Always reset to known good defaults
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@ -1,7 +1,6 @@
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#define TAPPING_TERM 150
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// #define PERMISSIVE_HOLD
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#define HOLD_ON_OTHER_KEY_PRESS
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_RAINBOW_MOOD+1
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_UP_DOWN // Sets the default mode, if none has been set
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#define SPLIT_LAYER_STATE_ENABLE
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#define SPLIT_LED_STATE_ENABLE
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@ -71,13 +71,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[LC] = LAYOUT(
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QK_BOOT, _______, _______, _______, _______, RGB_TOG, _______, _______, _______, _______, _______, QK_BOOT,
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_______, _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______,
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QK_RBT, _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, QK_RBT,
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_______, _______, _______, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, DF(LQ), RGB_TOG, _______, DF(LG), DF(LRG)
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)
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};
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void keyboard_post_init_user(void) {
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set_single_persistent_default_layer(LQ);
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rgblight_mode(RGB_MATRIX_STARTUP_MODE);
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}
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bool rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
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uint8_t layer = get_highest_layer(layer_state | default_layer_state);
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