62 lines
1.6 KiB
Plaintext
62 lines
1.6 KiB
Plaintext
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://assets/img/spaced-dungeon-tileset.png" type="Texture" id=1]
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[ext_resource path="res://scripts/objects/slime.gd" type="Script" id=2]
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[ext_resource path="res://scripts/objects/destructable.gd" type="Script" id=3]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 432, 18, 36 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 18, 432, 18, 36 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 36, 432, 18, 36 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 1 )
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region = Rect2( 54, 432, 18, 36 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 432, 18, 36 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 432, 18, 36 )
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[sub_resource type="SpriteFrames" id=7]
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animations = [ {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ],
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"loop": true,
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"name": "idle",
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"speed": 6.0
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} ]
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[sub_resource type="CapsuleShape2D" id=8]
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radius = 6.0
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height = 1.0
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[node name="slime" type="KinematicBody2D"]
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scale = Vector2( 2, 2 )
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script = ExtResource( 2 )
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[node name="sprite" type="AnimatedSprite" parent="."]
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scale = Vector2( 4, 4 )
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frames = SubResource( 7 )
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animation = "idle"
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frame = 3
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playing = true
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offset = Vector2( 1, -17 )
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[node name="hurtbox" type="CollisionShape2D" parent="."]
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position = Vector2( 0, -26 )
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scale = Vector2( 4, 4 )
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shape = SubResource( 8 )
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script = ExtResource( 3 )
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[connection signal="die" from="hurtbox" to="." method="_on_hurtbox_die"]
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