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jland-packwiz-pack/config/easy_mob_farm-common.toml

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2023-11-02 12:32:44 -05:00
#Bo's Easy Mob Farm
[General]
#Enable/Disable owner messages about full storage to avoid lagging systems.
informOwnerAboutFullStorage = true
#Enable/Disable full storage log messages for the server logs.
logFullStorage = true
#Number of roll's to get the loot preview for a captured mob. Higher numbers require more server load, but giving a more completed overview.
#Range: 1 ~ 5
lootPreviewRolls = 2
#Enable/Disable the drop sound for the loot drops.
playDropSound = true
#The following mobs are allowed to be captured with any mob catcher and all mob farms. (Use empty list to disable!)
generalAllowedMobs = []
#The following mobs are not allowed to be captured with any mob catcher and all mob farms. (Use empty list to allow all mobs!)
generalDeniedMobs = ["minecraft:warden", "minecraft:ender_dragon", "minecraft:wither"]
#Enable/Disable the damage of the weapon item which is used for player killed drops.
damageWeaponItem = true
["Copper Mob Farms"]
#Configuration for the copper mob farms.
["Copper Mob Farms"."Copper Animal Plains Farms"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
copperAnimalPlainsFarmProcessTime = 600
#Defines the sound which is played when a loot drop is performed.
copperAnimalPlainsFarmDropSound = "minecraft:entity.chicken.egg"
#Denied Mobs for the animal plains farm.
copperAnimalPlainsFarmDeniedMobs = []
#Supported Mobs for the animal plains farm. (Use empty list to allow all mobs.)
copperAnimalPlainsFarmAllowedMobs = ["minecraft:cow", "minecraft:chicken", "minecraft:donkey", "minecraft:pig", "minecraft:horse", "minecraft:sheep"]
["Copper Mob Farms"."Copper Bee Hive Farms"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
copperBeeHiveFarmProcessTime = 600
#Defines the sound which is played when a loot drop is performed.
copperBeeHiveFarmDropSound = "minecraft:block.beehive.exit"
#Denied Mobs for the bee hive farm.
copperBeeHiveFarmDeniedMobs = []
#Supported Mobs for the bee hive farm. (Use empty list to allow all mobs.)
copperBeeHiveFarmAllowedMobs = ["productivebees:glowing_bee", "productivebees:copper_bee", "productivebees:gold_bee", "productivebees:brass_bee", "productivebees:emerald_bee", "productivebees:plastic_bee", "productivebees:iron_bee", "productivebees:spawn_egg_configurable_bee", "productivebees:red_shroom_bee", "productivebees:redstone_bee", "productivebees:chocolate_mining_bee", "productivebees:salty_bee", "productivebees:withered_bee", "productivebees:coal_bee", "productivebees:rancher_bee", "productivebees:creeper_bee", "productivebees:ghostly_bee", "productivebees:radioactive_bee", "productivebees:magmatic_bee", "minecraft:bee", "productivebees:lapis_bee", "productivebees:steel_bee", "productivebees:slimy_bee", "productivebees:configurable_bee", "productivebees:experience_bee", "productivebees:draconic_bee", "productivebees:silky_bee", "productivebees:blazing_bee", "productivebees:elementium_bee", "productivebees:skeletal_bee", "productivebees:zinc_bee", "productivebees:brown_shroom_bee", "productivebees:frosty_bee", "productivebees:obsidian_bee", "productivebees:ender_bee", "productivebees:zombie_bee", "productivebees:tea_bee", "productivebees:ametrine_bee", "productivebees:diamond_bee", "productivebees:crystalline_bee", "productivebees:prismarine_bee", "productivebees:pink_slimy_bee", "productivebees:terrasteel_bee", "productivebees:amethyst_bee"]
["Copper Mob Farms"."Copper Desert Farm"]
#Defines after how many seconds a drop is performed.
#Range: 10 ~ 3600
copperDesertFarmProcessTime = 600
#Defines the sound which is played when a loot drop is performed.
copperDesertFarmDropSound = "minecraft:block.sand.hit"
#Denied Mobs for the desert farm.
copperDesertFarmDeniedMobs = []
#Supported Mobs for the desert farm. (Use empty list to allow all mobs.)
copperDesertFarmAllowedMobs = ["minecraft:skeleton", "minecraft:enderman", "minecraft:witch", "minecraft:spider", "minecraft:zombie", "minecraft:creeper", "minecraft:zombie_villager", "minecraft:husk", "minecraft:rabbit"]
["Copper Mob Farms"."Copper Jungle Farm"]
#Defines after how many seconds a drop is performed.
