[gd_resource type="TileSet" load_steps=6 format=2] [ext_resource path="res://assets/img/spaced-dungeon-tileset.png" type="Texture" id=1] [sub_resource type="NavigationPolygon" id=2] vertices = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) polygons = [ PoolIntArray( 0, 1, 2, 3 ) ] [sub_resource type="ConvexPolygonShape2D" id=3] points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="OccluderPolygon2D" id=4] polygon = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [sub_resource type="ConvexPolygonShape2D" id=5] points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [resource] resource_name = "dungeon" 0/name = "spaced-dungeon-tileset.png 0" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 54, 16, 16 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/navigation = SubResource( 2 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape_one_way = false 0/shape_one_way_margin = 0.0 0/shapes = [ ] 0/z_index = 0 1/name = "spaced-dungeon-tileset.png 1" 1/texture = ExtResource( 1 ) 1/tex_offset = Vector2( 0, 0 ) 1/modulate = Color( 1, 1, 1, 1 ) 1/region = Rect2( 36, 36, 16, 16 ) 1/tile_mode = 0 1/occluder_offset = Vector2( 0, 0 ) 1/navigation_offset = Vector2( 0, 0 ) 1/shape_offset = Vector2( 0, 0 ) 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 1/shape = SubResource( 3 ) 1/shape_one_way = false 1/shape_one_way_margin = 1.0 1/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 3 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 1/z_index = 0 2/name = "spaced-dungeon-tileset.png 2" 2/texture = ExtResource( 1 ) 2/tex_offset = Vector2( 0, 0 ) 2/modulate = Color( 1, 1, 1, 1 ) 2/region = Rect2( 36, 18, 16, 16 ) 2/tile_mode = 0 2/occluder_offset = Vector2( 0, 0 ) 2/occluder = SubResource( 4 ) 2/navigation_offset = Vector2( 0, 0 ) 2/shape_offset = Vector2( 0, 0 ) 2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 2/shape = SubResource( 5 ) 2/shape_one_way = false 2/shape_one_way_margin = 1.0 2/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 5 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 2/z_index = 0