#General Config Section. See https://readme.firstdarkdev.xyz/simple-rpc/introduction/ [general] #The Application ID of the Discord App to use applicationID = 762726289341677668 #Enable/Disable the mod enabled = true #Enable/Disable debugging mode. WARNING: MAY CAUSE LOG SPAM! debugging = false #Enable/Disable the in game config screen. ONLY AVAILABLE WHEN CLOTH CONFIG IS INSTALLED! configScreen = true #Display the Icon and Pack Name in place of LargeImage from compatible launchers. DOES NOT WORK WITH CUSTOM APPS! ONLY THE DEFAULT ONE! launcherIntegration = false #Internal Version Number. NO TOUCHY! version = 18 #The Game Loading event [init] #Enable/Disable the Game Loading Event enabled = true #The first line of text under the app name description = "Minecraft is loading" #The second line of text under the app name state = "Game Starting..." #The Asset ID of the image to display as the large image largeImageKey = ["mclogonew"] #The text that gets displayed when the large image is hovered largeImageText = "It's Minecraft %mcver%, but modded" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = [] #The Main Menu event [main_menu] #Enable/Disable the Main Menu Event enabled = true #The first line of text under the app name description = "%player% is currently lazy" #The seconds line of text under the app name state = "Chilling in the menu" #The Asset ID of the image to display as the large image largeImageKey = ["mclogonew"] #The text that gets displayed when the large image is hovered largeImageText = "It's Minecraft %mcver%, but modded" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = [] #The Server List event [server_list] #Enable/Disable the Server List Event enabled = true #The first line of text under the app name description = "%player% is looking for a server" #The second line of text under the app name state = "Searching for friends" #The Asset ID of the image to display as the large image largeImageKey = ["mclogonew"] #The text that gets displayed when the large image is hovered largeImageText = "It's Minecraft %mcver%, but modded" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = [] #The Realms Screen event [realms_list] #Enable/Disable the Realms Screen Event enabled = true #The first line of text under the app name description = "%player% is looking for a Realm" #The second line of text under the app name state = "Browsing Realms" #The Asset ID of the image to display as the large image largeImageKey = ["mclogonew"] #The text that gets displayed when the large image is hovered largeImageText = "It's Minecraft %mcver%, but modded" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = [] #The Join Game Event [join_game] #Enable/Disable the Join Game Event enabled = true #The first line of text under the app name description = "%player% is joining a game" #The second line of text under the app name state = "Joining Game" #The Asset ID of the image to display as the large image largeImageKey = ["mclogonew"] #The text that gets displayed when the large image is hovered largeImageText = "It's Minecraft %mcver%, but modded" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = [] #The Single Player Event [single_player] #Enable/Disable the Single Player Event enabled = true #The first line of text under the app name description = "Currently In %world%" #The second line of text under the app name state = "Playing lonely mode" #The Asset ID of the image to display as the large image largeImageKey = ["mclogonew"] #The text that gets displayed when the large image is hovered largeImageText = "It's Minecraft %mcver%, but modded" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = [] #The Multi Player Event [multi_player] #Enable/Disable the Multi Player Event enabled = true #The first line of text under the app name description = "Playing on %servername% with %players% players" #The second line of text under the app name state = "Playing online" #The Asset ID of the image to display as the large image largeImageKey = ["mclogonew"] #The text that gets displayed when the large image is hovered largeImageText = "It's Minecraft %mcver%, but modded" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = [] #The Realms Game Event [realms] #Enable/Disable the Realms Game Event enabled = true #The first line of text under the app name description = "Playing on %realmname%" #The second line of text under the app name state = "Playing on a Realm" #The Asset ID of the image to display as the large image largeImageKey = ["mclogonew"] #The text that gets displayed when the large image is hovered largeImageText = "It's Minecraft %mcver%, but modded" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%realmdescription%" #The buttons to display on Discord buttons = [] #Fallback event for disabled events [generic] #The first line of text under the app name description = "Playing Minecraft" #The second line of text under the app name state = "" #The Asset ID of the image to display as the large image largeImageKey = ["mclogonew"] #The text that gets displayed when the large image is hovered largeImageText = "It's Minecraft %mcver%, but modded" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = [] #Custom Config Variables that you can use [custom] #Must these variables be parsed along with other variables enabled = true #Your custom variables to add variables = [] #Dimension Information Overrides [dimension_overrides] #Allows you to override the displayed values for dimensions enabled = false #The Dimensions to override [[dimension_overrides.dimensions]] #The name of the Dimension/Biome to override. FORMAT: modid:dimension or modid:biome name = "overworld" #The first line of text under the app name description = "%player% is in The Overworld" #The second line of text under the app name state = "" #The Asset ID of the image to display as the large image largeImageKey = ["overworld"] #The text that gets displayed when the large image is hovered largeImageText = "In the Overworld" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = [] [[dimension_overrides.dimensions]] #The name of the Dimension/Biome to override. FORMAT: modid:dimension or modid:biome name = "the_nether" #The first line of text under the app name description = "%player% is in The Nether" #The second line of text under the app name state = "" #The Asset ID of the image to display as the large image largeImageKey = ["nether"] #The text that gets displayed when the large image is hovered largeImageText = "In the Nether" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = [] [[dimension_overrides.dimensions]] #The name of the Dimension/Biome to override. FORMAT: modid:dimension or modid:biome name = "the_end" #The first line of text under the app name description = "%player% is in The End" #The second line of text under the app name state = "" #The Asset ID of the image to display as the large image largeImageKey = ["end"] #The text that gets displayed when the large image is hovered largeImageText = "In the End" #The Asset ID of the image to display as the small image smallImageKey = ["mclogo"] #The text that gets displayed when the small image is hovered smallImageText = "%mods% mods installed" #The buttons to display on Discord buttons = []