#Range: 10 ~ 3600
copperJungleFarmProcessTime = 600
#Defines the sound which is played when a loot drop is performed.
copperJungleFarmDropSound = "minecraft:block.azalea.hit"
#Denied Mobs for the jungle farm.
copperJungleFarmDeniedMobs = []
#Supported Mobs for the jungle farm. (Use empty list to allow all mobs.)
copperJungleFarmAllowedMobs = ["minecraft:skeleton", "minecraft:witch", "minecraft:pig", "minecraft:sheep", "minecraft:parrot", "minecraft:cow", "minecraft:enderman", "minecraft:chicken", "minecraft:spider", "minecraft:zombie", "minecraft:creeper", "minecraft:panda", "minecraft:zombie_villager", "minecraft:slime"]
["Copper Mob Farms"."Copper Monster Plains Cave Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
copperMonsterPlainsCaveFarmProcessTime = 600
#Defines the sound which is played when a loot drop is performed.
copperMonsterPlainsCaveFarmDropSound = "minecraft:block.cave_vines.fall"
#Denied Mobs for the plains cave farm.
copperMonsterPlainsCaveFarmDeniedMobs = []
#Supported Mobs for the plains cave farm. (Use empty list to allow all mobs.)
copperMonsterPlainsCaveFarmAllowedMobs = ["minecraft:cave_spider", "minecraft:skeleton", "minecraft:enderman", "minecraft:witch", "minecraft:zombie", "minecraft:creeper", "minecraft:zombie_villager", "minecraft:slime"]
["Copper Mob Farms"."Copper Nether Fortress Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
copperNetherFortressFarmProcessTime = 600
#Defines the sound which is played when a loot drop is performed.
copperNetherFortressFarmDropSound = "minecraft:block.netherrack.fall"
#Denied Mobs for the nether farm.
copperNetherFortressFarmDeniedMobs = []
#Supported Mobs for the nether farm. (Use empty list to allow all mobs.)
copperNetherFortressFarmAllowedMobs = ["minecraft:blaze", "minecraft:skeleton", "minecraft:zombified_piglin", "minecraft:magma_cube", "minecraft:wither_skeleton"]
["Copper Mob Farms"."Copper Ocean Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
copperOceanFarmProcessTime = 600
#Defines the sound which is played when a loot drop is performed.
copperOceanFarmDropSound = "minecraft:entity.fish.swim"
#Denied Mobs for the ocean farm.
copperOceanFarmDeniedMobs = []
#Supported Mobs for the ocean farm. (Use empty list to allow all mobs.)
copperOceanFarmAllowedMobs = ["minecraft:cod", "minecraft:salmon", "aquaculture:pacific_halibut", "aquaculture:pink_salmon", "aquaculture:atlantic_herring", "minecraft:squid", "aquaculture:atlantic_halibut", "aquaculture:blackfish", "minecraft:glow_squid", "aquaculture:pollock", "aquaculture:rainbow_trout", "minecraft:drowned", "aquaculture:atlantic_cod"]
["Copper Mob Farms"."Copper Swamp Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
copperSwampFarmProcessTime = 600
#Defines the sound which is played when a loot drop is performed.
copperSwampFarmDropSound = "minecraft:entity.slime.squish"
#Denied Mobs for the swamp farm.
copperSwampFarmDeniedMobs = []
#Supported Mobs for the swamp farm. (Use empty list to allow all mobs.)
copperSwampFarmAllowedMobs = ["minecraft:cow", "minecraft:witch", "minecraft:chicken", "minecraft:spider", "minecraft:zombie", "minecraft:pig", "minecraft:zombie_villager", "minecraft:sheep", "minecraft:slime"]
["Iron Mob Farms"]
#Configuration for the iron mob farms.
["Iron Mob Farms"."Iron Animal Plains Farms"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
ironAnimalPlainsFarmProcessTime = 300
#Defines the sound which is played when a loot drop is performed.
ironAnimalPlainsFarmDropSound = "minecraft:entity.chicken.egg"
#Denied Mobs for the animal plains farm.
ironAnimalPlainsFarmDeniedMobs = []
#Supported Mobs for the animal plains farm. (Use empty list to allow all mobs.)
ironAnimalPlainsFarmAllowedMobs = ["minecraft:cow", "minecraft:chicken", "minecraft:donkey", "minecraft:pig", "minecraft:horse", "minecraft:sheep"]
["Iron Mob Farms"."Iron Bee Hive Farms"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
ironBeeHiveFarmProcessTime = 300
#Defines the sound which is played when a loot drop is performed.
ironBeeHiveFarmDropSound = "minecraft:block.beehive.exit"
#Denied Mobs for the bee hive farm.
ironBeeHiveFarmDeniedMobs = []
#Supported Mobs for the bee hive farm. (Use empty list to allow all mobs.)
ironBeeHiveFarmAllowedMobs = ["productivebees:glowing_bee", "productivebees:copper_bee", "productivebees:gold_bee", "productivebees:brass_bee", "productivebees:emerald_bee", "productivebees:plastic_bee", "productivebees:iron_bee", "productivebees:spawn_egg_configurable_bee", "productivebees:red_shroom_bee", "productivebees:redstone_bee", "productivebees:chocolate_mining_bee", "productivebees:salty_bee", "productivebees:withered_bee", "productivebees:coal_bee", "productivebees:rancher_bee", "productivebees:creeper_bee", "productivebees:ghostly_bee", "productivebees:radioactive_bee", "productivebees:magmatic_bee", "minecraft:bee", "productivebees:lapis_bee", "productivebees:steel_bee", "productivebees:slimy_bee", "productivebees:configurable_bee", "productivebees:experience_bee", "productivebees:draconic_bee", "productivebees:silky_bee", "productivebees:blazing_bee", "productivebees:elementium_bee", "productivebees:skeletal_bee", "productivebees:zinc_bee", "productivebees:brown_shroom_bee", "productivebees:frosty_bee", "productivebees:obsidian_bee", "productivebees:ender_bee", "productivebees:zombie_bee", "productivebees:tea_bee", "productivebees:ametrine_bee", "productivebees:diamond_bee", "productivebees:crystalline_bee", "productivebees:prismarine_bee", "productivebees:pink_slimy_bee", "productivebees:terrasteel_bee", "productivebees:amethyst_bee"]
["Iron Mob Farms"."Iron Desert Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
ironDesertFarmProcessTime = 300
#Defines the sound which is played when a loot drop is performed.
