[common] #Blocks that will fall and break into items when hitting a non-solid block. Format: modid:name gravelBlocks = ["minecraft:gravel"] #If set to true, the mod will trigger when mining gravel as well, instead of only when mining a non-gravel block below gravel. triggerOnGravel = true #If set to true, GravelMiner will only be active for users who install the mod on their clients (for use in servers). isOptIn = true #If set to true, gravel mined via GravelMiner will have a chance of dropping as flint (server-side only). rollFlintChance = true [client] #Whether GravelMiner is currently enabled for this client (toggled via keybind) isEnabled = true #Defines when GravelMiner should activate. Either ALWAYS, WHEN_SNEAKING or WHEN_NOT_SNEAKING #Allowed Values: ALWAYS, WHEN_SNEAKING, WHEN_NOT_SNEAKING activation = "ALWAYS"