godot-webrtc-mplayer-testing/readme.md

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# Setup
- Download the latest WebRTC GDNative plugin from https://github.com/godotengine/webrtc-native/releases and extract it in the project root.
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# Signalling Server
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Requires Deno >= 1.16.1
The signaling server is written in TypeScript to run on Deno (1.16.1). It can run in the
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cloud via Deno deploy.
PORT=8888 deno run --allow-env --allow-net server.ts
- https://dash.deno.com/projects/webrtc-signaller
- https://webrtc-signaller.deno.dev