["Beehemoth Options"] # #----------------------------------------------------- # # Base speed for the Beehemoth when being rode by a player. # #Range: 0.0 ~ 100.0 beehemothSpeed = 0.95 ["Special Bee Spawning Options"] # #----------------------------------------------------- # # Whether Bumblezone will handle spawning vanilla bees near players in the Bumblezone to make it feel full of Bees. # Bees too far will be despawned in Bumblezone unless the bee has a hive, is name tagged, or is set to persistent. # Note: Modded bees will not be spawned through this system. Those will be spawned by normal biome spawning. # specialBeeSpawning = true # #----------------------------------------------------- # # If specialBeeSpawning is set to true, this config controls how many vanilla bees should be # near each player in Bumblezone dimension. Higher numbers like 100 is insane lol. 25 is nice. # #Range: 0 ~ 1000 nearbyBeesPerPlayerInBz = 25 ["General Mechanics Options"] # #----------------------------------------------------- # # Should Dispensers always drop the Glass Bottle when using specific # bottle items on certain The Bumblezone blocks? # # Example: Using Honey Bottle to feed Honeycomb Brood Blocks will grow the larva and # drop the Glass Bottle instead of putting it back into Dispenser if this is set to true. # dispensersDropGlassBottles = false # #----------------------------------------------------- # # Brood Blocks will automatically spawn bees until the number of active bees is the value below. # Set this higher to allow Brood Blocks to spawn more bees in a smaller area or set it to 0 to turn # off automatic Brood Block bee spawning. # #Range: 0 ~ 1000 broodBlocksBeeSpawnCapacity = 60 # #----------------------------------------------------- # # How long in seconds this music disc will be playing music. # This is used for the server to know when to make Allays stop dancing when Jukebox plays this music disc. # #Range: 0 ~ 1000000 musicDiscTimeLengthHoneyBee = 216 # #----------------------------------------------------- # # Whether the Crystalline Flower block will eat any item entity that touches the block's collision box in the world # crystallineFlowerConsumeItemEntities = true # #----------------------------------------------------- # # Whether the Crystalline Flower block will pull in and eat any experience orb that touches it in the world # crystallineFlowerConsumeExperienceOrbEntities = true # #----------------------------------------------------- # # Whether the Crystalline Flower's GUI allows players to feed it items directly # crystallineFlowerConsumeItemUI = true # #----------------------------------------------------- # # Whether the Crystalline Flower's GUI allows players to feed it the player's experience # crystallineFlowerConsumeExperienceUI = true # #----------------------------------------------------- # # Controls how much "enchanting power" is used per tier to determine what enchantment shows up. # Enchantments of higher levels or rarity requires more "enchanting power" before they show up in the UI. # Think of this like how Enchanting Tables only shows stronger or rarer enchantments when you have more bookshelves. # Except here, the flower's tier times this config value is used as the threshold to know what enchantment and level to show. # #Range: 0 ~ 1000 crystallineFlowerEnchantingPowerAllowedPerTier = 8 # #----------------------------------------------------- # # Whether Essence of the Bees's effect should stay on the player if they die and then respawn. # keepEssenceOfTheBeesOnRespawning = true # #----------------------------------------------------- # # How much extra experience is required to reach the next tier for the Crystalline Flower. # Remember, item consuming is also affected as items are converted to experience when the flower consumes it. # #Range: -1000000 ~ 1000000 crystallineFlowerExtraXpNeededForTiers = 0 # #----------------------------------------------------- # # Increases or decreases the tier cost of all enchantments available by whatever value you set. # The enchantment's tier cost will be capped between 1 and 6. # #Range: -5 ~ 5 crystallineFlowerExtraTierCost = 0 # #----------------------------------------------------- # # How long in seconds this music disc will be playing music. # This is used for the server to know when to make Allays stop dancing when Jukebox plays this music disc. # #Range: 0 ~ 1000000 musicDiscTimeLengthBeeLaxingWithTheHomBees = 300 # #----------------------------------------------------- # # How long in seconds this music disc will be playing music. # This is used for the server to know when to make Allays stop dancing when Jukebox plays this music disc. # #Range: 0 ~ 1000000 musicDiscTimeLengthLaBeeDaLoca = 176 # #----------------------------------------------------- # # Allows lit Super Candles/Incense Candle to burn mobs in its flame. # superCandlesBurnsMobs = true # #----------------------------------------------------- # # Multiplies the trade reward by this much for bonus Trades! 0 or 1 set here disables bonus Trades. # #Range: 0 ~ 256 beeQueenBonusTradeRewardMultiplier = 3 # #----------------------------------------------------- # # How long in ticks that bonus Trades will last for before the Bee Queen asks for a new item. # Setting this to 0 disables bonus Trades. Anything less than a minute (1200) will not broadcast request message to players # #Range: 0 ~ 2000000 beeQueenBonusTradeDurationInTicks = 24000 # #----------------------------------------------------- # # How many boosted trades are allowed until the bonus Trade is depleted until the queen requests a new item # Setting this to 0 disables bonus Trades. # #Range: 0 ~ 1000000 beeQueenBonusTradeAmountTillSatified = 24 # #----------------------------------------------------- # # How long in seconds this music disc will be playing music. # This is used for the server to know when to make Allays stop dancing when Jukebox plays this music disc. # #Range: 0 ~ 1000000 musicDiscTimeLengthFlightOfTheBumblebee = 84 # #----------------------------------------------------- # # Whether Pile of Pollen should spread fire super quickly to burn away huge swathes of pollen. # pileOfPollenHyperFireSpread = false ["Bee Loot Injection Options"] # #----------------------------------------------------- # # Whether Bee Stingers should drop from adult Bees that die while still having their stinger. # This pulls from this loot table for the drops: `the_bumblezone:entities/bee_stinger_drops` # beeLootInjection = true # #----------------------------------------------------- # # Whether Bee Stingers should drop from adult modded Bees that die while still having their stinger. # This pulls from this loot table for the drops: `the_bumblezone:entities/bee_stinger_drops` # moddedBeeLootInjection = true ["Brewing Recipe Options"] # #----------------------------------------------------- # # Whether Glistering Honey Crystals can be used to make Potions of Luck glisteringHoneyBrewingRecipe = true # #----------------------------------------------------- # # Whether Bee Stingers can be used to make Potions of Long Poison beeStingerBrewingRecipe = true