Chat working, lobby cleaned up
This commit is contained in:
parent
cf458a4d6d
commit
aa94bfe574
8 changed files with 179 additions and 61 deletions
56
lobby.gd
56
lobby.gd
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@ -2,26 +2,39 @@ extends MarginContainer
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onready var peers = $v/body/peers/peers
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onready var lobby_info_label = $v/head/lobby_info
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onready var peers_list_label = $v/body/peers/label
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onready var cursors = {}
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onready var chat = $v/body/v/messages
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onready var chat_edit = $v/body/v/h/chat
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func _ready():
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Global.client.signaller.connect("peer_joined", self, "_peer_joined")
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Global.client.signaller.connect("peer_left", self, "_peer_left")
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Global.client.connect("peer_disconnected", self, "_peer_left")
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Global.client.signaller.connect("lobby_left", self, "_lobby_left")
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lobby_info_label.text = "%s (%s)" % [Global.client.signaller.lobby_id, get_tree().get_network_unique_id()]
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lobby_info_label.text = "%s%s" % [Global.client.signaller.lobby_name, _host_suffix(get_tree().get_network_unique_id())]
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Global.client.signaller.connect("websocket_disconnected", self, "_signaller_disconnected")
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Global.client.signaller.request_peer_list()
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call_deferred("add_chat", "# Connected to %s" % Global.client.signaller.lobby_name)
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func _host_suffix(id):
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if id == 1:
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return " (Host)"
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else:
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return ""
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func _signaller_disconnected():
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Global.main_menu()
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func _peer_joined(joined_peers):
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call_deferred("update_player_count")
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print("Joined Peers: %s" % [joined_peers])
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for i in range(len(joined_peers)):
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var id = joined_peers[i]["id"]
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var exists = false
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for j in range(peers.get_item_count()):
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if id == peers.get_item_metadata(j)["id"]:
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var md = peers.get_item_metadata(j)
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if md and md.has("id") and md["id"] == id:
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print("Already have this one")
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exists = true
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break
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@ -29,34 +42,41 @@ func _peer_joined(joined_peers):
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var peerId = joined_peers[i]["peerId"]
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var name = joined_peers[i]["name"]
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print("New Lobby Peer ID: %s, Name: %s, PeerID: %s" % [id, name, peerId])
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peers.add_item("%s (%s)" % [name, peerId])
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peers.set_item_metadata(peers.get_item_count() - 1, { "id": id })
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call_deferred("add_chat", "> %s joined the lobby" % name)
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peers.add_item("%s%s" % [name, _host_suffix(peerId)])
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peers.set_item_metadata(peers.get_item_count() - 1, { "id": id, "peerId": peerId, "name": name })
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func _peer_left(ids):
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call_deferred("update_player_count")
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print("Peer(s) Leaving: %s" % ids)
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for data in ids:
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print(data)
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var id = data["id"]
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for i in range(peers.get_item_count()):
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if id == peers.get_item_metadata(i)["id"]:
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var md = peers.get_item_metadata(i)
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if md and md.has("id") and md["id"] == id:
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peers.remove_item(i)
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call_deferred("add_chat", "< %s left the lobby" % md["name"])
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return
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func update_player_count():
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peers_list_label.text = "Players: %d" % peers.get_item_count()
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func _on_Button_pressed():
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rpc("shift_cursor")
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# move cursor a bit
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send_chat_message()
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remotesync func shift_cursor():
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print("Shifting cursor...")
