#Options related to player's death [player_death] #Whether to unlock access to a grave if the player has been killed by another player [false/true|default:true] pvp_unlock_grave = false #Whether to handle player death [false/true|default:true] handle_player_death = true #Whether to restore beneficial effects after a player dies [false/true|default:true] restore_effects_on_death = false #Only abandoned graves can have losses of items (based on the decay_time) [false/true|default:true] loss_on_death_only_for_abandoned_grave = true #Only stackable items can be lost on death [false/true|default:true] loss_on_death_only_for_stackable_items = true #Prevents death outside the borders of the world [false/true|default:true] prevent_death_outside_world_border = true #Prevents death outside the build height [false/true|default:false] prevent_death_outside_build_height = false #Allows to fill an existing grave instead of creating a new one [false/true|default:true] allow_to_fill_existing_grave = true #Caps the duration of Ghostly Shape effect to 10 seconds when teleporting with a Grave's Key [false/true|default:true] nerf_ghostly_shape_teleport_with_key = true #Cancel the Ghostly Shape effect when colliding an enemy [false/true|default:true] nerf_ghostly_shape_enemy_collision = true #Cancel the Ghostly Shape effect when opening a chest [false/true|default:true] nerf_ghostly_shape_open_chest = true #Cancel the Ghostly Shape effect when breaking a block [false/true|default:true] nerf_ghostly_shape_break_block = true #The radius in which items should be collected when a grave is spawned [1..10|default:5] #Range: 1 ~ 10 sniffer_range = 5 #The chance that creatures appear after the contents of a grave are retrieved [0..100|default:0] #Range: 0 ~ 100 chance_mob_on_grave_recovery = 0 #Percent of stolen experience by killing a player when PvP mode is enabled [0..100|default:30] #Range: 0 ~ 100 pvp_stolen_xp = 30 #Knowledge of Death loss on death [0..500|default:0] #Range: 0 ~ 500 knowledge_loss = 0 #The chance that some items are lost on death [0..100|default:0] #Range: 0 ~ 100 chance_loss_on_death = 0 #The percentage of items that are lost on death [0..100|default:0] #Range: 0 ~ 100 percent_loss_on_death = 0 #Graveless Areas no_grave_location = ["0, -300, 0, minecraft:overworld, 20"] #Options related to player's alignment [alignment] #Points for freeing a soul in a receptacle [0..50|default:10] #Range: 0 ~ 50 points_free_soul_receptacle = 10 #Points for plundering a player's grave [-50..0|default:-2] #Range: -50 ~ 0 points_plunder_player_grave = -2 #Points for zombie villager exorcism [0..50|default:3] #Range: 0 ~ 50 points_exorcism_zombie_villager = 3 #Points for killing a villager [-50..0|default:-3] #Range: -50 ~ 0 points_kill_villager = -3 #Points for killing a raider [0..20|default:1] #Range: 0 ~ 20 points_kill_raider = 1 #Points for tablet of cupidity [-20..0|default:-2] #Range: -20 ~ 0 points_tablet_of_cupidity = -2 #Points for Pray of Protection [0..50|default:2] #Range: 0 ~ 50 points_pray_of_protection = 2 #Miscellaneous options [general] #Allows teleportation to other dimensions [false/true|default:true] teleport_dim = true #Increases the minimum time without sleeping for phantom spawn around player based on their level in Knowledge of Death [false/true|default:true] knowledge_reduce_phantom_spawn = true #Allows players to be hurt by special damages related to some items [false/true|default:true] allow_beyond_the_grave_damage = true #Minimum time without sleeping for phantom to spawn around players [1200..MAX|default:72000] #Range: > 1200 time_for_phantom_spawn = 72000 #Cooldown in minutes to use the command tbrequestteleport [-1..1440|default:-1] #Range: -1 ~ 1440 cooldown_request_teleport = -1 #Cooldown in minutes to use the command tbteleportdeath [-1..1440|default:-1] #Range: -1 ~ 1440 cooldown_teleport_death = -1 #Cooldown in minutes to use the command tbbind [-1..1440|default:-1] #Range: -1 ~ 1440 cooldown_teleport_bind = -1 #Beneficial effects that can't used by certain features such as ankh of pray, lollipop, scroll of preservation, alchemy perk and magic siphon enchantment unhandled_beneficial_effects = ["extraalchemy", "astralsorcery:potiontimefreeze", "xreliquary:flight_potion"] #Harmful effects that can't used by certain features such as tablet of cupidity and the enchantment plague bringer unhandled_harmful_effects = ["minecraft:nausea"] #Allows to define the conditions for a village siege to begin [village_siege] #Allows to handle village sieges [false/true|default:true] handle_village_siege = true #Logs the different states of a village siege while searching for an adequate place [false/true|default:false] log_siege_state = false #The