ironDesertFarmDropSound = "minecraft:block.sand.hit"
#Denied Mobs for the desert farm.
ironDesertFarmDeniedMobs = []
#Supported Mobs for the desert farm. (Use empty list to allow all mobs.)
ironDesertFarmAllowedMobs = ["minecraft:skeleton", "minecraft:enderman", "minecraft:witch", "minecraft:spider", "minecraft:zombie", "minecraft:creeper", "minecraft:zombie_villager", "minecraft:husk", "minecraft:rabbit"]
["Iron Mob Farms"."Iron Jungle Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
ironJungleFarmProcessTime = 300
#Defines the sound which is played when a loot drop is performed.
ironJungleFarmDropSound = "minecraft:block.azalea.hit"
#Denied Mobs for the jungle farm.
ironJungleFarmDeniedMobs = []
#Supported Mobs for the jungle farm. (Use empty list to allow all mobs.)
ironJungleFarmAllowedMobs = ["minecraft:skeleton", "minecraft:witch", "minecraft:pig", "minecraft:sheep", "minecraft:parrot", "minecraft:cow", "minecraft:enderman", "minecraft:chicken", "minecraft:spider", "minecraft:zombie", "minecraft:creeper", "minecraft:panda", "minecraft:zombie_villager", "minecraft:slime"]
["Iron Mob Farms"."Iron Monster Plains Cave Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
ironMonsterPlainsCaveFarmProcessTime = 300
#Defines the sound which is played when a loot drop is performed.
ironMonsterPlainsCaveFarmDropSound = "minecraft:block.cave_vines.fall"
#Denied Mobs for the plains cave farm.
ironMonsterPlainsCaveFarmDeniedMobs = []
#Supported Mobs for the plains cave farm. (Use empty list to allow all mobs.)
ironMonsterPlainsCaveFarmAllowedMobs = ["minecraft:cave_spider", "minecraft:skeleton", "minecraft:enderman", "minecraft:witch", "minecraft:zombie", "minecraft:creeper", "minecraft:zombie_villager", "minecraft:slime"]
["Iron Mob Farms"."Iron Nether Fortress Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
ironNetherFortressFarmProcessTime = 300
#Defines the sound which is played when a loot drop is performed.
ironNetherFortressFarmDropSound = "minecraft:block.netherrack.fall"
#Denied Mobs for the nether farm.
ironNetherFortressFarmDeniedMobs = []
#Supported Mobs for the nether farm. (Use empty list to allow all mobs.)
ironNetherFortressFarmAllowedMobs = ["minecraft:blaze", "minecraft:skeleton", "minecraft:zombified_piglin", "minecraft:magma_cube", "minecraft:wither_skeleton"]
["Iron Mob Farms"."Iron Ocean Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
ironOceanFarmProcessTime = 300
#Defines the sound which is played when a loot drop is performed.
ironOceanFarmDropSound = "minecraft:entity.fish.swim"
#Denied Mobs for the ocean farm.
ironOceanFarmDeniedMobs = []
#Supported Mobs for the ocean farm. (Use empty list to allow all mobs.)
ironOceanFarmAllowedMobs = ["minecraft:cod", "minecraft:salmon", "aquaculture:pacific_halibut", "aquaculture:pink_salmon", "aquaculture:atlantic_herring", "minecraft:squid", "aquaculture:atlantic_halibut", "aquaculture:blackfish", "minecraft:glow_squid", "aquaculture:pollock", "aquaculture:rainbow_trout", "minecraft:drowned", "aquaculture:atlantic_cod"]
["Iron Mob Farms"."Iron Swamp Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
ironSwampFarmProcessTime = 300
#Defines the sound which is played when a loot drop is performed.
ironSwampFarmDropSound = "minecraft:entity.slime.squish"
#Denied Mobs for the swamp farm.
ironSwampFarmDeniedMobs = []
#Supported Mobs for the swamp farm. (Use empty list to allow all mobs.)
ironSwampFarmAllowedMobs = ["minecraft:cow", "minecraft:witch", "minecraft:chicken", "minecraft:spider", "minecraft:zombie", "minecraft:pig", "minecraft:zombie_villager", "minecraft:sheep", "minecraft:slime"]
["Gold Mob Farms"]
#Configuration for the gold mob farms.