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$shifter.rect_position.x += 10
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func do_ping():
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print(rpc("ping"))
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remotesync func ping():
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print("pinged")
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return 0
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remotesync func add_chat(message):
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chat.add_item(message)
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func _lobby_left(_id):
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Global.lobby_browser()
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func _on_leave_button_pressed():
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Global.lobby_browser()
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func _on_TextEdit_text_entered(_new_text):
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send_chat_message()
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func send_chat_message():
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rpc("add_chat", "%s: %s" % [Global.client.signaller.display_name, chat_edit.text])
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chat_edit.text = ""
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43
lobby.tscn
43
lobby.tscn
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@ -28,6 +28,7 @@ margin_bottom = 50.0
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margin_right = 150.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 150, 50 )
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hint_tooltip = "Multiplayer Lobby List"
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text = "Leave"
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__meta__ = {
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"_edit_use_anchors_": false
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@ -53,45 +54,71 @@ size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="peers" type="VBoxContainer" parent="v/body"]
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margin_right = 128.0
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margin_right = 180.0
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margin_bottom = 506.0
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[node name="label" type="Label" parent="v/body/peers"]
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margin_right = 128.0
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margin_right = 180.0
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margin_bottom = 21.0
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text = "Players in Lobby"
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text = "Players: 1"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="peers" type="ItemList" parent="v/body/peers"]
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margin_top = 25.0
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margin_right = 128.0
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margin_right = 180.0
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margin_bottom = 506.0
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rect_min_size = Vector2( 180, 0 )
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size_flags_horizontal = 3
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size_flags_vertical = 3
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auto_height = true
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[node name="v" type="VBoxContainer" parent="v/body"]
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margin_left = 132.0
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margin_left = 184.0
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margin_right = 984.0
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margin_bottom = 506.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="label" type="Label" parent="v/body/v"]
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margin_right = 852.0
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margin_right = 800.0
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margin_bottom = 21.0
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text = "Chat"
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[node name="messages" type="ItemList" parent="v/body/v"]
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margin_top = 25.0
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margin_right = 852.0
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margin_bottom = 506.0
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margin_right = 800.0
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margin_bottom = 471.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="h" type="HBoxContainer" parent="v/body/v"]
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margin_top = 475.0
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margin_right = 800.0
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margin_bottom = 506.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="chat" type="LineEdit" parent="v/body/v/h"]
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margin_right = 688.0
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margin_bottom = 31.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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clear_button_enabled = true
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placeholder_text = "Compose a chat message here, press Enter to send"
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[node name="Button" type="Button" parent="v/body/v/h"]
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margin_left = 692.0
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margin_right = 800.0
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margin_bottom = 31.0
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size_flags_vertical = 3
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text = "Send Message"
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[connection signal="pressed" from="v/head/leave_button" to="." method="_on_leave_button_pressed"]
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[connection signal="text_entered" from="v/body/v/h/chat" to="." method="_on_TextEdit_text_entered"]
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[connection signal="pressed" from="v/body/v/h/Button" to="." method="_on_Button_pressed"]
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42
main.tscn
42
main.tscn
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@ -34,6 +34,7 @@ alignment = 1
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margin_right = 325.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 150, 50 )
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hint_tooltip = "Yeah, let's get out of here."
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme = ExtResource( 3 )
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@ -47,6 +48,7 @@ margin_left = 329.0
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margin_right = 654.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 150, 50 )
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hint_tooltip = "This is what you came for!"
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme = ExtResource( 3 )
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@ -57,9 +59,13 @@ margin_left = 658.0
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margin_right = 984.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 150, 50 )
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hint_tooltip = "This is a multiplayer tech demo, you dunce.
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And no, you may not ask why the button is here."
