[gd_scene load_steps=19 format=2] [ext_resource path="res://assets/img/spaced-dungeon-tileset.png" type="Texture" id=1] [ext_resource path="res://assets/theme.tres" type="Theme" id=2] [ext_resource path="res://objects/bar.tscn" type="PackedScene" id=3] [ext_resource path="res://assets/ui/hp_bar_bg.tres" type="StyleBox" id=4] [ext_resource path="res://assets/ui/hp_bar_fg.tres" type="StyleBox" id=5] [ext_resource path="res://assets/ui/mana_bar_fg.tres" type="StyleBox" id=6] [ext_resource path="res://assets/ui/mana_bar_bg.tres" type="StyleBox" id=7] [ext_resource path="res://scripts/objects/player.gd" type="Script" id=10] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 1 ) region = Rect2( 0, 468, 18, 36 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 1 ) region = Rect2( 18, 468, 18, 36 ) [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 1 ) region = Rect2( 36, 468, 18, 36 ) [sub_resource type="AtlasTexture" id=4] atlas = ExtResource( 1 ) region = Rect2( 54, 468, 18, 36 ) [sub_resource type="AtlasTexture" id=5] atlas = ExtResource( 1 ) region = Rect2( 72, 468, 18, 36 ) [sub_resource type="AtlasTexture" id=6] atlas = ExtResource( 1 ) region = Rect2( 90, 468, 18, 36 ) [sub_resource type="AtlasTexture" id=7] atlas = ExtResource( 1 ) region = Rect2( 108, 468, 18, 36 ) [sub_resource type="AtlasTexture" id=8] atlas = ExtResource( 1 ) region = Rect2( 126, 468, 18, 36 ) [sub_resource type="AtlasTexture" id=9] atlas = ExtResource( 1 ) region = Rect2( 144, 468, 18, 36 ) [sub_resource type="SpriteFrames" id=10] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ], "loop": true, "name": "idle", "speed": 6.0 }, { "frames": [ SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ], "loop": true, "name": "run", "speed": 12.0 }, { "frames": [ SubResource( 9 ) ], "loop": true, "name": "hurt", "speed": 5.0 } ] [node name="player" type="KinematicBody2D" groups=["destructable"]] script = ExtResource( 10 ) sprite = NodePath("sprite") collider = NodePath("collider") name_label = NodePath("ui/player_name") health_bar = NodePath("ui/c2/bars/health_bar") mana_bar = NodePath("ui/c2/bars/mana_bar") aim_indicator = NodePath("collider/aim_indicator") tile_indicator = NodePath("collider/tile_indicator") [node name="sprite" type="AnimatedSprite" parent="."] modulate = Color( 0.384314, 0.796078, 1, 1 ) position = Vector2( 0, -48 ) scale = Vector2( 4, 4 ) frames = SubResource( 10 ) animation = "idle" frame = 3 playing = true [node name="collider" type="CollisionPolygon2D" parent="."] scale = Vector2( 4, 4 ) polygon = PoolVector2Array( 6, -1, 6, 1, 1, 6, -1, 6, -6, 1, -6, -1, -1, -6, 1, -6 ) [node name="aim_indicator" type="Sprite" parent="collider"] modulate = Color( 1, 1, 1, 0.25098 ) texture = ExtResource( 1 ) offset = Vector2( 0, 16 ) region_enabled = true region_rect = Rect2( 163, 487, 4, 7 ) [node name="tile_indicator" type="Sprite" parent="collider"] modulate = Color( 1, 1, 1, 0.25098 ) scale = Vector2( 2, 2 ) texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 0, 72, 16, 16 ) [node name="ui" type="VBoxContainer" parent="."] modulate = Color( 1, 1, 1, 0.498039 ) anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -59.0 margin_top = -116.0 margin_right = 61.0 margin_bottom = 55.0 grow_horizontal = 2 grow_vertical = 2 __meta__ = { "_edit_use_anchors_": false } [node name="c2" type="CenterContainer" parent="ui"] margin_right = 120.0 margin_bottom = 44.0 size_flags_vertical = 0 [node name="bars" type="VBoxContainer" parent="ui/c2"] margin_right = 120.0 margin_bottom = 44.0 rect_min_size = Vector2( 120, 44 ) size_flags_horizontal = 0 size_flags_vertical = 0 custom_constants/separation = 4 alignment = 1 __meta__ = { "_edit_use_anchors_": false } [node name="health_bar" parent="ui/c2/bars" instance=ExtResource( 3 )] anchor_right = 0.0 anchor_bottom = 0.0 margin_right = 120.0 margin_bottom = 20.0 size_flags_horizontal = 3 size_flags_vertical = 3 theme = ExtResource( 2 ) custom_styles/fg = ExtResource( 5 ) custom_styles/bg = ExtResource( 4 ) [node name="mana_bar" parent="ui/c2/bars" instance=ExtResource( 3 )] anchor_right = 0.0 anchor_bottom = 0.0 margin_top = 24.0 margin_right = 120.0 margin_bottom = 44.0 size_flags_horizontal = 3 size_flags_vertical = 3 theme = ExtResource( 2 ) custom_styles/fg = ExtResource( 6 ) custom_styles/bg = ExtResource( 7 ) max_value = 1000.0 value = 600.0 [node name="player_name" type="Label" parent="ui"] margin_top = 48.0 margin_right = 120.0 margin_bottom = 171.0 size_flags_horizontal = 7 size_flags_vertical = 7 text = "player_name" align = 1 valign = 2 __meta__ = { "_edit_use_anchors_": false }