# Welcome to The Graveyard Config! #Structures: #Configure separation (Minimum distance between two structures of this type in chunks. Must be less than spacing). #Configure spacing (Average distance between two structure placement attempts of this type in chunks). #Configure whitelist: # 1) Single Biome: use "modId:biome" to whitelist biomes (mod identifier (for example: minecraft) + ":" + biome name). # A full list of all minecraft biomes can be found here https:minecraft.fandom.com/wiki/Biome#Biome_IDs. # 2) Biome Collection Tag: use "#forge:biomeTag" to whitelist the structure for any biome in this tag (#forge + ":" + tag name). # A list of all valid tags can be found here: https://github.com/MinecraftForge/MinecraftForge/tree/1.19.x/src/generated/resources/data/forge/tags/worldgen/biome # 3) Biome Collection Tag: use "#minecraft:biomeTag" to whitelist the structure for any biome in this tag (#minecraft + ":" + tag name). # A list of all valid tags can be found here: https://minecraft.fandom.com/wiki/Tag#Biomes #Configure blacklist: # use "modId:biome" to blacklist biomes (mod identifier (for example: minecraft) + ":" + biome name). # for example: minecraft:plains, byg:allium_fields, terralith:moonlight_valley ... #Configure terrain check radius: set how far from structure placement a block is checked in all cardinal directions. Only necessary for the large graveyard. #Configure max terrain height: set how far apart the different heights from the terrain check can be. Increase this value to allow more structures to spawn, but to also increase chance of weird placement. #Configure if graveyard mobs can spawn naturally in structures. # #Mobs: #Configure spawning weight and group size of the spawn. #Configure if mobs burn in sunlight and/or if mobs are affected by the wither effect. #Configure whitelist: # 1) Single Biome: use "modId:biome" to whitelist biomes (mod identifier (for example: minecraft) + ":" + biome name). # A full list of all minecraft biomes can be found here: https:minecraft.fandom.com/wiki/Biome#Biome_IDs. # 2) Biome Collection Tag: use "#minecraft:has_structure/structureName" to whitelist the mob for any biome in this tag (#minecraft + ":" + has_structure/tagName). # A full list of valid tags can be found here: https://minecraft.fandom.com/wiki/Tag#Biomes # Only use the tags with "has_structure" in it! If you have further questions head to the discord channel, linked on the curseforge page. #Configure blacklist: # use "modId:biome" to blacklist biomes (mod identifier (for example: minecraft) + ":" + biome name). # for example: minecraft:plains, byg:allium_fields, terralith:moonlight_valley ... #Additional: #Configure graveyard fog particles rising from moss and set the chance of spawning them (higher numbers = lower chance of spawning). #Configure if hordes of graveyard mobs can spawn and set their size and frequency. #Configure if urns have a double chest inventory. #Configure if the wither skeleton spawner in the large graveyard will be replaced by a skeleton spawner. # ["The Graveyard - Structures Config"] ["The Graveyard - Structures Config".hauntedHouse] generate = true #Range: 0 ~ 200 spacing = 20 #Range: 0 ~ 200 separation = 15 #Range: 0 ~ 10000000000 salt = 451235912 whitelist = ["minecraft:dark_forest", "minecraft:swamp", "minecraft:mangrove_swamp", "minecraft:old_growth_pine_taiga", "minecraft:old_growth_spruce_taiga", "minecraft:mangrove_swamp", "terralith:moonlight_valley", "terralith:cloud_forest", "graveyard_biomes:haunted_lakes"] #Range: 0 ~ 250 terrainCheckRadius = 30 #Range: 1 ~ 100 terrainHeightDifference = 5 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".largeGraveyard] generate = true #Range: 0 ~ 200 spacing = 12 #Range: 0 ~ 200 separation = 10 #Range: 0 ~ 10000000000 salt = 304812394 whitelist = ["minecraft:taiga", "minecraft:snowy_taiga", "minecraft:snowy_plains", "minecraft:plains", "terralith:forested_highlands", "terralith:lush_valley", "terralith:shield", "terralith:shield_clearing", "terralith:wintry_forest", "graveyard_biomes:haunted_forest"] #Range: 0 ~ 250 terrainCheckRadius = 60 #Range: 1 ~ 100 terrainHeightDifference = 5 canSpawnMobs = true blacklist = [] ["The Graveyard - Structures Config".mediumGraveyard] generate = true #Range: 0 ~ 200 spacing = 18 #Range: 0 ~ 200 separation = 16 #Range: 0 ~ 10000000000 salt = 1690192399 whitelist = ["minecraft:forest", "minecraft:flower_forest", "minecraft:windswept_forest", "terralith:brushland", "terralith:blooming_valley", "terralith:temperate_highlands", "graveyard_biomes:eroded_haunted_forest"] #Range: 0 ~ 250 terrainCheckRadius = 30 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = true blacklist = [] ["The Graveyard - Structures Config".memorialTree] generate = true #Range: 0 ~ 200 spacing = 14 #Range: 0 ~ 200 separation = 12 #Range: 0 ~ 10000000000 salt = 529239621 whitelist = ["minecraft:old_growth_birch_forest", "minecraft:birch_forest", "terralith:birch_taiga"] #Range: 0 ~ 250 terrainCheckRadius = 10 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".mushroomGrave] generate = true #Range: 0 ~ 200 spacing = 24 #Range: 0 ~ 200 separation = 18 #Range: 0 ~ 10000000000 salt = 379123039 whitelist = ["minecraft:mushroom_fields", "minecraft:jungle", "minecraft:sparse_jungle", "minecraft:bamboo_jungle", "minecraft:swamp", "minecraft:mangrove_swamp"] #Range: 0 ~ 250 terrainCheckRadius = 7 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".smallDesertGrave] generate = true #Range: 0 ~ 200 spacing = 20 #Range: 0 ~ 200 separation = 16 #Range: 0 ~ 10000000000 salt = 681236914 whitelist = ["minecraft:desert", "terralith:desert_canyon", "terralith:desert_oasis", "terralith:desert_spires", "terralith:ancient_sands"] #Range: 0 ~ 250 terrainCheckRadius = 4 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".smallDesertGraveyard] generate = true #Range: 0 ~ 200 spacing = 32 #Range: 0 ~ 200 separation = 28 #Range: 0 ~ 10000000000 salt = 598017285 whitelist = ["minecraft:desert", "terralith:desert_canyon", "terralith:desert_oasis", "terralith:desert_spires", "terralith:ancient_sands"] #Range: 0 ~ 250 terrainCheckRadius = 20 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".smallGrave] generate = true #Range: 0 ~ 200 spacing = 25 #Range: 0 ~ 200 separation = 20 #Range: 0 ~ 10000000000 salt = 451235912 whitelist = ["minecraft:forest", "minecraft:sunflower_plains", "minecraft:plains", "minecraft:meadow", "minecraft:windswept_forest", "minecraft:old_growth_birch_forest", "minecraft:taiga", "minecraft:flower_forest", "minecraft:birch_forest", "terralith:blooming_plateau", "terralith:blooming_valley"] #Range: 0 ~ 250 terrainCheckRadius = 4 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".smallSavannaGrave] generate = true #Range: 0 ~ 200 spacing = 12 #Range: 0 ~ 200 separation = 8 #Range: 0 ~ 10000000000 salt = 709787761 whitelist = ["minecraft:badlands", "minecraft:eroded_badlands", "minecraft:wooded_badlands", "minecraft:savanna", "minecraft:savanna_plateau", "minecraft:windswept_savanna", "terralith:savanna_badlands", "terralith:savanna_slopes", "terralith:fractured_savanna"] #Range: 0 ~ 250 terrainCheckRadius = 4 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".smallGraveyard] generate = true #Range: 0 ~ 200 spacing = 20 #Range: 0 ~ 200 separation = 18 #Range: 0 ~ 10000000000 salt = 240451934 whitelist = ["minecraft:sunflower_plains", "minecraft:plains", "minecraft:meadow", "terralith:blooming_plateau", "terralith:blooming_valley"] #Range: 0 ~ 250 terrainCheckRadius = 15 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".smallMountainGraveyard] generate = true #Range: 0 ~ 200 spacing = 12 #Range: 0 ~ 200 separation = 8 #Range: 0 ~ 10000000000 salt = 725689810 whitelist = ["minecraft:grove", "minecraft:snowy_slopes", "minecraft:frozen_peaks", "minecraft:jagged_peaks", "minecraft:stony_peaks", "terralith:painted_mountains", "terralith:rocky_mountains", "terralith:haze_mountain", "terralith:mountain_steppe"] #Range: 0 ~ 250 terrainCheckRadius = 4 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".crypt] generate = true #Range: 0 ~ 200 spacing = 24 #Range: 0 ~ 200 separation = 22 #Range: 0 ~ 10000000000 salt = 893183913 whitelist = ["minecraft:dripstone_caves", "minecraft:lush_caves", "terralith:cave/andesite_caves", "terralith:cave/crystal_caves", "terralith:cave/deep_caves", "terralith:cave/desert_caves", "terralith:cave/diorite_caves", "terralith:cave/frostfire_caves", "terralith:cave/fungal_caves", "terralith:cave/granite_caves", "terralith:cave/ice_caves", "terralith:cave/infested_caves", "terralith:cave/mantle_caves", "terralith:cave/thermal_caves", "terralith:cave/tuff_caves"] #Range: 0 ~ 250 terrainCheckRadius = 1 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".altar] generate = true #Range: 0 ~ 200 spacing = 30 #Range: 0 ~ 200 separation = 24 #Range: 0 ~ 10000000000 salt = 1093123913 whitelist = ["minecraft:snowy_plains", "minecraft:ice_spikes"] #Range: 0 ~ 250 terrainCheckRadius = 7 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".giantMushroom] generate = true #Range: 0 ~ 200 spacing = 20 #Range: 0 ~ 200 separation = 18 #Range: 0 ~ 10000000000 salt = 365012356 whitelist = ["minecraft:mushroom_fields"] #Range: 0 ~ 250 terrainCheckRadius = 10 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false blacklist = [] ["The Graveyard - Structures Config".lichPrison] generate = true #Range: 0 ~ 200 spacing = 30 #Range: 0 ~ 200 separation = 28 #Range: 0 ~ 10000000000 salt = 258195719 whitelist = ["#minecraft:is_ocean"] blacklist = ["minecraft:cold_ocean", "minecraft:deep_cold_ocean", "minecraft:frozen_ocean", "minecraft:deep_frozen_ocean"] #Range: 0 ~ 250 terrainCheckRadius = 1 #Range: 1 ~ 100 terrainHeightDifference = 1 canSpawnMobs = false ["The Graveyard - Structures Config".ruins] generate = true #Range: 0 ~ 200 spacing = 22 #Range: 0 ~ 200 separation = 20 #Range: 0 ~ 10000000000 salt = 467108394 whitelist = ["#minecraft:is_forest"] blacklist = [] #Range: 0 ~ 250 terrainCheckRadius = 25 #Range: 1 ~ 100 terrainHeightDifference = 3 canSpawnMobs = false ["The Graveyard - Mob Spawning Config"] ["The Graveyard - Mob Spawning Config".ghoul] enabled = true #Range: 0 ~ 100 weight = 25 #Range: 1 ~ 100 minGroupSizeGhoul = 2 #Range: 1 ~ 100 maxGroupSizeGhoul = 5 canBurnInSunlight = true canBeWithered = false whitelistedBiomes = [] blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"] whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"] ["The Graveyard - Mob Spawning Config".revenant] enabled = true #Range: 0 ~ 100 weight = 25 #Range: 1 ~ 100 minGroupSizeRevenant = 5 #Range: 1 ~ 100 maxGroupSizeRevenant = 8 canBurnInSunlight = true canBeWithered = false whitelistedBiomes = [] blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"] whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"] ["The Graveyard - Mob Spawning Config".reaper] enabled = true #Range: 0 ~ 100 weight = 10 #Range: 1 ~ 100 minGroupSizeReaper = 2 #Range: 1 ~ 100 maxGroupSizeGhoul = 3 canBurnInSunlight = true canBeWithered = false whitelistedBiomes = ["graveyard_biomes:eroded_haunted_forest"] blacklistedBiomes = [] whitelistedModId = [] ["The Graveyard - Mob Spawning Config".nightmare] enabled = true #Range: 0 ~ 100 weight = 7 #Range: 1 ~ 100 minGroupSizeNightmare = 1 #Range: 1 ~ 100 maxGroupSizeNightmare = 1 canBurnInSunlight = false canBeWithered = false whitelistedBiomes = [] blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"] whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"] ["The Graveyard - Mob Spawning Config".skeleton_creeper] enabled = true #Range: 0 ~ 100 weight = 20 #Range: 1 ~ 100 minGroupSizeSkeletonCreeper = 1 #Range: 1 ~ 100 maxGroupSizeSkeletonCreeper = 4 canBurnInSunlight = true canBeWithered = false whitelistedBiomes = [] blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"] whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"] ["The Graveyard - Mob Spawning Config".acolyte] enabled = false #Range: 0 ~ 100 weight = 0 #Range: 1 ~ 100 minGroupSizeAcolyte = 2 #Range: 1 ~ 100 maxGroupSizeAcolyte = 3 canBurnInSunlight = false canBeWithered = false whitelistedBiomes = [] blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"] whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"] ["The Graveyard - Mob Spawning Config".wraith] enabled = false #Range: 0 ~ 100 weight = 0 #Range: 1 ~ 100 minGroupSizeWraith = 2 #Range: 1 ~ 100 maxGroupSizeWraith = 3 canBurnInSunlight = true canBeWithered = false whitelistedBiomes = [] blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"] whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"] ["The Graveyard - Mob Spawning Config".corruptedPillager] enabled = false #Range: 0 ~ 100 weight = 0 #Range: 1 ~ 100 minGroupSizeCorruptedPillager = 2 #Range: 1 ~ 100 maxGroupSizeCorruptedPillager = 3 canBurnInSunlight = true canBeWithered = false whitelistedBiomes = [] blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"] whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"] ["The Graveyard - Mob Spawning Config".corruptedVindicator] enabled = false #Range: 0 ~ 100 weight = 0 #Range: 1 ~ 100 minGroupSizeCorruptedVindicator = 2 #Range: 1 ~ 100 maxGroupSizeCorruptedVindicator = 3 canBurnInSunlight = true canBeWithered = false whitelistedBiomes = [] blacklistedBiomes = ["minecraft:warped_forest", "minecraft:the_void", "minecraft:deep_lukewarm_ocean", "minecraft:mushroom_fields", "minecraft:lukewarm_ocean", "minecraft:nether_wastes", "minecraft:flower_forest", "minecraft:small_end_islands", "minecraft:frozen_river", "minecraft:end_barrens", "minecraft:deep_ocean", "minecraft:river", "minecraft:the_end", "minecraft:cold_ocean", "minecraft:crimson_forest", "minecraft:deep_cold_ocean", "minecraft:warm_ocean", "minecraft:deep_dark", "minecraft:end_midlands", "minecraft:deep_frozen_ocean", "minecraft:end_highlands", "minecraft:frozen_ocean", "minecraft:basalt_deltas", "minecraft:soul_sand_valley", "minecraft:ocean"] whitelistedModId = ["#minecraft", "#graveyard_biomes", "#terralith"] ["The Graveyard - Horde Config"] ["The Graveyard - Horde Config".horde] generate = true #Range: 0 ~ 1000 mobSpawnAttempts = 40 #Range: 1 ~ 1000000 ticksUntilSpawnHorde = 24000 #Range: 1 ~ 1000000 additionalRandomizedTicks = 1200 ["The Graveyard - Particle Config"] ["The Graveyard - Particle Config".particle] generate = true #Range: 1 ~ 500 frequency = 50 ["The Graveyard - Additional Config"] ["The Graveyard - Additional Config".urn] urnHasDoubleInventory = true ["The Graveyard - Additional Config".spawner] disableWitherSkeletonSpawner = false ["The Graveyard - Additional Config".terrain] #Range: 1 ~ 100 maxTerrainHeightDifference = 5 ["The Graveyard - Corrupted Champion Config"] ["The Graveyard - Corrupted Champion Config".corruptedChampion] #Range: 1.0 ~ 1024.0 healthInCastingPhase = 400.0 #Range: 1.0 ~ 1024.0 healthInHuntingPhase = 200.0 #Range: 1.0 ~ 2048.0 damageCastingPhase = 30.0 #Range: 1.0 ~ 2048.0 damageHuntingPhaseAddition = 40.0 #Range: 0.0 ~ 30.0 armor = 18.0 #Range: 0.0 ~ 20.0 armorToughness = 14.0 #Range: 0.0 ~ 1024.0 speedInHuntPhase = 0.15 #Range: 0 ~ 100000 durationHuntingPhase = 800 #Range: 0 ~ 100000 durationFallingCorpseSpell = 400 #Range: 0 ~ 100000 durationHealingSpell = 700 #Range: 0 ~ 100000 durationLevitationSpell = 150 #Range: 1 ~ 100 maxAmountSkullsInShootSkullSpell = 5 #Range: 0 ~ 100 maxSummonedMobs = 30 #Range: 1 ~ 100 maxGroupSizeSummonedMobs = 5 #Range: 0 ~ 100000 ghoulSpawnTimerInFight = 6000 isBloodCollectableEntity = ["entity.minecraft.villager"] isBossSummonableItem = ["item.minecraft.debug_stick"] summoningNeedsStaffFragments = true isMultiphaseFight = true isInvulnerableDuringSpells = true