# Welcome to The Graveyard Config!Welcome to The Graveyard Config! # #Structures: # Enable or disable structure spawns. # #Mobs: #Configure spawning weight and group size of the spawn (ghoul, revenant, reaper, nightmare, skeleton creeper). # Configure if mobs burn in sunlight and/or if mobs are affected by the wither effect. # #Additional: #Configure graveyard fog particles rising from moss and set the chance of spawning them (higher numbers = lower chance of spawning). # Configure if hordes of graveyard mobs can spawn and set their size and frequency. # Configure if urns have a double chest inventory. # Configure if the wither skeleton spawner in the large graveyard will be replaced by a skeleton spawner. # #Configure if boss music plays during the fight against the Corrupted Champion. # # # #Music: # #Incarnated Evil by Rotch Gwylt (Official The Graveyard Soundtrack). # ["The Graveyard - Structures Config"] ["The Graveyard - Structures Config".hauntedHouse] generate = true ["The Graveyard - Structures Config".largeGraveyard] generate = true ["The Graveyard - Structures Config".mediumGraveyard] generate = true ["The Graveyard - Structures Config".memorialTree] generate = true ["The Graveyard - Structures Config".mushroomGrave] generate = true ["The Graveyard - Structures Config".smallDesertGrave] generate = true ["The Graveyard - Structures Config".smallDesertGraveyard] generate = true ["The Graveyard - Structures Config".smallGrave] generate = true ["The Graveyard - Structures Config".smallSavannaGrave] generate = true ["The Graveyard - Structures Config".smallGraveyard] generate = true ["The Graveyard - Structures Config".smallMountainGraveyard] generate = true ["The Graveyard - Structures Config".crypt] generate = true ["The Graveyard - Structures Config".altar] generate = true ["The Graveyard - Structures Config".giantMushroom] generate = true ["The Graveyard - Structures Config".lichPrison] generate = true ["The Graveyard - Structures Config".ruins] generate = true ["The Graveyard - Structures Config".deadTree] generate = true ["The Graveyard - Mob Spawning Config"] ["The Graveyard - Mob Spawning Config".ghoul] enabled = true #Range: 0 ~ 100 weight = 25 #Range: 1 ~ 100 minGroupSizeGhoul = 2 #Range: 1 ~ 100 maxGroupSizeGhoul = 5 canBurnInSunlight = true canBeWithered = true ["The Graveyard - Mob Spawning Config".revenant] enabled = true #Range: 0 ~ 100 weight = 25 #Range: 1 ~ 100 minGroupSizeRevenant = 5 #Range: 1 ~ 100 maxGroupSizeRevenant = 8 canBurnInSunlight = true canBeWithered = true ["The Graveyard - Mob Spawning Config".reaper] enabled = true #Range: 0 ~ 100 weight = 10 #Range: 1 ~ 100 minGroupSizeReaper = 2 #Range: 1 ~ 100 maxGroupSizeGhoul = 3 canBurnInSunlight = true canBeWithered = true ["The Graveyard - Mob Spawning Config".nightmare] enabled = true #Range: 0 ~ 100 weight = 10 #Range: 1 ~ 100 minGroupSizeNightmare = 1 #Range: 1 ~ 100 maxGroupSizeNightmare = 1 canBurnInSunlight = false canBeWithered = false ["The Graveyard - Mob Spawning Config".skeleton_creeper] enabled = true #Range: 0 ~ 100 weight = 25 #Range: 1 ~ 100 minGroupSizeSkeletonCreeper = 1 #Range: 1 ~ 100 maxGroupSizeSkeletonCreeper = 4 canBurnInSunlight = true canBeWithered = true ["The Graveyard - Mob Spawning Config".acolyte] enabled = false canBurnInSunlight = false canBeWithered = true ["The Graveyard - Mob Spawning Config".wraith] enabled = false canBurnInSunlight = true canBeWithered = false ["The Graveyard - Mob Spawning Config".corruptedPillager] enabled = false canBurnInSunlight = true canBeWithered = true ["The Graveyard - Mob Spawning Config".corruptedVindicator] enabled = false canBurnInSunlight = true canBeWithered = true ["The Graveyard - Corrupted Champion Config"] ["The Graveyard - Corrupted Champion Config".corruptedChampion] #Range: 1.0 ~ 1024.0 healthInCastingPhase = 400.0 #Range: 1.0 ~ 1024.0 healthInHuntingPhase = 200.0 #Range: 1.0 ~ 2048.0 damageCastingPhase = 30.0 #Range: 1.0 ~ 2048.0 damageHuntingPhaseAddition = 40.0 #Range: 0.0 ~ 30.0 armor = 18.0 #Range: 0.0 ~ 20.0 armorToughness = 14.0 #Range: 0.0 ~ 1024.0 speedInHuntPhase = 0.15 #Range: 0 ~ 100000 durationHuntingPhase = 800 #Range: 0 ~ 100000 durationFallingCorpseSpell = 400 #Range: 0 ~ 100000 durationHealingSpell = 700 #Range: 0 ~ 100000 durationLevitationSpell = 150 #Range: 1 ~ 100 maxAmountSkullsInShootSkullSpell = 5 #Range: 0 ~ 100 maxSummonedMobs = 30 #Range: 1 ~ 100 maxGroupSizeSummonedMobs = 5 #Range: 0 ~ 100000 ghoulSpawnTimerInFight = 6000 isBloodCollectableEntity = ["entity.minecraft.villager"] isBossSummonableItem = ["item.minecraft.debug_stick"] summoningNeedsStaffFragments = true isMultiphaseFight = true isInvulnerableDuringSpells = true #Range: 1 ~ 100000 cooldownCorpseSpell = 400 #Range: 1 ~ 100000 cooldownTeleportPlayerAndHeal = 600 #Range: 1 ~ 100000 cooldownLevitationSpell = 400 #Range: -64 ~ 100000 playerTeleportYOffset = -15 ["The Graveyard - Horde Config"] ["The Graveyard - Horde Config".horde] generate = true #Range: 0 ~ 1000 mobSpawnAttempts = 40 #Range: 1 ~ 1000000 ticksUntilSpawnHorde = 24000 #Range: 1 ~ 1000000 additionalRandomizedTicks = 1200 ["The Graveyard - Particle Config"] ["The Graveyard - Particle Config".particle] generate = true #Range: 1 ~ 500 frequency = 50 ["The Graveyard - Additional Config"] ["The Graveyard - Additional Config".urn] urnHasDoubleInventory = true ["The Graveyard - Additional Config".bossMusic] enableBossMusic = true ["The Graveyard - Additional Config".spawner] disableWitherSkeletonSpawner = false