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme = ExtResource( 3 )
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disabled = true
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text = "Singleplayer"
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__meta__ = {
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"_edit_use_anchors_": false
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@ -73,34 +79,38 @@ size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="VBoxContainer" type="VBoxContainer" parent="VBoxContainer/Container"]
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margin_left = 282.0
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margin_top = 196.0
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margin_right = 702.0
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margin_bottom = 310.0
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margin_left = 124.0
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margin_top = 150.0
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margin_right = 859.0
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margin_bottom = 356.0
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[node name="Label" type="Label" parent="VBoxContainer/Container/VBoxContainer"]
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margin_right = 420.0
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margin_bottom = 89.0
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margin_right = 735.0
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margin_bottom = 181.0
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custom_fonts/font = SubResource( 1 )
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text = "Wizard Farts"
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text = "Godot HTML5 WebRTC
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Multiplayer Tech Demo"
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align = 1
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valign = 1
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Container/VBoxContainer"]
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margin_top = 93.0
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margin_right = 420.0
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margin_bottom = 114.0
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margin_top = 185.0
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margin_right = 735.0
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margin_bottom = 206.0
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alignment = 1
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[node name="Label" type="Label" parent="VBoxContainer/Container/VBoxContainer/HBoxContainer"]
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margin_left = 104.0
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margin_right = 248.0
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margin_left = 305.0
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margin_right = 369.0
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margin_bottom = 21.0
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text = "made with love at "
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text = "made by "
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[node name="LinkButton" type="LinkButton" parent="VBoxContainer/Container/VBoxContainer/HBoxContainer"]
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margin_left = 252.0
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margin_right = 316.0
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margin_left = 373.0
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margin_right = 429.0
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margin_bottom = 21.0
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text = "lyte.dev"
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hint_tooltip = "Open https://lyte.dev"
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text = "lytedev"
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[connection signal="pressed" from="VBoxContainer/HBoxContainer/quit" to="." method="_on_JoinLobbyButton_pressed"]
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[connection signal="pressed" from="VBoxContainer/HBoxContainer/multiplayer" to="." method="_on_CreateLobbyButton_pressed"]
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@ -7,8 +7,10 @@ onready var is_loaded = false
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onready var lobbies = $v/body/lobbies
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onready var join_button = $v/head/join
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onready var lobbies_label = $v/subhead/label
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onready var display_name_edit = $v/subhead/display_name
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func _ready():
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display_name_edit.text = Global.client.signaller.display_name
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join_button.disabled = true
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Global.client.signaller.connect("lobby_new", self, "_lobby_new")
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Global.client.signaller.connect("lobby_delete", self, "_lobby_delete")
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@ -67,3 +69,6 @@ func _on_lobbies_item_activated(_index):
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func _on_lobbies_item_selected(_index):
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join_button.disabled = false
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func _on_display_name_text_changed(new_text):
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Global.client.signaller.set_display_name(new_text)
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@ -40,6 +40,7 @@ margin_bottom = 50.0
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grow_horizontal = 2
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grow_vertical = 2
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rect_min_size = Vector2( 150, 50 )
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hint_tooltip = "Main Menu"
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size_flags_horizontal = 3
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size_flags_vertical = 3
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text = "Back"
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@ -52,6 +53,7 @@ margin_left = 329.0
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margin_right = 654.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 150, 50 )
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hint_tooltip = "Create your own public lobby that any player may join"
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size_flags_horizontal = 3
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size_flags_vertical = 3
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text = "Create Lobby"
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@ -64,6 +66,7 @@ margin_left = 658.0
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margin_right = 984.0
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margin_bottom = 50.0
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rect_min_size = Vector2( 150, 50 )
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hint_tooltip = "Join the highlighted lobby ID below"
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size_flags_horizontal = 3
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size_flags_vertical = 3
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text = "Join"
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@ -74,15 +77,25 @@ __meta__ = {
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[node name="subhead" type="HBoxContainer" parent="v"]
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margin_top = 54.0
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margin_right = 984.0
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margin_bottom = 75.0
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margin_bottom = 85.0
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[node name="label" type="Label" parent="v/subhead"]
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margin_right = 136.0
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margin_bottom = 21.0
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margin_right = 830.0
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margin_bottom = 31.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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text = "Active Lobbies: 0"
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valign = 1
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[node name="display_name" type="LineEdit" parent="v/subhead"]
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margin_left = 834.0
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margin_right = 984.0
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margin_bottom = 31.0
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rect_min_size = Vector2( 150, 0 )
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placeholder_text = "Your Name Here"
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[node name="body" type="ScrollContainer" parent="v"]
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margin_top = 79.0
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margin_top = 89.0
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margin_right = 984.0
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margin_bottom = 560.0
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size_flags_horizontal = 3
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@ -90,7 +103,8 @@ size_flags_vertical = 3
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[node name="lobbies" type="ItemList" parent="v/body"]
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margin_right = 984.0
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margin_bottom = 481.0
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margin_bottom = 471.0
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hint_tooltip = "You can double-click a lobby listing to join it."