["Gold Mob Farms"."Gold Animal Plains Farms"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
goldAnimalPlainsFarmProcessTime = 150
#Defines the sound which is played when a loot drop is performed.
goldAnimalPlainsFarmDropSound = "minecraft:entity.chicken.egg"
#Denied Mobs for the animal plains farm.
goldAnimalPlainsFarmDeniedMobs = []
#Supported Mobs for the animal plains farm. (Use empty list to allow all mobs.)
goldAnimalPlainsFarmAllowedMobs = ["minecraft:cow", "minecraft:chicken", "minecraft:donkey", "minecraft:pig", "minecraft:horse", "minecraft:sheep"]
["Gold Mob Farms"."Gold Bee Hive Farms"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
goldBeeHiveFarmProcessTime = 150
#Defines the sound which is played when a loot drop is performed.
goldBeeHiveFarmDropSound = "minecraft:block.beehive.exit"
#Denied Mobs for the bee hive farm.
goldBeeHiveFarmDeniedMobs = []
#Supported Mobs for the bee hive farm. (Use empty list to allow all mobs.)
goldBeeHiveFarmAllowedMobs = ["productivebees:glowing_bee", "productivebees:copper_bee", "productivebees:gold_bee", "productivebees:brass_bee", "productivebees:emerald_bee", "productivebees:plastic_bee", "productivebees:iron_bee", "productivebees:spawn_egg_configurable_bee", "productivebees:red_shroom_bee", "productivebees:redstone_bee", "productivebees:chocolate_mining_bee", "productivebees:salty_bee", "productivebees:withered_bee", "productivebees:coal_bee", "productivebees:rancher_bee", "productivebees:creeper_bee", "productivebees:ghostly_bee", "productivebees:radioactive_bee", "productivebees:magmatic_bee", "minecraft:bee", "productivebees:lapis_bee", "productivebees:steel_bee", "productivebees:slimy_bee", "productivebees:configurable_bee", "productivebees:experience_bee", "productivebees:draconic_bee", "productivebees:silky_bee", "productivebees:blazing_bee", "productivebees:elementium_bee", "productivebees:skeletal_bee", "productivebees:zinc_bee", "productivebees:brown_shroom_bee", "productivebees:frosty_bee", "productivebees:obsidian_bee", "productivebees:ender_bee", "productivebees:zombie_bee", "productivebees:tea_bee", "productivebees:ametrine_bee", "productivebees:diamond_bee", "productivebees:crystalline_bee", "productivebees:prismarine_bee", "productivebees:pink_slimy_bee", "productivebees:terrasteel_bee", "productivebees:amethyst_bee"]
["Gold Mob Farms"."Gold Desert Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
goldDesertFarmProcessTime = 150
#Defines the sound which is played when a loot drop is performed.
goldDesertFarmDropSound = "minecraft:block.sand.hit"
#Denied Mobs for the desert farm.
goldDesertFarmDeniedMobs = []
#Supported Mobs for the desert farm. (Use empty list to allow all mobs.)
goldDesertFarmAllowedMobs = ["minecraft:skeleton", "minecraft:enderman", "minecraft:witch", "minecraft:spider", "minecraft:zombie", "minecraft:creeper", "minecraft:zombie_villager", "minecraft:husk", "minecraft:rabbit"]
["Gold Mob Farms"."Gold Jungle Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
goldJungleFarmProcessTime = 150
#Defines the sound which is played when a loot drop is performed.
goldJungleFarmDropSound = "minecraft:block.azalea.hit"
#Denied Mobs for the jungle farm.
goldJungleFarmDeniedMobs = []
#Supported Mobs for the jungle farm. (Use empty list to allow all mobs.)
goldJungleFarmAllowedMobs = ["minecraft:skeleton", "minecraft:witch", "minecraft:pig", "minecraft:sheep", "minecraft:parrot", "minecraft:cow", "minecraft:enderman", "minecraft:chicken", "minecraft:spider", "minecraft:zombie", "minecraft:creeper", "minecraft:panda", "minecraft:zombie_villager", "minecraft:slime"]
["Gold Mob Farms"."Gold Monster Plains Cave Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
goldMonsterPlainsCaveFarmProcessTime = 150
#Defines the sound which is played when a loot drop is performed.
goldMonsterPlainsCaveFarmDropSound = "minecraft:block.cave_vines.fall"
#Denied Mobs for the plains cave farm.
goldMonsterPlainsCaveFarmDeniedMobs = []
#Supported Mobs for the plains cave farm. (Use empty list to allow all mobs.)
goldMonsterPlainsCaveFarmAllowedMobs = ["minecraft:cave_spider", "minecraft:skeleton", "minecraft:enderman", "minecraft:witch", "minecraft:zombie", "minecraft:creeper", "minecraft:zombie_villager", "minecraft:slime"]
["Gold Mob Farms"."Gold Nether Fortress Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
goldNetherFortressFarmProcessTime = 150
#Defines the sound which is played when a loot drop is performed.
goldNetherFortressFarmDropSound = "minecraft:block.netherrack.fall"
#Denied Mobs for the nether farm.
goldNetherFortressFarmDeniedMobs = []
#Supported Mobs for the nether farm. (Use empty list to allow all mobs.)
goldNetherFortressFarmAllowedMobs = ["minecraft:blaze", "minecraft:skeleton", "minecraft:zombified_piglin", "minecraft:magma_cube", "minecraft:wither_skeleton"]
["Gold Mob Farms"."Gold Ocean Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
goldOceanFarmProcessTime = 150
#Defines the sound which is played when a loot drop is performed.
goldOceanFarmDropSound = "minecraft:entity.fish.swim"
#Denied Mobs for the ocean farm.
goldOceanFarmDeniedMobs = []
#Supported Mobs for the ocean farm. (Use empty list to allow all mobs.)