creatures of the siege have a glowing effect (only uses this for test purposes) [false/true|default:false] glowing_creature_test = false #Allows to use the positions of creative players to define the siege location [false/true|default:true] allow_creative_players_for_siege = true #Undeads always wear a helm when sieging [false/true|default:false] undead_wear_helm_in_siege = false #Mobs in siege are persistent [false/true|default:false] persistent_mob_in_siege = false #Shuffles the list of players before testing the siege location [false/true|default:true] shuffle_players_for_siege = true #Chance for a siege to occur [0..100|default:10] #Range: 0 ~ 100 siege_chance = 10 #Maximum of creatures appearing in a siege [0..100|default:20] #Range: 0 ~ 100 siege_max_creature = 20 #Delay in seconds for a second test of siege when the first failed [0..1200|default:200] #Range: 0 ~ 1200 delay_siege_test = 200 #For settings related to decorative tombs and magic items [decorative_grave] #Allows to replace a grave plate already set on a grave [false/true|default:true] can_replace_grave_plate = true #Allows the merchant grave gardian [false/true|default:true] allow_grave_gardian = true #Time in minutes to check if a soul appears on a grave [1..10000|default:30] #Range: 1 ~ 10000 time_soul = 30 #Chance on 1000 that a soul appears on a grave [0..1000|default:100] #Range: 0 ~ 1000 chance_soul = 100 #Chance to receive a random beneficial spell effect when praying near a grave [0..100|default:30] #Range: 0 ~ 100 chance_pray_reward = 40 #Minimum distance between Grave Gardians to spawn [10..200|default:100] #Range: 10 ~ 200 distance_between_grave_guardian = 100 #Time in minutes for a Grave Guardian to restock its offers [1..1000|default:60] #Range: 1 ~ 1000 restock_time_grave_guardian = 60 #Allows to customize or disable the enchantments [enchantments] #The wearer is also affected by the effect if his alignment is not bad [false/true|default:true] nerf_plague_bringer = true #Maximum duration of stolen effects in minutes [1..MAX|default:60] #Range: > 1 max_duration_magic_siphon = 60 #Duration of applied effects in seconds [1..MAX|default:10] #Range: > 1 duration_plague_bringer = 10 #Defines if players can steal effects to others players. If nerfed, the stolen effect duration is limited to 10% of the initial effect [ALLOW/NERFED/DISALLOW|default:ALLOW] #Allowed Values: ALLOW, NERFED, DISALLOW magic_siphon_on_player_rule = "ALLOW" #Options related to the command recovery and auto-save of players [recovery] #Enables to backup automatically players [false/true|default:true] recovery_player_enable = true #Backup players on death [false/true|default:false] backup_on_death = true #Time in minutes between players' backups [10..1000|default:40] #Range: 5 ~ 1000 recovery_player_timer = 19 #Maximum number of backups per player [5..100|default:15] #Range: 5 ~ 100 recovery_player_max_saves = 15 #Log when players are automatically back up [false/true|default:false] log_auto_backup = false #Options related to looted items [loot] #Entities that can't found as loot in a Familiar Receptacle unhandled_tameable_entities = [] #Maximum xp rewarded with a Lost Page of Erdös [1..200000|default:2000] #Range: 1 ~ 200000 max_xp_lost_page = 2000 #Allows to enable some features related to others mods [compatibility] #Allows to auto-equip the slots from Curio mod [false/true|default:true] curio_auto_equip = true #Allows to provide a default support for bundle in Curio mod [false/true|default:true] curio_bundle_support = true #Keeps the cosmetic armor when you die [false/true|default:true] keep_cosmetic_armor = true #Ensure the potion effects to stay on the player after returning from end conquered [false/true|default:true] preserve_effects_on_return_end_conquered = true #Allows to provide a magic book slot in Curio mod used to enchant with a soul [false/true|default:true] curio_magic_book_support = true #For settings related to magic items [magic_item] #Damaged items can be recycled with the Book of Recycling can_recycle_damaged_item = true #The items that can't be recycled by the Book of Recycling denied_item_to_recycle = [] #Allows lost tablets to find locations outside the current world [false/true|default:true] lost_tablet_search_outside_world = true #Allows lost tablets to find modded structures [false/true|default:true] lost_tablet_modded_structure = true #The structures that can't be discovered by lost tablets lost_tablet_denied_structures = [] #Duration of voodoo poppet's effects in seconds when preventing death [5..60000|default:60] #Range: 5 ~ 60000 duration_voodoo_poppet_effects = 60 #Allows to disenchant enchanted books with the Book of Disenchantment can_disenchant_enchanted_book = false