Fix compositor screen tearing

This commit is contained in:
Daniel Flanagan 2017-04-03 16:31:36 -05:00
parent 16e84ed0ca
commit 9dcd908c8b

View file

@ -24,19 +24,21 @@ fading = true;
fade-in-step = 0.06; fade-in-step = 0.06;
fade-out-step = 0.06; fade-out-step = 0.06;
fade-exclude = [ ]; fade-exclude = [ ];
backend = "xrender"; backend = "glx";
mark-wmwin-focused = true; mark-wmwin-focused = true;
mark-ovredir-focused = true; mark-ovredir-focused = true;
detect-rounded-corners = true; detect-rounded-corners = true;
detect-client-opacity = true; detect-client-opacity = true;
refresh-rate = 0; refresh-rate = 0;
vsync = "none"; vsync = "opengl-swc";
dbe = false; dbe = false;
paint-on-overlay = true; paint-on-overlay = true;
focus-exclude = [ "class_g = 'Cairo-clock'" ]; focus-exclude = [ "class_g = 'Cairo-clock'" ];
detect-transient = true; detect-transient = true;
detect-client-leader = true; detect-client-leader = true;
invert-color-include = [ ]; invert-color-include = [ ];
glx-no-stencil = true;
glx-no-rebind-pixmap = true;
glx-copy-from-front = false; glx-copy-from-front = false;
glx-swap-method = "undefined"; glx-swap-method = "undefined";
wintypes : wintypes :