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2024-08-04 20:26:59 -05:00
.forgejo/workflows Work on adding some basic CI 2024-07-30 10:06:09 -05:00
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Bevy Playground

Ideally, I would love to make a game similar to Kodo Tag, the not-so-famous Warcraft III custom map/scenario.

I will probably never get there.

I've been trying for years to even get close, but I always choke on pathfinding.

I'm hoping I can leverage a good navmesh and pathfinding crate combination to do the heavy-lifting for me plus it's a fun excuse to write more Rust.

Running

On some AMD wayland systems, you may need to force the RADV driver using the ICD loader:

AMD_VULKAN_ICD=RADV cargo run

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