goldOceanFarmAllowedMobs = ["minecraft:cod", "minecraft:salmon", "aquaculture:pacific_halibut", "aquaculture:pink_salmon", "aquaculture:atlantic_herring", "minecraft:squid", "aquaculture:atlantic_halibut", "aquaculture:blackfish", "minecraft:glow_squid", "aquaculture:pollock", "aquaculture:rainbow_trout", "minecraft:drowned", "aquaculture:atlantic_cod"]
["Gold Mob Farms"."Gold Swamp Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
goldSwampFarmProcessTime = 150
#Defines the sound which is played when a loot drop is performed.
goldSwampFarmDropSound = "minecraft:entity.slime.squish"
#Denied Mobs for the swamp farm.
goldSwampFarmDeniedMobs = []
#Supported Mobs for the swamp farm. (Use empty list to allow all mobs.)
goldSwampFarmAllowedMobs = ["minecraft:cow", "minecraft:witch", "minecraft:chicken", "minecraft:spider", "minecraft:zombie", "minecraft:pig", "minecraft:zombie_villager", "minecraft:sheep", "minecraft:slime"]
["Netherite Mob Farms"]
#Configuration for the netherite mob farms.
["Netherite Mob Farms"."Netherite Animal Plains Farms"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
netheriteAnimalPlainsFarmProcessTime = 75
#Defines the sound which is played when a loot drop is performed.
netheriteAnimalPlainsFarmDropSound = "minecraft:entity.chicken.egg"
#Denied Mobs for the animal plains farm.
netheriteAnimalPlainsFarmDeniedMobs = []
#Supported Mobs for the animal plains farm. (Use empty list to allow all mobs.)
netheriteAnimalPlainsFarmAllowedMobs = []
["Netherite Mob Farms"."Netherite Bee Hive Farms"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
netheriteBeeHiveFarmProcessTime = 75
#Defines the sound which is played when a loot drop is performed.
netheriteBeeHiveFarmDropSound = "minecraft:block.beehive.exit"
#Denied Mobs for the bee hive farm.
netheriteBeeHiveFarmDeniedMobs = []
#Supported Mobs for the bee hive farm. (Use empty list to allow all mobs.)
netheriteBeeHiveFarmAllowedMobs = []
["Netherite Mob Farms"."Netherite Desert Farms"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
netheriteDesertFarmProcessTime = 75
#Defines the sound which is played when a loot drop is performed.
netheriteDesertFarmDropSound = "minecraft:block.sand.hit"
#Denied Mobs for the desert farm.
netheriteDesertFarmDeniedMobs = []
#Supported Mobs for the desert farm. (Use empty list to allow all mobs.)
netheriteDesertFarmAllowedMobs = []
["Netherite Mob Farms"."Netherite Jungle Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
netheriteJungleFarmProcessTime = 75
#Defines the sound which is played when a loot drop is performed.
netheriteJungleFarmDropSound = "minecraft:block.bamboo.break"
#Denied Mobs for the jungle farm.
netheriteJungleFarmDeniedMobs = []
#Supported Mobs for the jungle farm. (Use empty list to allow all mobs.)
netheriteJungleFarmAllowedMobs = []
["Netherite Mob Farms"."Netherite Monster Plains Cave Farms"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
netheriteMonsterPlainsCaveFarmProcessTime = 75
#Defines the sound which is played when a loot drop is performed.
netheriteMonsterPlainsCaveFarmDropSound = "minecraft:block.netherrack.fall"
#Denied Mobs for the plains cave farm.
netheriteMonsterPlainsCaveFarmDeniedMobs = []
#Supported Mobs for the plains cave farm. (Use empty list to allow all mobs.)
netheriteMonsterPlainsCaveFarmAllowedMobs = []
["Netherite Mob Farms"."Netherite Nether Fortress Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
netheriteNetherFortressFarmProcessTime = 75
#Defines the sound which is played when a loot drop is performed.
netheriteNetherFortressFarmDropSound = "minecraft:block.nether_wart.break"
#Denied Mobs for the nether farm.
netheriteNetherFortressFarmDeniedMobs = []
#Supported Mobs for the nether farm. (Use empty list to allow all mobs.)
netheriteNetherFortressFarmAllowedMobs = []
["Netherite Mob Farms"."Netherite Ocean Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
netheriteOceanFarmProcessTime = 75
#Defines the sound which is played when a loot drop is performed.
netheriteOceanFarmDropSound = "minecraft:block.bubble_column.bubble_pop"
#Denied Mobs for the ocean farm.
netheriteOceanFarmDeniedMobs = []
#Supported Mobs for the ocean farm. (Use empty list to allow all mobs.)
netheriteOceanFarmAllowedMobs = []
["Netherite Mob Farms"."Netherite Swamp Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
netheriteSwampFarmProcessTime = 75
#Defines the sound which is played when a loot drop is performed.
netheriteSwampFarmDropSound = "minecraft:block.slime_block.break"
#Denied Mobs for the swamp farm.
netheriteSwampFarmDeniedMobs = []
#Supported Mobs for the swamp farm. (Use empty list to allow all mobs.)
netheriteSwampFarmAllowedMobs = []
["Mob Catching Item"]
#Configuration for the mob catching item.
