###################################### # wishing_wells.json # ###################################### This file contains a BlockStateRandomizer (see below) describing the probability of a given block being chosen. These probabilities are used for Wishing Wells, which have loot deposits at the bottom of them. ###################################### # BlockStateRandomizer # ###################################### Describes a set of blockstates and the probability of each blockstate being chosen. - entries: An object where each entry's key is a blockstate, and each value is that blockstate's probability of being chosen. The total sum of all probabilities SHOULD NOT exceed 1.0! - defaultBlock: The blockstate used for any leftover probability ranges. For example, if the total sum of all the probabilities of the entries is 0.6, then there is a 0.4 chance of the defaultBlock being selected. Here's an example randomizer: "entries": { "minecraft:cobblestone": 0.25, "minecraft:air": 0.2, "minecraft:stone_bricks": 0.1 }, "defaultBlock": "minecraft:oak_planks" For each block, this randomizer has a 25% chance of returning cobblestone, 20% chance of choosing air, 10% chance of choosing stone bricks, and a 100 - (25 + 20 + 10) = 45% chance of choosing oak planks (since it's the default block).