godot-webrtc-mplayer-testing/assets/img/check.png.import

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[remap]
importer="texture"
type="StreamTexture"
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path="res://.import/check.png-77d9c6c18a6e8ab3e8f9b0823b5b1f3f.stex"
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metadata={
"vram_texture": false
}
[deps]
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source_file="res://assets/img/check.png"
dest_files=[ "res://.import/check.png-77d9c6c18a6e8ab3e8f9b0823b5b1f3f.stex" ]
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[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
size_limit=0
detect_3d=true
svg/scale=1.0