bevy-playground/src
Daniel Flanagan 82c51427cf It's working! The tiles fade in and our "loading screen" works. The FPS counter just keeps chugging.
I feel like this is kind of ugly, though, so iterating from here at some point may be nice
2024-08-03 00:03:44 -05:00
..
camera.rs Things are rendering ok 2024-07-31 16:39:53 -05:00
game.rs Cleanup my asset stupidity...? 2024-07-31 15:37:11 -05:00
input.rs Inspector work to filter tiles, some experiments with rolling my own tiles system 2024-08-02 16:32:28 -05:00
inspector.rs Inspector work to filter tiles, some experiments with rolling my own tiles system 2024-08-02 16:32:28 -05:00
main.rs It's working! The tiles fade in and our "loading screen" works. The FPS counter just keeps chugging. 2024-08-03 00:03:44 -05:00
main_menu.rs Maybe progress? A task per tile because we're super lazy 2024-08-02 21:43:30 -05:00
map.rs It's working! The tiles fade in and our "loading screen" works. The FPS counter just keeps chugging. 2024-08-03 00:03:44 -05:00
movement.rs Crosshair drawing over statues without going invisible past -1000 on the Y axis 2024-07-31 15:55:17 -05:00
player.rs Maybe progress? A task per tile because we're super lazy 2024-08-02 21:43:30 -05:00
prelude.rs Cleanup my asset stupidity...? 2024-07-31 15:37:11 -05:00
statue.rs Maybe progress? A task per tile because we're super lazy 2024-08-02 21:43:30 -05:00