; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "CollisionShape2D", "class": "Destructable", "language": "GDScript", "path": "res://scripts/objects/destructable.gd" }, { "base": "HBoxContainer", "class": "LobbyControl", "language": "GDScript", "path": "res://scripts/objects/lobby.gd" }, { "base": "HBoxContainer", "class": "PeerControl", "language": "GDScript", "path": "res://scripts/objects/peer.gd" }, { "base": "KinematicBody2D", "class": "Slime", "language": "GDScript", "path": "res://scripts/objects/slime.gd" } ] _global_script_class_icons={ "Destructable": "", "LobbyControl": "", "PeerControl": "", "Slime": "" } [application] config/name="webrtc_tech_demo" run/main_scene="res://screens/main_menu.tscn" boot_splash/fullsize=false boot_splash/use_filter=false boot_splash/bg_color=Color( 0, 0, 0, 1 ) config/icon="res://assets/img/icon.png" [autoload] Global="*res://scripts/global/global.gd" [display] window/size/width=1280 window/size/height=720 window/size/borderless=true window/dpi/allow_hidpi=true [gdnative] singletons=[ "res://webrtc/webrtc.tres" ] [input] ui_cancel={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777220,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } up={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } down={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } left={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } right={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null) ] } [physics] common/enable_pause_aware_picking=true [rendering] quality/driver/driver_name="GLES2" 2d/snapping/use_gpu_pixel_snap=true vram_compression/import_etc=true vram_compression/import_etc2=false environment/default_clear_color=Color( 0, 0, 0, 1 ) environment/default_environment="res://assets/default_env.tres"