["Mob Catching Item"."Catch Cage"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
catchCageMobCatchingLuck = 6
#The following mobs can be catched with the catch cage. (Use empty list to allow all mobs!)
catchCageAllowedMobs = ["minecraft:panda", "minecraft:polar_bear"]
#The following mobs are not catchable with the catch cage. (Use empty list to allow all mobs!)
catchCageDeniedMobs = []
["Mob Catching Item"."Catch Cage small"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
catchCageSmallMobCatchingLuck = 3
#The following mobs can be catched with the catch cage small. (Use empty list to allow all mobs!)
catchCageSmallAllowedMobs = ["minecraft:chicken", "minecraft:rabbit", "minecraft:parrot"]
#The following mobs are not catchable with the catch cage small. (Use empty list to allow all mobs!)
catchCageSmallDeniedMobs = []
["Mob Catching Item"."Collar small"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
collarSmallMobCatchingLuck = 3
#The following mobs can be catched with the collar small. (Use empty list to allow all mobs!)
collarSmallAllowedMobs = ["minecraft:chicken", "minecraft:cow", "minecraft:donkey", "minecraft:horse", "minecraft:pig", "minecraft:sheep"]
#The following mobs are not catchable with the collar small. (Use empty list to allow all mobs!)
collarSmallDeniedMobs = []
["Mob Catching Item"."Ender Lasso"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
enderLassoMobCatchingLuck = 4
#The following mobs can be catched with the ender lasso. (Use empty list to allow all mobs!)
enderLassoAllowedMobs = ["minecraft:zombie_villager", "minecraft:slime", "minecraft:enderman", "minecraft:cave_spider", "minecraft:zombie", "minecraft:witch", "minecraft:spider", "minecraft:creeper", "minecraft:skeleton", "minecraft:husk"]
#The following mobs are not catchable with the ender lasso. (Use empty list to allow all mobs!)
enderLassoDeniedMobs = []
["Mob Catching Item"."Fishing bowl"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
fishingBowlMobCatchingLuck = 3
#The following mobs can be catched with the fishing bowl. (Use empty list to allow all mobs!)
fishingBowlAllowedMobs = ["minecraft:cod", "minecraft:salmon", "aquaculture:atlantic_cod", "aquaculture:atlantic_halibut", "aquaculture:atlantic_herring", "aquaculture:blackfish", "aquaculture:pacific_halibut", "aquaculture:pink_salmon", "aquaculture:pollock", "aquaculture:rainbow_trout"]
#The following mobs are not catchable with the fishing bowl. (Use empty list to allow all mobs!)
fishingBowlDeniedMobs = []
["Mob Catching Item"."Fishing net small"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
fishingNetSmallMobCatchingLuck = 3
#The following mobs can be catched with the fishing net small. (Use empty list to allow all mobs!)
fishingNetSmallAllowedMobs = ["minecraft:squid", "alexsmobs:lobster", "alexsmobs:blobfish", "alexsmobs:catfish", "minecraft:glow_squid", "minecraft:cod", "minecraft:salmon", "minecraft:drowned"]
#The following mobs are not catchable with the fishing net small. (Use empty list to allow all mobs!)
fishingNetSmallDeniedMobs = []
["Mob Catching Item"."Golden Lasso"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
goldenLassoMobCatchingLuck = 8
#The following mobs can be catched with the golden lasso. (Use empty list to allow all mobs!)
goldenLassoAllowedMobs = ["minecraft:panda", "minecraft:sheep", "minecraft:rabbit", "minecraft:pig", "minecraft:chicken", "minecraft:lama", "minecraft:cow", "minecraft:horse", "minecraft:cat", "minecraft:bat", "minecraft:parrot", "minecraft:donkey"]
#The following mobs are not catchable with the golden lasso. (Use empty list to allow all mobs!)
goldenLassoDeniedMobs = []
["Mob Catching Item"."Insect net"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
insectNetMobCatchingLuck = 3
#The following mobs can be catched with the insect net. (Use empty list to allow all mobs!)
