sc-im dice should result in strings for more flexible formatting and more handy key bindings
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@ -91,5 +91,5 @@ function sc_rollres(c, r)
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math.randomseed(seed)
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math.randomseed(seed)
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log("Setting Seed: " .. tostring(seed))
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log("Setting Seed: " .. tostring(seed))
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local sum = sc_parserollstr(sc.lgetstr(c, r))
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local sum = sc_parserollstr(sc.lgetstr(c, r))
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sc.lsetnum(c + 1, r, sum)
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sc.lsetstr(c + 1, r, tostring(sum))
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end
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end
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@ -11,3 +11,5 @@ color "type=STRG fg=WHITE bg=BLACK bold=0 dim=1"
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color "type=NUMB fg=YELLOW bg=BLACK bold=0 dim=1"
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color "type=NUMB fg=YELLOW bg=BLACK bold=0 dim=1"
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nmap "J" "<C-j>"
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nmap "J" "<C-j>"
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nmap "fi" ":format \"#\"<cr>"
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nmap "B" "Vir"
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