# Setup - Download the latest WebRTC GDNative plugin from https://github.com/godotengine/webrtc-native/releases and extract it in the project root. # Signalling Server Requires Deno >= 1.16.1 The signaling server is written in TypeScript to run on Deno (1.16.1). It can run in the cloud via Deno deploy. PORT=8888 deno run --allow-env --allow-net server.ts - https://dash.deno.com/projects/webrtc-signaller - https://webrtc-signaller.deno.dev