.vim | ||
assets | ||
screens | ||
scripts | ||
.gitattributes | ||
.gitignore | ||
deps.ts | ||
project.godot | ||
readme.md | ||
server.ts |
Setup
- Download the latest WebRTC GDNative plugin from https://github.com/godotengine/webrtc-native/releases and extract it in the project root.
Signalling Server
Requires Deno >= 1.16.1
The signaling server is written in TypeScript to run on Deno (1.16.1). It can run in the cloud via Deno deploy.
PORT=8888 deno run --allow-env --allow-net server.ts