.vim
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Possibly functional deno server
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2021-11-15 14:26:39 -06:00 |
assets/fonts/iosevkalyte
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Stuff
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2021-12-02 15:13:12 -06:00 |
.gitattributes
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Stuff
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2021-12-02 15:13:12 -06:00 |
.gitignore
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Initial commit
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2021-11-15 15:02:55 -06:00 |
client_ui.gd
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Initial commit
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2021-11-15 15:02:55 -06:00 |
client_ui.tscn
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Initial commit
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2021-11-15 15:02:55 -06:00 |
default_env.tres
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Initial commit
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2021-11-15 15:02:55 -06:00 |
deps.ts
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basic lobbies
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2021-11-17 13:57:45 -06:00 |
game.gd
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I dunno?
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2021-11-17 08:18:12 -06:00 |
game.tscn
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Add autoload global script
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2021-11-15 15:43:33 -06:00 |
global.gd
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wth is happening
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2021-11-17 16:24:00 -06:00 |
icon.png
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Use port 80 for deno deploy
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2021-11-16 23:40:39 -06:00 |
icon.png.import
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Possibly functional deno server
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2021-11-15 14:26:39 -06:00 |
iosevkalyte.tres
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Stuff
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2021-12-02 15:13:12 -06:00 |
join_lobby.gd
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Basic lobby connections
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2021-11-15 16:25:13 -06:00 |
join_lobby.tscn
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Basic lobby connections
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2021-11-15 16:25:13 -06:00 |
lobby.gd
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Stuff
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2021-12-02 15:13:12 -06:00 |
lobby.tscn
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Stuff
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2021-12-02 15:13:12 -06:00 |
main.gd
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basic lobbies
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2021-11-17 13:57:45 -06:00 |
main.tscn
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I dunno?
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2021-11-17 08:18:12 -06:00 |
multiplayer.gd
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wth is happening
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2021-11-17 16:24:00 -06:00 |
multiplayer.tscn
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basic lobbies
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2021-11-17 13:57:45 -06:00 |
multiplayer_client.gd
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Don't touch anything. It works.
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2021-12-02 16:09:43 -06:00 |
project.godot
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Add autoload global script
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2021-11-15 15:43:33 -06:00 |
readme.md
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Now we know
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2021-11-17 08:52:25 -06:00 |
server.ts
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Don't touch anything. It works.
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2021-12-02 16:09:43 -06:00 |
signaller_client.gd
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Don't touch anything. It works.
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2021-12-02 16:09:43 -06:00 |