132 lines
3.1 KiB
Plaintext
132 lines
3.1 KiB
Plaintext
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[gd_scene load_steps=16 format=2]
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[ext_resource path="res://assets/img/spaced-dungeon-tileset.png" type="Texture" id=1]
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[ext_resource path="res://objects/bar.tscn" type="PackedScene" id=3]
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[ext_resource path="res://scripts/objects/player.gd" type="Script" id=10]
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[sub_resource type="AtlasTexture" id=1]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 0, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=2]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 18, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=3]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 36, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=4]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 54, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=9]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 144, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=5]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 72, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=6]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 90, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=7]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 108, 468, 18, 36 )
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[sub_resource type="AtlasTexture" id=8]
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flags = 4
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atlas = ExtResource( 1 )
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region = Rect2( 126, 468, 18, 36 )
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[sub_resource type="SpriteFrames" id=10]
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animations = [ {
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"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ) ],
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"loop": true,
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"name": "idle",
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"speed": 6.0
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}, {
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"frames": [ SubResource( 9 ) ],
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"loop": true,
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"name": "hurt",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
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"loop": true,
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"name": "run",
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"speed": 12.0
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} ]
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[sub_resource type="ConvexPolygonShape2D" id=11]
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points = PoolVector2Array( -2, 4, 2, 4, 6, 1, 6, -1, 1, -4, -1, -4, -6, -1, -6, 1 )
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[sub_resource type="StyleBoxFlat" id=12]
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bg_color = Color( 0, 0.25098, 1, 1 )
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[node name="player" type="KinematicBody2D" groups=["destructable"]]
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script = ExtResource( 10 )
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[node name="sprite" type="AnimatedSprite" parent="."]
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modulate = Color( 0.384314, 0.796078, 1, 1 )
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position = Vector2( 0, -18 )
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frames = SubResource( 10 )
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animation = "idle"
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frame = 1
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playing = true
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[node name="collider" type="CollisionShape2D" parent="."]
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position = Vector2( 0, -6.5 )
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scale = Vector2( 1, 1.6 )
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shape = SubResource( 11 )
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[node name="player_name" type="Label" parent="."]
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margin_left = -21.0
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margin_right = 21.0
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margin_bottom = 25.0
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text = "player_name"
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align = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="bars" type="VBoxContainer" parent="."]
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margin_left = -18.0
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margin_top = -26.0
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margin_right = 18.0
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margin_bottom = -20.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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custom_constants/separation = 0
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alignment = 1
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="health_bar" parent="bars" instance=ExtResource( 3 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 36.0
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margin_bottom = 3.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="mana_bar" parent="bars" instance=ExtResource( 3 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_top = 3.0
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margin_right = 36.0
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margin_bottom = 6.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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custom_styles/fg = SubResource( 12 )
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