# Power consumption will be calculated as follows: #Idle power drain = idlePowerDrain + portal size * sizePowerDrain #Interdimensional teleport power drain = travelPowerDrain + dimensionPowerDrain #Same dimension teleport power drain = travelPowerDrain + (target distance)^(1/2) * distancePowerDrain ["Power Consumption"] # If false, a portal will not require power. # Allowed values: true, false - Default: true requirePower = true # How much power will a portal drain per tick when idle? # Allowed range: 0 ~ 1000000 - Default: 1 idlePowerDrain = 1 # How much idle power does the portal drain per block of its size? # Allowed range: 0.0 ~ 1000000.0 - Default: 0.5 sizePowerDrain = 0.5 # How much power will be drained when an entity is teleported? # Allowed range: 0 ~ 1000000 - Default: 100 travelPowerDrain = 100 # How much energy is drained when an entity is teleported multiplied by the distance? # Allowed range: 0.0 ~ 1000000.0 - Default: 0.5 distancePowerDrain = 0.5 # How much energy is drained when an entity is teleported to another dimension? # Allowed range: 0 ~ 1000000 - Default: 400 dimensionPowerDrain = 400 [General] # If true, a portal will require frame blocks at its corners. Previously build portals won't be affected. # Allowed values: true, false - Default: false requireCorners = false # How big can the area inside a portal be? Higher numbers can impact performance when activating a portal. Previously build portals won't be affected. # Allowed range: 1 ~ 2000 - Default: 400 maxPortalSize = 400 # Does a portal require a dimensional core for interdimensional travel? (WIP) # Allowed values: true, false - Default: true requireDimensionalCore = true ["Target Devices"] # The maximum number of targets that can be stored in the basic target definition device. # Allowed range: 1 ~ 10 - Default: 1 basicDeviceTargetCount = 1 # The maximum number of targets that can be stored in the advanced target definition device. # Allowed range: 1 ~ 10 - Default: 5 advancedDeviceTargetCount = 5 ["Energy Cells"] # The amount of energy the portal stabilizer can store. # Allowed range: 1 ~ 1000000 - Default: 5000 stabilizerEnergyCapacity = 5000 # The amount of energy the basic energy cell can store. # Allowed range: 1 ~ 1000000 - Default: 10000 basicEnergyCellCapacity = 10000 # The amount of energy the advanced energy cell can store. # Allowed range: 1 ~ 1000000 - Default: 25000 advancedEnergyCellCapacity = 25000 ["Target Cells"] # The number of targets the portal stabilizer can store. # Allowed range: 1 ~ 20 - Default: 1 stabilizerTargetCapacity = 1 # The number of targets the basic target cell can store. # Allowed range: 1 ~ 20 - Default: 4 basicTargetCellCapacity = 4 # The number of targets the advanced target cell can store. # Allowed range: 1 ~ 20 - Default: 8 advancedTargetCellCapacity = 8 [Generators] # How much energy does the coal generator generate per tick? # Allowed range: 1 ~ 1000000 - Default: 10 coalGeneratorPower = 10 # How much energy can the coal generator store? # Allowed range: 1 ~ 1000000 - Default: 5000 coalGeneratorCapacity = 5000 # In what area (coalGeneratorRange^3) should the coal generator send energy? # Allowed range: 1 ~ 4 - Default: 2 coalGeneratorRange = 2