godot-webrtc-mplayer-testing/project.godot
Daniel Flanagan d2abbb69f2 WIP
2021-12-08 23:39:56 -06:00

52 lines
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "HBoxContainer",
"class": "LobbyControl",
"language": "GDScript",
"path": "res://scripts/objects/lobby.gd"
}, {
"base": "HBoxContainer",
"class": "PeerControl",
"language": "GDScript",
"path": "res://scripts/objects/peer.gd"
} ]
_global_script_class_icons={
"LobbyControl": "",
"PeerControl": ""
}
[application]
config/name="kdt"
run/main_scene="res://screens/main_menu.tscn"
config/icon="res://assets/img/icon.png"
[autoload]
Global="*res://scripts/global/global.gd"
[gdnative]
singletons=[ "res://webrtc/webrtc_debug.tres" ]
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_clear_color=Color( 0, 0, 0, 1 )
environment/default_environment="res://assets/default_env.tres"