12 lines
481 B
JavaScript
12 lines
481 B
JavaScript
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ServerEvents.loaded((event) => {
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let gamerules = [{ rule: 'doFireTick', value: 'false' }];
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gamerules.forEach((gamerule) => {
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if (!event.server.persistentData[gamerule.rule]) {
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event.server.runCommandSilent(`/gamerule ${gamerule.rule} ${gamerule.value}`);
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console.log(`Default Gamerule Applied: ${gamerule.rule} = ${gamerule.value}`);
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event.server.persistentData[gamerule.rule] = gamerule.value;
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}
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});
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});
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