Toggle fullscreen
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parent
8c26fa7eb8
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985799e509
26
src/main.rs
26
src/main.rs
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@ -1,5 +1,6 @@
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use bevy::audio::{AudioPlugin, SpatialScale};
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use bevy::prelude::{default, *};
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use bevy::window::{PrimaryWindow, WindowMode};
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mod assets;
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mod camera;
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@ -62,6 +63,7 @@ fn main() {
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.add_systems(
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Update,
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(
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global_hotkeys,
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(
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player::sprite_select,
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player::controls,
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@ -79,7 +81,7 @@ fn main() {
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.run_if(in_state(View::MainMenu)),
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),
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)
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.insert_resource(ClearColor(Color::rgb(0.1, 0.1, 0.1)))
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.insert_resource(ClearColor(Color::rgb(0.3, 0.1, 0.5)))
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.insert_resource(AmbientLight {
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color: Color::rgb(1., 1., 1.),
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brightness: 1.,
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@ -87,3 +89,25 @@ fn main() {
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app.run()
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}
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fn global_hotkeys(
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keyboard: Res<ButtonInput<KeyCode>>,
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mut window: Query<&mut Window, With<PrimaryWindow>>,
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mut app_exit_events: ResMut<Events<bevy::app::AppExit>>,
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) {
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if keyboard.just_pressed(KeyCode::Enter)
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&& (keyboard.pressed(KeyCode::AltLeft) || keyboard.pressed(KeyCode::AltRight))
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{
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if let Ok(window) = window.get_single_mut() {
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toggle_fullscreen(window)
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}
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}
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}
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fn toggle_fullscreen(mut window: Mut<Window>) {
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if window.mode == WindowMode::Windowed {
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window.mode = WindowMode::BorderlessFullscreen
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} else {
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window.mode = WindowMode::Windowed
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}
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}
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@ -23,7 +23,7 @@ pub fn startup(mut commands: Commands, assets: Res<AssetLoader>) {
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// text
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parent.spawn((
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TextBundle::from_section(
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"Text Example",
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"Text Example\nPress ENTER to play",
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TextStyle {
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font: assets.fonts.iosevkalytemin.clone(),
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font_size: 30.0,
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