separation = 8
#Range: 0 ~ 10000000000
salt = 709787761
whitelist = ["minecraft:badlands", "minecraft:eroded_badlands", "minecraft:wooded_badlands", "minecraft:savanna", "minecraft:savanna_plateau", "minecraft:windswept_savanna", "terralith:savanna_badlands", "terralith:savanna_slopes", "terralith:fractured_savanna"]
#Range: 0 ~ 250
terrainCheckRadius = 4
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".smallGraveyard]
generate = true
#Range: 0 ~ 200
spacing = 20
#Range: 0 ~ 200
separation = 18
#Range: 0 ~ 10000000000
salt = 240451934
whitelist = ["minecraft:sunflower_plains", "minecraft:plains", "minecraft:meadow", "terralith:blooming_plateau", "terralith:blooming_valley"]
#Range: 0 ~ 250
terrainCheckRadius = 15
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".smallMountainGraveyard]
generate = true
#Range: 0 ~ 200
spacing = 12
#Range: 0 ~ 200
separation = 8
#Range: 0 ~ 10000000000
salt = 725689810
whitelist = ["minecraft:grove", "minecraft:snowy_slopes", "minecraft:frozen_peaks", "minecraft:jagged_peaks", "minecraft:stony_peaks", "terralith:painted_mountains", "terralith:rocky_mountains", "terralith:haze_mountain", "terralith:mountain_steppe"]
#Range: 0 ~ 250
terrainCheckRadius = 4
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".crypt]
generate = true
#Range: 0 ~ 200
spacing = 24
#Range: 0 ~ 200
separation = 22
#Range: 0 ~ 10000000000
salt = 893183913
whitelist = ["minecraft:dripstone_caves", "minecraft:lush_caves", "terralith:cave/andesite_caves", "terralith:cave/crystal_caves", "terralith:cave/deep_caves", "terralith:cave/desert_caves", "terralith:cave/diorite_caves", "terralith:cave/frostfire_caves", "terralith:cave/fungal_caves", "terralith:cave/granite_caves", "terralith:cave/ice_caves", "terralith:cave/infested_caves", "terralith:cave/mantle_caves", "terralith:cave/thermal_caves", "terralith:cave/tuff_caves"]
#Range: 0 ~ 250
terrainCheckRadius = 1
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".altar]
generate = true
#Range: 0 ~ 200
spacing = 30
#Range: 0 ~ 200
separation = 24
#Range: 0 ~ 10000000000
salt = 1093123913
whitelist = ["minecraft:snowy_plains", "minecraft:ice_spikes"]
#Range: 0 ~ 250
terrainCheckRadius = 7
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".giantMushroom]
generate = true
#Range: 0 ~ 200
spacing = 20
#Range: 0 ~ 200
separation = 18
#Range: 0 ~ 10000000000
salt = 365012356
whitelist = ["minecraft:mushroom_fields"]
#Range: 0 ~ 250
terrainCheckRadius = 10
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
blacklist = []
["The Graveyard - Structures Config".lichPrison]
generate = true
#Range: 0 ~ 200
spacing = 30
#Range: 0 ~ 200
separation = 28
#Range: 0 ~ 10000000000
salt = 258195719
whitelist = ["#minecraft:is_ocean"]
blacklist = ["minecraft:cold_ocean", "minecraft:deep_cold_ocean", "minecraft:frozen_ocean", "minecraft:deep_frozen_ocean"]
#Range: 0 ~ 250
terrainCheckRadius = 1
#Range: 1 ~ 100
terrainHeightDifference = 1
canSpawnMobs = false
["The Graveyard - Structures Config".ruins]
generate = true
#Range: 0 ~ 200
spacing = 22
#Range: 0 ~ 200
separation = 20
#Range: 0 ~ 10000000000
salt = 467108394
whitelist = ["#minecraft:is_forest"]
blacklist = []
#Range: 0 ~ 250
terrainCheckRadius = 25
#Range: 1 ~ 100
terrainHeightDifference = 3
canSpawnMobs = false
["The Graveyard - Mob Spawning Config"]
["The Graveyard - Mob Spawning Config".ghoul]
enabled = true
#Range: 0 ~ 100
weight = 25
#Range: 1 ~ 100
minGroupSizeGhoul = 2
#Range: 1 ~ 100
maxGroupSizeGhoul = 5
canBurnInSunlight = true
canBeWithered = false
whitelistedBiomes = []
blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]
["The Graveyard - Mob Spawning Config".revenant]
enabled = true
#Range: 0 ~ 100
weight = 25
#Range: 1 ~ 100
minGroupSizeRevenant = 5
#Range: 1 ~ 100
maxGroupSizeRevenant = 8
canBurnInSunlight = true
canBeWithered = false
whitelistedBiomes = []
blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]
