extends Node """ This module sets up WebRTC peer connections. """ var multiplayer_url = "ws://localhost:8888" var webrtc_ice_servers = [ { "urls": ["stun:stun.l.google.com:19302"] } ] const SignallerClient = preload("signaller_client.gd") onready var mp = WebRTCMultiplayer.new() onready var signaller = SignallerClient.new() func _ready(): # signaller.connect("websocket_connected", self, "connected") # signaller.connect("websocket_disconnected", self, "disconnected") signaller.connect("offer_received", self, "offer_received") signaller.connect("answer_received", self, "answer_received") signaller.connect("candidate_received", self, "candidate_received") signaller.connect("lobby_joined", self, "_lobby_joined") # connect("lobby_sealed", self, "lobby_sealed") signaller.connect("peer_joined", self, "_peer_joined") # connect("peer_disconnected", self, "peer_disconnected") add_child(signaller) func close(): mp.close() signaller.close() func connect_to_signaller(): close() signaller.connect_to_websocket_signaller(multiplayer_url) func _create_peer(peer_id): var peer: WebRTCPeerConnection = WebRTCPeerConnection.new() print("New Net Peer %s with peer_id %d" % [peer, peer_id]) var _peer_init_results = peer.initialize({"iceServers": webrtc_ice_servers}) peer.connect("session_description_created", self, "_offer_created", [peer_id]) peer.connect("ice_candidate_created", self, "_new_ice_candidate", [peer_id]) mp.add_peer(peer, peer_id) var uid = mp.get_unique_id() if peer_id > uid: var offer_result = peer.create_offer() print("Create Offer Result: ", offer_result) else: print("Did not create offer: %d <= %d" % [peer_id, uid]) return peer func _new_ice_candidate(mid_name, index_name, sdp_name, peer_id): print("New ICE Candidate: ", mid_name, index_name, sdp_name, peer_id) signaller.send_candidate(peer_id, mid_name, index_name, sdp_name) func _offer_created(type, data, peer_id): print("Offer Created", type, data, peer_id) if not mp.has_peer(peer_id): return mp.get_peer(peer_id).connection.set_local_description(type, data) if type == "offer": # TODO: send_offer(id, data) pass else: # TODO: send_answer(id, data) pass func _lobby_joined(id, peer_id): print("Connected to lobby %s as peer %d" % [id, peer_id]) mp.initialize(peer_id, true) func _peer_joined(peers): for i in range(len(peers)): var peer_id = peers[i]["peerId"] if not mp.has_peer(peer_id): _create_peer(peer_id) func peer_disconnected(id): print("Peer disconnected ", id) if mp.has_peer(id): mp.remove_peer(id) func offer_received(data): print("Got offer: ", data) var id = data["peerId"] if mp.has_peer(id): mp.get_peer(id).connection.set_remote_description("offer", data["offer"]) func answer_received(data): print("Got answer: ", data) var id = data["peerId"] if mp.has_peer(id): mp.get_peer(id).connection.set_remote_description("answer", data["offer"]) func candidate_received(data): print("Candidate Received: ", data) var id = data["peerId"] if mp.has_peer(id): mp.get_peer(id).connection.add_ice_candidate(data["mid"], data["index"], data["sdp"])