godot-webrtc-mplayer-testing/assets/theme.tres

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[gd_resource type="Theme" load_steps=7 format=2]
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[ext_resource path="res://assets/fonts/iosevkalyte/iosevkalyte.tres" type="DynamicFont" id=1]
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[ext_resource path="res://assets/img/panel.png" type="Texture" id=2]
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[sub_resource type="Image" id=5]
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data = {
"data": PoolByteArray( 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42, 37, 37, 42 ),
"format": "RGB8",
"height": 8,
"mipmaps": false,
"width": 8
}
[sub_resource type="ImageTexture" id=2]
flags = 4
flags = 4
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image = SubResource( 5 )
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size = Vector2( 8, 8 )
[sub_resource type="StyleBoxTexture" id=3]
texture = SubResource( 2 )
region_rect = Rect2( 0, 0, 8, 8 )
[sub_resource type="StyleBoxTexture" id=4]
content_margin_left = 7.0
content_margin_right = 7.0
content_margin_top = 7.0
content_margin_bottom = 7.0
texture = ExtResource( 2 )
region_rect = Rect2( 0, 0, 64, 64 )
margin_left = 4.0
margin_right = 4.0
margin_top = 4.0
margin_bottom = 4.0
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[resource]
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default_font = ExtResource( 1 )
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Panel/styles/panel = SubResource( 3 )
PanelContainer/styles/panel = SubResource( 4 )