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7d76876f99
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.gitignore
vendored
2
.gitignore
vendored
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@ -6,3 +6,5 @@ export_presets.cfg
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data_*/
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/webrtc/
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/exports/
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*.crt
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*.keystore
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11
lobby.gd
11
lobby.gd
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@ -9,6 +9,7 @@ func _ready():
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Global.client.signaller.connect("lobby_left", self, "_lobby_left")
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$MarginContainer/Label.text = "%s (%s)" % [Global.client.signaller.lobby_id, get_tree().get_network_unique_id()]
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Global.client.signaller.connect("websocket_disconnected", self, "_signaller_disconnected")
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$shifter.connect("mouse_entered", self, "do_ping")
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_peer_joined([{
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"id": Global.client.signaller.client_id,
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@ -16,6 +17,8 @@ func _ready():
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"name": "You!",
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}])
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Global.client.signaller.request_peer_list()
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func _signaller_disconnected():
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Global.main_menu()
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@ -23,6 +26,7 @@ func _draw():
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$text.text = JSON.print(Global.client.signaller)
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func _peer_joined(joined_peers):
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print("Joined Peers: %s" % joined_peers)
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for i in range(len(joined_peers)):
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var id = joined_peers[i]["id"]
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var exists = false
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@ -51,6 +55,13 @@ remotesync func shift_cursor():
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print("Shifting cursor...")
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$shifter.rect_position.x += 10
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func do_ping():
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print(rpc("ping"))
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remotesync func ping():
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print("pinged")
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return 0
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func _lobby_left(_id):
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Global.lobby_browser()
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@ -4,8 +4,8 @@ extends Node
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This module sets up WebRTC peer connections.
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"""
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var multiplayer_url = "wss://webrtc-signaller.deno.dev:443"
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# var multiplayer_url = "ws://localhost:8888"
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# var multiplayer_url = "wss://webrtc-signaller.deno.dev:443"
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var multiplayer_url = "ws://localhost:8888"
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# var multiplayer_url = "ws://echo.websocket.org"
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var webrtc_ice_servers = [
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{ "urls": ["stun:stun.l.google.com:19302"] },
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14
server.ts
14
server.ts
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@ -185,6 +185,7 @@ class Lobby {
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peerId: client.peerId,
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}),
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);
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console.log("Sending peer_joined...");
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client.send(
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buildMessage(
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"peer_joined",
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@ -196,6 +197,12 @@ class Lobby {
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this.clients.set(client.id, client);
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}
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clientList() {
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return Array.from(this.clients.values()).map(
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({ id, name, peerId }) => ({ id, name, peerId }),
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);
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}
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removeClient({ id }: Client) {
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this.clients.delete(id);
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this.broadcast(buildMessage("peer_left", { id }));
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@ -220,6 +227,13 @@ function onMessage(client: Client, ev: MessageEvent) {
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if (msg === "lobby_create") client.lobbyCreate();
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if (msg === "lobby_leave") client.lobbyLeave();
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if (msg === "request_lobby_list") client.lobbyList();
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if (msg === "request_peer_list") {
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if (client.lobby == null) {
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client.send(`[info] not in a lobby`);
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} else {
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client.send(buildMessage("peer_joined", client.lobby.clientList()));
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}
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}
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if (msg.startsWith("lobby_join:")) {
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const id = msg.substr(11);
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const lobby = allLobbies.get(id);
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@ -10,7 +10,7 @@ signal lobby_new(lobbiesList)
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signal lobby_delete(id)
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signal lobby_joined(id, peer_id)
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signal lobby_left(id)
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signal peer_joined(id)
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signal peer_joined(peers)
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signal peer_left(id)
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signal candidate_received(data)
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signal offer_received(data)
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@ -114,7 +114,12 @@ func handle_message(data: Dictionary):
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lobby_id = null
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emit_signal("lobby_left", data["id"])
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"peer_joined": emit_signal("peer_joined", [{"id": data["id"], "name": data["name"], "peerId": data["peerId"]}])
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"peer_joined":
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print(typeof(data), data)
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if data.get("id") != null:
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emit_signal("peer_joined", [{"id": data["id"], "name": data["name"], "peerId": data["peerId"]}])
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else:
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emit_signal("peer_joined", data["data"])
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"peer_left": emit_signal("peer_left", data["id"])
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"candidate":
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