insectNetAllowedMobs = ["productivebees:hepatizon_bee", "productivebees:signalum_bee", "productivebees:tourmaline_bee", "productivebees:bumble_bee", "productivebees:onyx_bee", "productivebees:redstone_bee", "productivebees:allthemodium_bee", "productivebees:garnet_bee", "productivebees:salty_bee", "productivebees:rose_quartz_bee", "productivebees:topaz_bee", "productivebees:creeper_bee", "productivebees:green_carpenter_bee", "productivebees:silver_bee", "productivebees:slimesteel_bee", "productivebees:ender_bee", "productivebees:morganite_bee", "productivebees:pig_iron_bee", "productivebees:tertium_bee", "productivebees:ametrine_bee", "productivebees:pink_slimy_bee", "productivebees:amethyst_bee", "productivebees:agate_bee", "productivebees:nether_gobber_bee", "productivebees:sunstone_bee", "productivebees:vibranium_bee", "productivebees:rock_crystal_bee", "productivebees:spectrum_bee", "productivebees:malachite_bee", "productivebees:blizz_bee", "productivebees:moldavite_bee", "productivebees:tungsten_bee", "productivebees:compressed_iron_bee", "productivebees:manasteel_bee", "productivebees:ammolite_bee", "productivebees:ghostly_bee", "productivebees:soulsteel_bee", "productivebees:magmatic_bee", "productivebees:resonant_ender_bee", "minecraft:bee", "productivebees:osmium_bee", "productivebees:supremium_bee", "productivebees:nickel_bee", "productivebees:skeletal_bee", "productivebees:bismuth_bee", "productivebees:starmetal_bee", "productivebees:starry_bee", "productivebees:yellow_black_carpenter_bee", "productivebees:ender_slimy_bee", "productivebees:black_opal_bee", "productivebees:iridium_bee", "productivebees:coral_bee", "productivebees:silicon_bee", "productivebees:patrick_bee", "productivebees:black_diamond_bee", "productivebees:iolite_bee", "productivebees:glowing_bee", "productivebees:gold_bee", "productivebees:knightslime_bee", "productivebees:mason_bee", "productivebees:plastic_bee", "productivebees:hoarder_bee", "productivebees:red_shroom_bee", "productivebees:benitoite_bee", "productivebees:invar_bee", "productivebees:emeraldite_bee", "productivebees:sodalite_bee", "productivebees:rancher_bee", "productivebees:menril_bee", "productivebees:radioactive_bee", "productivebees:spinel_bee", "productivebees:lapis_bee", "productivebees:slimy_bee", "productivebees:sweat_bee", "productivebees:sulfur_bee", "productivebees:blue_banded_bee", "productivebees:elementium_bee", "productivebees:nomad_bee", "productivebees:fire_crystal_bee", "productivebees:cats_eye_bee", "productivebees:ashy_mining_bee", "productivebees:jasper_bee", "productivebees:regenerative_bee", "productivebees:water_crystal_bee", "productivebees:ostrum_bee", "productivebees:oily_bee", "productivebees:peridot_bee", "productivebees:earth_crystal_bee", "productivebees:quartz_enriched_iron_bee", "productivebees:electrum_bee", "productivebees:end_gobber_bee", "productivebees:soul_lava_bee", "productivebees:configurable_bee", "productivebees:experience_bee", "productivebees:spacial_bee", "productivebees:netherite_bee", "productivebees:prosperity_bee", "productivebees:silky_bee", "productivebees:lumium_bee", "productivebees:legendary_salvage_bee", "productivebees:cobalt_bee", "productivebees:niter_bee", "productivebees:sugarbag_bee", "productivebees:alexandrite_bee", "productivebees:bloody_bee", "productivebees:cinnabar_bee", "productivebees:moonstone_bee", "productivebees:leafcutter_bee", "productivebees:uraninite_bee", "productivebees:carnelian_bee", "productivebees:aluminum_bee", "productivebees:aquamarine_bee", "productivebees:epic_salvage_bee", "productivebees:fluix_bee", "productivebees:coal_bee", "productivebees:rose_gold_bee", "productivebees:digger_bee", "productivebees:amethyst_bronze_bee", "productivebees:blazing_bee", "productivebees:dye_bee", "productivebees:draconium_bee", "productivebees:grave_bee", "productivebees:turquoise_bee", "productivebees:cupid_bee", "productivebees:insanium_bee", "productivebees:diamond_bee", "productivebees:uncommon_salvage_bee", "productivebees:spirit_bee", "productivebees:ichor_slimy_bee", "productivebees:neon_cuck
#The following mobs are not catchable with the insect net. (Use empty list to allow all mobs!)
insectNetDeniedMobs = []
["Mob Catching Item"."Netherite Lasso"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
netheriteLassoMobCatchingLuck = 2
#The following mobs can be catched with the netherite lasso. (Use empty list to allow all mobs!)
netheriteLassoAllowedMobs = []
#The following mobs are not catchable with the netherite lasso. (Use empty list to allow all mobs!)
netheriteLassoDeniedMobs = []
["Mob Catching Item"."Urn small"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
urnSmallMobCatchingLuck = 3
#The following mobs can be catched with the urn small. (Use empty list to allow all mobs!)
urnSmallAllowedMobs = ["minecraft:cave_spider", "minecraft:creeper", "minecraft:spider", "minecraft:skeleton", "minecraft:husk", "minecraft:zombie", "minecraft:zombie_villager"]
#The following mobs are not catchable with the urn small. (Use empty list to allow all mobs!)
urnSmallDeniedMobs = []
["Mob Catching Item"."Witch Bottle (Mob Catching Item)"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
witchBottleMobCatchingLuck = 10
#The following mobs can be catched with the witch bottle. (Use empty list to allow all mobs!)
witchBottleAllowedMobs = ["minecraft:enderman", "minecraft:slime", "minecraft:witch"]
#The following mobs are not catchable with the witch bottle. (Use empty list to allow all mobs!)
witchBottleDeniedMobs = []
["Mob Catching Item"."Poppy Bouquet"]
#Defines the luck of capturing the mob e.g. luck of 3 means a change of 1 to 3 to capture a mob. Higher numbers requires more luck. 0 = disable luck.
#Range: 0 ~ 100
poppyBouquetMobCatchingLuck = 3
#The following mobs can be catched with the poppy bouquet. (Use empty list to allow all mobs!)
poppyBouquetAllowedMobs = ["minecraft:iron_golem"]
#The following mobs are not catchable with the poppy bouquet. (Use empty list to allow all mobs!)
poppyBouquetDeniedMobs = []
["Additional Drop Settings"]
#Configuration for drops like forced and disabled drops.
