158 lines
4.2 KiB
Plaintext
158 lines
4.2 KiB
Plaintext
[gd_scene load_steps=19 format=2]
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[ext_resource path="res://assets/img/spaced-dungeon-tileset.png" type="Texture" id=1]
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[ext_resource path="res://assets/theme.tres" type="Theme" id=2]
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[ext_resource path="res://objects/bar.tscn" type="PackedScene" id=3]
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[ext_resource path="res://assets/ui/hp_bar_bg.tres" type="StyleBox" id=4]
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[ext_resource path="res://assets/ui/hp_bar_fg.tres" type="StyleBox" id=5]
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[ext_resource path="res://assets/ui/mana_bar_fg.tres" type="StyleBox" id=6]
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[ext_resource path="res://assets/ui/mana_bar_bg.tres" type="StyleBox" id=7]
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[ext_resource path="res://scripts/objects/player.gd" type="Script" id=10]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 18, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 36, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 54, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 1 )
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region = Rect2( 72, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 1 )
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region = Rect2( 90, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 1 )
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region = Rect2( 108, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=8]
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atlas = ExtResource( 1 )
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region = Rect2( 126, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=9]
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atlas = ExtResource( 1 )
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region = Rect2( 144, 468, 18, 36 )
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[sub_resource type="SpriteFrames" id=10]
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animations = [ {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
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"loop": true,
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"name": "idle",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
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"loop": true,
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"name": "run",
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"speed": 12.0
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}, {
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"frames": [ SubResource( 9 ) ],
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"loop": true,
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"name": "hurt",
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"speed": 5.0
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} ]
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[node name="player" type="KinematicBody2D" groups=["destructable"]]
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script = ExtResource( 10 )
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sprite = NodePath("sprite")
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collider = NodePath("collider")
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name_label = NodePath("ui/player_name")
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health_bar = NodePath("ui/c2/bars/health_bar")
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mana_bar = NodePath("ui/c2/bars/mana_bar")
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[node name="sprite" type="AnimatedSprite" parent="."]
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modulate = Color( 0.384314, 0.796078, 1, 1 )
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position = Vector2( 0, -9 )
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scale = Vector2( 4, 4 )
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frames = SubResource( 10 )
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animation = "idle"
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frame = 1
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playing = true
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[node name="collider" type="CollisionPolygon2D" parent="."]
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position = Vector2( 0, 39 )
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scale = Vector2( 4, 4 )
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polygon = PoolVector2Array( 6, -1, 6, 1, 1, 6, -1, 6, -6, 1, -6, -1, -1, -6, 1, -6 )
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[node name="ui" type="VBoxContainer" parent="."]
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modulate = Color( 1, 1, 1, 0.498039 )
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -59.0
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margin_top = -70.0
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margin_right = 61.0
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margin_bottom = 101.0
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grow_horizontal = 2
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grow_vertical = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="c2" type="CenterContainer" parent="ui"]
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margin_right = 120.0
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margin_bottom = 44.0
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size_flags_vertical = 0
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[node name="bars" type="VBoxContainer" parent="ui/c2"]
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margin_right = 120.0
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margin_bottom = 44.0
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rect_min_size = Vector2( 120, 44 )
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size_flags_horizontal = 0
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size_flags_vertical = 0
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custom_constants/separation = 4
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alignment = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="health_bar" parent="ui/c2/bars" instance=ExtResource( 3 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 120.0
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margin_bottom = 20.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme = ExtResource( 2 )
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custom_styles/fg = ExtResource( 5 )
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custom_styles/bg = ExtResource( 4 )
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[node name="mana_bar" parent="ui/c2/bars" instance=ExtResource( 3 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_top = 24.0
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margin_right = 120.0
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margin_bottom = 44.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme = ExtResource( 2 )
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custom_styles/fg = ExtResource( 6 )
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custom_styles/bg = ExtResource( 7 )
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max_value = 1000.0
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value = 600.0
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[node name="player_name" type="Label" parent="ui"]
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margin_top = 48.0
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margin_right = 120.0
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margin_bottom = 171.0
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size_flags_horizontal = 7
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size_flags_vertical = 7
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text = "player_name"
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align = 1
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valign = 2
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__meta__ = {
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"_edit_use_anchors_": false
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}
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