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size_flags_horizontal = 3
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size_flags_vertical = 3
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same_column_width = true
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@ -101,6 +115,7 @@ __meta__ = {
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[connection signal="pressed" from="v/head/back" to="." method="_on_back_pressed"]
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[connection signal="pressed" from="v/head/create_lobby" to="." method="_on_create_lobby_pressed"]
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[connection signal="pressed" from="v/head/join" to="." method="_on_join_pressed"]
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[connection signal="text_changed" from="v/subhead/display_name" to="." method="_on_display_name_text_changed"]
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[connection signal="item_activated" from="v/body/lobbies" to="." method="_on_lobbies_item_activated"]
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[connection signal="item_selected" from="v/body/lobbies" to="." method="_on_lobbies_item_selected"]
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[connection signal="nothing_selected" from="v/body/lobbies" to="." method="_on_lobbies_nothing_selected"]
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@ -18,17 +18,16 @@ onready var mp = WebRTCMultiplayer.new()
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onready var signaller = SignallerClient.new()
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func _ready():
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# signaller.connect("websocket_connected", self, "connected")
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# signaller.connect("websocket_disconnected", self, "disconnected")
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signaller.connect("offer_received", self, "offer_received")
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signaller.connect("answer_received", self, "answer_received")
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signaller.connect("candidate_received", self, "candidate_received")
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# signaller.connect("websocket_connected", self, "connected")
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# signaller.connect("websocket_disconnected", self, "disconnected")
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signaller.connect("peer_id_set", self, "_peer_id_set")
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# connect("lobby_sealed", self, "lobby_sealed")
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signaller.connect("peer_joined", self, "_peer_joined")
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# connect("peer_disconnected", self, "peer_disconnected")
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# mp.connect("peer_disconnected", self, "peer_disconnected")
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# connect("lobby_sealed", self, "lobby_sealed")
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add_child(signaller)
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func close():
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@ -44,8 +43,8 @@ func _create_peer(peer_id):
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var peer: WebRTCPeerConnection = WebRTCPeerConnection.new()
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print("New Net Peer with peer_id %d" % [peer_id])
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var _peer_init_results = peer.initialize({"iceServers": webrtc_ice_servers})
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peer.connect("session_description_created", self, "_offer_created", [peer_id])
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peer.connect("ice_candidate_created", self, "_new_ice_candidate", [peer_id])
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var _result = peer.connect("session_description_created", self, "_offer_created", [peer_id])
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_result = peer.connect("ice_candidate_created", self, "_new_ice_candidate", [peer_id])
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mp.add_peer(peer, peer_id)
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var uid = mp.get_unique_id()
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if peer_id > uid:
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29
server.ts
29
server.ts
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@ -105,14 +105,14 @@ class Client {
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this.send(buildMessage("lobby_delete", { id }));
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}
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lobbyCreate() {
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lobbyCreate(name?: string) {
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if (this.lobby) {
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this.send(
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`[info] cannot create lobby (already in lobby ${this.lobby.id})`,