["The Graveyard - Mob Spawning Config".reaper]
enabled = true
#Range: 0 ~ 100
weight = 10
#Range: 1 ~ 100
minGroupSizeReaper = 2
#Range: 1 ~ 100
maxGroupSizeGhoul = 3
canBurnInSunlight = true
canBeWithered = false
whitelistedBiomes = ["graveyard_biomes:eroded_haunted_forest"]
blacklistedBiomes = []
whitelistedModId = []
["The Graveyard - Mob Spawning Config".nightmare]
enabled = true
#Range: 0 ~ 100
weight = 7
#Range: 1 ~ 100
minGroupSizeNightmare = 1
#Range: 1 ~ 100
maxGroupSizeNightmare = 1
canBurnInSunlight = false
canBeWithered = false
whitelistedBiomes = []
blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]
["The Graveyard - Mob Spawning Config".skeleton_creeper]
enabled = true
#Range: 0 ~ 100
weight = 20
#Range: 1 ~ 100
minGroupSizeSkeletonCreeper = 1
#Range: 1 ~ 100
maxGroupSizeSkeletonCreeper = 4
canBurnInSunlight = true
canBeWithered = false
whitelistedBiomes = []
blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]
["The Graveyard - Mob Spawning Config".acolyte]
enabled = false
#Range: 0 ~ 100
weight = 0
#Range: 1 ~ 100
minGroupSizeAcolyte = 2
#Range: 1 ~ 100
maxGroupSizeAcolyte = 3
canBurnInSunlight = false
canBeWithered = false
whitelistedBiomes = []
blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]
["The Graveyard - Mob Spawning Config".wraith]
enabled = false
#Range: 0 ~ 100
weight = 0
#Range: 1 ~ 100
minGroupSizeWraith = 2
#Range: 1 ~ 100
maxGroupSizeWraith = 3
canBurnInSunlight = true
canBeWithered = false
whitelistedBiomes = []
blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]
["The Graveyard - Mob Spawning Config".corruptedPillager]
enabled = false
#Range: 0 ~ 100
weight = 0
#Range: 1 ~ 100
minGroupSizeCorruptedPillager = 2
#Range: 1 ~ 100
maxGroupSizeCorruptedPillager = 3
canBurnInSunlight = true
canBeWithered = false
whitelistedBiomes = []
blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]
["The Graveyard - Mob Spawning Config".corruptedVindicator]
enabled = false
#Range: 0 ~ 100
weight = 0
#Range: 1 ~ 100
minGroupSizeCorruptedVindicator = 2
#Range: 1 ~ 100
maxGroupSizeCorruptedVindicator = 3
canBurnInSunlight = true
canBeWithered = false
whitelistedBiomes = []
blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"]
whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"]
["The Graveyard - Horde Config"]
["The Graveyard - Horde Config".horde]
generate = true
#Range: 0 ~ 1000
mobSpawnAttempts = 40
#Range: 1 ~ 1000000
ticksUntilSpawnHorde = 24000
#Range: 1 ~ 1000000
additionalRandomizedTicks = 1200
["The Graveyard - Particle Config"]
["The Graveyard - Particle Config".particle]
generate = true
#Range: 1 ~ 500
frequency = 50
["The Graveyard - Additional Config"]
["The Graveyard - Additional Config".urn]
urnHasDoubleInventory = true
["The Graveyard - Additional Config".spawner]
disableWitherSkeletonSpawner = false
["The Graveyard - Additional Config".terrain]
#Range: 1 ~ 100
maxTerrainHeightDifference = 5
["The Graveyard - Corrupted Champion Config"]
["The Graveyard - Corrupted Champion Config".corruptedChampion]
#Range: 1.0 ~ 1024.0
healthInCastingPhase = 400.0
#Range: 1.0 ~ 1024.0
healthInHuntingPhase = 200.0
#Range: 1.0 ~ 2048.0
damageCastingPhase = 30.0
#Range: 1.0 ~ 2048.0
damageHuntingPhaseAddition = 40.0
#Range: 0.0 ~ 30.0
armor = 18.0
#Range: 0.0 ~ 20.0
armorToughness = 14.0
#Range: 0.0 ~ 1024.0
speedInHuntPhase = 0.15
#Range: 0 ~ 100000
durationHuntingPhase = 800
#Range: 0 ~ 100000
durationFallingCorpseSpell = 400
#Range: 0 ~ 100000
durationHealingSpell = 700
#Range: 0 ~ 100000
durationLevitationSpell = 150
#Range: 1 ~ 100
maxAmountSkullsInShootSkullSpell = 5
#Range: 0 ~ 100
maxSummonedMobs = 30
#Range: 1 ~ 100
maxGroupSizeSummonedMobs = 5
#Range: 0 ~ 100000
ghoulSpawnTimerInFight = 6000
isBloodCollectableEntity = ["entity.minecraft.villager"]
isBossSummonableItem = ["item.minecraft.debug_stick"]
summoningNeedsStaffFragments = true
isMultiphaseFight = true
isInvulnerableDuringSpells = true