["Additional Drop Settings"."Bee Drop Settings"]
#Defines the forced drop change of honeycomb from bee. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceBeeDropHoneycombChance = 2
["Additional Drop Settings"."Blaze Drop Settings"]
#Defines the forced drop change of blaze rod from blaze. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceBlazeDropBlazeRodChance = 4
["Additional Drop Settings"."Chicken Drop Settings"]
#Disable raw chicken drops.
disableChickenDropRawChicken = false
#Defines the forced drop change of egg from chicken. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceChickenDropEggChance = 2
["Additional Drop Settings"."Cow Drop Settings"]
#Disable cow raw beef drops.
disableCowDropRawBeef = false
["Additional Drop Settings"."Sheep Drop Settings"]
#Disable sheep raw mutton drops.
disableSheepDropRawMutton = false
["Additional Drop Settings"."Slime Drop Settings"]
#Defines the forced drop change of slime from slime. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceSlimeDropSlimeBallChance = 2
["Additional Drop Settings"."Wither Drop Settings"]
#Defines the forced drop change of nether star from wither. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceWitherDropNetherStarChance = 1
["Additional Drop Settings"."Enderman Drop Settings"]
#Defines the forced drop change of ender pearl from enderman. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceEndermanDropEnderPearlChance = 2
["Additional Drop Settings"."Iron Golem Drop Settings"]
#Disable iron golem poppy drops.
disableIronGolemDropPoppy = false
["Additional Drop Settings"."Magma Cube Drop Settings"]
#Defines the forced drop change of magma cream from magma cube. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceMagmaCubeDropMagmaCreamChance = 2
["Additional Drop Settings"."Drowned Drop Settings"]
#Defines the forced drop change of armor from drowned. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceDrownedDropArmorChance = 12
#Defines the forced drop change of copper ingot from drowned. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceDrownedDropCopperIngotChance = 10
#Defines the forced drop change of nautilus shell from drowned. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceDrownedDropNautilusShellChance = 30
#Defines the forced drop change of trident from drowned. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceDrownedDropTridentChance = 18
["Additional Drop Settings"."Piglin Drop Settings"]
#Defines the forced drop change of armor from piglin. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forcePiglinDropArmorChance = 12
#Defines the forced drop change of weapon from piglin. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forcePiglinDropWeaponChance = 12
["Additional Drop Settings"."Pillager Drop Settings"]
#Defines the forced drop change of armor from pillager. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forcePillagerDropArmorChance = 16
#Defines the forced drop change of emerald from pillager. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forcePillagerDropEmeraldChance = 8
#Defines the forced drop change of enchanted book from pillager. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forcePillagerDropEnchantedBookChance = 20
#Defines the forced drop change of weapon from pillager. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forcePillagerDropWeaponChance = 16
["Additional Drop Settings"."Wither Skeleton Drop Settings"]
#Defines the forced drop change of wither skeleton skull from wither skeleton. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceWitherSkeletonDropWitherSkeletonSkullChance = 10
["Additional Drop Settings"."Zombie Drop Settings"]
#Defines the forced drop change of armor from zombie. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceZombieDropArmorChance = 50
#Defines the forced drop change of weapon from zombie. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceZombieDropWeaponChance = 100
["Additional Drop Settings"."Zombified Piglin Drop Settings"]
#Defines the forced drop change of gold nugget from zombified piglin. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceZombifiedPiglinDropGoldNuggetChance = 2
#Defines the forced drop change of gold ingot from zombified piglin. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceZombifiedPiglinDropGoldIngotChance = 4
#Defines the forced drop change of weapon from zombified piglin. (0 = disabled, lower number = higher change, 1 = every drop)
#Range: 0 ~ 100
forceZombifiedPiglinDropWeaponChance = 12
["Special Mob Farms"]
#Configuration for special mob farms.
["Special Mob Farms"."Creative Mob Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
creativeMobFarmProcessTime = 60
#Defines the sound which is played when a loot drop is performed.
creativeMobFarmDropSound = "minecraft:entity.chicken.egg"
["Special Mob Farms"."Iron Golem Farm"]
#Defines after how many seconds a loot drop is performed.
#Range: 10 ~ 3600
ironGolemFarmProcessTime = 100
#Defines the sound which is played when a loot drop is performed.
ironGolemFarmDropSound = "minecraft:block.anvil.fall"
#Denied Mobs for the iron golem farm.
ironGolemFarmDeniedMobs = []
#Enable/Disable filtering of poppies drop.
ironGolemFarmFilterPoppy = true
#Supported Mobs for the iron golem farm. (Use empty list to allow all mobs.)
ironGolemFarmAllowedMobs = ["minecraft:iron_golem"]
["Experience Dropping"]
#Defines the max amount to repair a mending weapon with experience points. (higher number = more repair)
#Range: 1 ~ 100
experienceDropMendingRepairAmount = 10
#Defines the change of dropping experience without a weapon. (lower number = higher change)
#Range: 1 ~ 100
experienceDropChanceNoWeapon = 10
#Defines the change of dropping experience with a weapon. (lower number = higher change)
#Range: 1 ~ 100
experienceDropChanceWithWeapon = 5
#Defines the change of dropping experience with an enchanted weapon. (lower number = higher change)
#Range: 1 ~ 100
experienceDropChanceWithEnchantedWeapon = 3