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);
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return;
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}
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new Lobby(this);
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new Lobby(this, name || `${this.name}'s lobby`);
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}
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lobbyJoin(lobby: Lobby) {
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@ -123,7 +123,11 @@ class Client {
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this.lobby = lobby;
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lobby.addClient(this);
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||||
this.send(
|
||||
buildMessage("lobby_joined", { id: lobby.id, peerId: this.peerId }),
|
||||
buildMessage("lobby_joined", {
|
||||
id: lobby.id,
|
||||
name: lobby.name,
|
||||
peerId: this.peerId,
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -209,7 +213,7 @@ class Lobby {
|
|||
}
|
||||
|
||||
interface ClientMessage {
|
||||
type: "candidate" | "offer" | "answer";
|
||||
type: "candidate" | "offer" | "answer" | "init" | "lobby_create";
|
||||
data: ServerDataObject;
|
||||
}
|
||||
|
||||
|
@ -231,6 +235,10 @@ function onMessage(client: Client, ev: MessageEvent) {
|
|||
client.peerList();
|
||||
}
|
||||
}
|
||||
if (msg.startsWith("update_display_name:")) {
|
||||
const displayName = msg.substr("update_display_name:".indexOf(":") + 1);
|
||||
client.name = displayName;
|
||||
}
|
||||
if (msg.startsWith("lobby_join:")) {
|
||||
const id = msg.substr(11);
|
||||
const lobby = allLobbies.get(id);
|
||||
|
@ -241,7 +249,18 @@ function onMessage(client: Client, ev: MessageEvent) {
|
|||
}
|
||||
if (msg.startsWith("json:")) {
|
||||
const data: ClientMessage = JSON.parse(msg.substr(5));
|
||||
if (["candidate", "answer", "offer"].includes(data.type)) {
|
||||
if (data.type === "init") {
|
||||
if (data.data.name) {
|
||||
client.name = data.data.name.toString();
|
||||
}
|
||||
client.send(buildMessage("init", { id: client.id, name: client.name }));
|
||||
} else if (data.type === "lobby_create") {
|
||||
client.lobbyCreate(data.data?.name?.toString());
|
||||
if (data.data.name) {
|
||||
client.name = data.data.name.toString();
|
||||
}
|
||||
client.send(buildMessage("init", { id: client.id, name: client.name }));
|
||||
} else if (["candidate", "answer", "offer"].includes(data.type)) {
|
||||
console.log("Received WebRTC Negotiation Message...");
|
||||
if (typeof data.data === "object") {
|
||||
const subdata = data.data;
|
||||
|
|
|
@ -25,8 +25,16 @@ onready var ws: WebSocketClient = WebSocketClient.new()
|
|||
onready var client_id = null
|
||||
onready var lobby_id = null
|
||||
onready var peer_id = null
|
||||
onready var display_name = "UnnamedPlayer"
|
||||
onready var lobby_name = null
|
||||
|
||||
const DISPLAY_NAME_FILE = "user://display_name.txt"
|
||||
|
||||
func _ready():
|
||||
var dnf = File.new()
|
||||
if dnf.open(DISPLAY_NAME_FILE, File.READ) == OK:
|
||||
display_name = dnf.get_as_text()
|
||||
dnf.close()
|
||||
var _result = ws.connect("data_received", self, "_parse_msg")
|
||||
_result = ws.connect("connection_established", self, "_connected")
|
||||
_result = ws.connect("connection_closed", self, "_closed")
|
||||
|
@ -61,7 +69,12 @@ func _connected(protocol = ""):
|
|||
print("WebSocket signaller connected via protocol %s" % protocol)
|
||||
ws.get_peer(1).set_write_mode(WebSocketPeer.WRITE_MODE_TEXT)
|
||||
emit_signal("websocket_connected")
|
||||
_send("init")
|
||||
_send("json:%s" % JSON.print({
|
||||
"type": "init",
|
||||
"data": {
|
||||
"name": display_name
|
||||
}
|
||||
}))
|
||||
|
||||
func _process(_delta: float):
|
||||
var status: int = ws.get_connection_status()
|
||||
|
@ -80,6 +93,14 @@ func request_lobby_list():
|
|||
func request_peer_list():
|
||||
return _send("request_peer_list")
|
||||
|
||||
func set_display_name(new_display_name: String):
|
||||
display_name = new_display_name
|
||||
_send("update_display_name:%s" % display_name)
|
||||
var dnf = File.new()
|
||||
if dnf.open(DISPLAY_NAME_FILE, File.WRITE) == OK:
|
||||
dnf.store_string(display_name)
|
||||
dnf.close()
|
||||
|
||||
func _send(s: String):
|
||||
return ws.get_peer(1).put_packet(s.to_utf8())
|
||||
|
||||
|
@ -89,7 +110,7 @@ func _parse_msg():
|
|||
var data = JSON.parse(msg.substr(5))
|
||||
if data.error == OK:
|
||||
handle_message(data.result)
|
||||
ws.get_peer(1).put_packet("".to_utf8())
|
||||
var _result = ws.get_peer(1).put_packet("".to_utf8())
|
||||
else:
|
||||
print("Unhandled message: %s" % msg)
|
||||
|
||||
|
@ -108,10 +129,12 @@ func handle_message(data: Dictionary):
|
|||
|
||||
"lobby_joined":
|
||||
lobby_id = data["id"]
|
||||
lobby_name = data["name"]
|
||||
peer_id = data["peerId"]
|
||||
emit_signal("lobby_joined", data["id"], data["peerId"])
|
||||
"lobby_left":
|
||||
lobby_id = null
|
||||
lobby_name = null
|
||||
emit_signal("lobby_left", data["id"])
|
||||
|
||||
"peer_joined":
|
||||
|
|
Loading…
Reference in a new issue