Stuff
This commit is contained in:
parent
4d5f9be124
commit
46e125da03
54
Cargo.lock
generated
54
Cargo.lock
generated
|
@ -575,6 +575,17 @@ dependencies = [
|
||||||
"syn 2.0.72",
|
"syn 2.0.72",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "bevy_ecs_tilemap"
|
||||||
|
version = "0.14.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "d880047f5deaf5166ffc08238125a4ccbd2837f781ca6525fa200fcf5785ba3b"
|
||||||
|
dependencies = [
|
||||||
|
"bevy",
|
||||||
|
"log",
|
||||||
|
"regex",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "bevy_egui"
|
name = "bevy_egui"
|
||||||
version = "0.28.0"
|
version = "0.28.0"
|
||||||
|
@ -2258,7 +2269,11 @@ version = "0.1.0"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
"bevy",
|
"bevy",
|
||||||
"bevy-inspector-egui",
|
"bevy-inspector-egui",
|
||||||
|
"bevy_ecs_tilemap",
|
||||||
"bevy_framepace",
|
"bevy_framepace",
|
||||||
|
"rand",
|
||||||
|
"rand_pcg",
|
||||||
|
"rand_seeder",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
|
@ -2984,6 +2999,12 @@ dependencies = [
|
||||||
"unicode-xid",
|
"unicode-xid",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "ppv-lite86"
|
||||||
|
version = "0.2.17"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "5b40af805b3121feab8a3c29f04d8ad262fa8e0561883e7653e024ae4479e6de"
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "presser"
|
name = "presser"
|
||||||
version = "0.3.1"
|
version = "0.3.1"
|
||||||
|
@ -3064,6 +3085,18 @@ version = "0.8.5"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "34af8d1a0e25924bc5b7c43c079c942339d8f0a8b57c39049bef581b46327404"
|
checksum = "34af8d1a0e25924bc5b7c43c079c942339d8f0a8b57c39049bef581b46327404"
|
||||||
dependencies = [
|
dependencies = [
|
||||||
|
"libc",
|
||||||
|
"rand_chacha",
|
||||||
|
"rand_core",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "rand_chacha"
|
||||||
|
version = "0.3.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "e6c10a63a0fa32252be49d21e7709d4d4baf8d231c2dbce1eaa8141b9b127d88"
|
||||||
|
dependencies = [
|
||||||
|
"ppv-lite86",
|
||||||
"rand_core",
|
"rand_core",
|
||||||
]
|
]
|
||||||
|
|
||||||
|
@ -3072,6 +3105,27 @@ name = "rand_core"
|
||||||
version = "0.6.4"
|
version = "0.6.4"
|
||||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "ec0be4795e2f6a28069bec0b5ff3e2ac9bafc99e6a9a7dc3547996c5c816922c"
|
checksum = "ec0be4795e2f6a28069bec0b5ff3e2ac9bafc99e6a9a7dc3547996c5c816922c"
|
||||||
|
dependencies = [
|
||||||
|
"getrandom",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "rand_pcg"
|
||||||
|
version = "0.3.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "59cad018caf63deb318e5a4586d99a24424a364f40f1e5778c29aca23f4fc73e"
|
||||||
|
dependencies = [
|
||||||
|
"rand_core",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "rand_seeder"
|
||||||
|
version = "0.3.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "4a9febe641d2842ffc76ee962668a17578767c4e01735e4802b21ed9a24b2e4e"
|
||||||
|
dependencies = [
|
||||||
|
"rand_core",
|
||||||
|
]
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "range-alloc"
|
name = "range-alloc"
|
||||||
|
|
|
@ -37,7 +37,11 @@ bevy = { version = "0.14.0", default-features = false, features = [
|
||||||
# "detailed_trace", # probably useful troubleshooting information during runtime
|
# "detailed_trace", # probably useful troubleshooting information during runtime
|
||||||
] }
|
] }
|
||||||
bevy-inspector-egui = "0.25.1"
|
bevy-inspector-egui = "0.25.1"
|
||||||
|
bevy_ecs_tilemap = "0.14.0"
|
||||||
bevy_framepace = "0.17.1"
|
bevy_framepace = "0.17.1"
|
||||||
|
rand = "0.8.5"
|
||||||
|
rand_pcg = "0.3.1"
|
||||||
|
rand_seeder = "0.3.0"
|
||||||
|
|
||||||
[profile.dev]
|
[profile.dev]
|
||||||
opt-level = 1
|
opt-level = 1
|
||||||
|
|
BIN
assets/img/tiles.ase
Normal file
BIN
assets/img/tiles.ase
Normal file
Binary file not shown.
44
src/main.rs
44
src/main.rs
|
@ -2,6 +2,7 @@ mod camera;
|
||||||
mod game;
|
mod game;
|
||||||
mod input;
|
mod input;
|
||||||
mod main_menu;
|
mod main_menu;
|
||||||
|
mod map;
|
||||||
mod movement;
|
mod movement;
|
||||||
mod player;
|
mod player;
|
||||||
mod prelude;
|
mod prelude;
|
||||||
|
@ -10,6 +11,7 @@ mod statue;
|
||||||
use bevy::asset::load_internal_binary_asset;
|
use bevy::asset::load_internal_binary_asset;
|
||||||
use bevy::audio::{AudioPlugin, SpatialScale};
|
use bevy::audio::{AudioPlugin, SpatialScale};
|
||||||
use bevy::window::{PrimaryWindow, WindowMode};
|
use bevy::window::{PrimaryWindow, WindowMode};
|
||||||
|
use bevy_ecs_tilemap::TilemapPlugin;
|
||||||
use input::Input;
|
use input::Input;
|
||||||
use prelude::*;
|
use prelude::*;
|
||||||
use statue::SpawnStatueEvent;
|
use statue::SpawnStatueEvent;
|
||||||
|
@ -24,8 +26,9 @@ pub enum Game {
|
||||||
#[derive(States, Default, Debug, Clone, PartialEq, Eq, Hash)]
|
#[derive(States, Default, Debug, Clone, PartialEq, Eq, Hash)]
|
||||||
pub enum View {
|
pub enum View {
|
||||||
#[default]
|
#[default]
|
||||||
LoadingScreen,
|
LoadingMenu,
|
||||||
MainMenu,
|
MainMenu,
|
||||||
|
LoadingGame,
|
||||||
InGame,
|
InGame,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -60,7 +63,8 @@ fn main() -> AppExit {
|
||||||
.set(ImagePlugin::default_nearest()),
|
.set(ImagePlugin::default_nearest()),
|
||||||
bevy::diagnostic::FrameTimeDiagnosticsPlugin,
|
bevy::diagnostic::FrameTimeDiagnosticsPlugin,
|
||||||
bevy_framepace::FramepacePlugin,
|
bevy_framepace::FramepacePlugin,
|
||||||
bevy_inspector_egui::quick::WorldInspectorPlugin::new(),
|
// bevy_inspector_egui::quick::WorldInspectorPlugin::new(),
|
||||||
|
TilemapPlugin,
|
||||||
));
|
));
|
||||||
|
|
||||||
load_internal_binary_asset!(
|
load_internal_binary_asset!(
|
||||||
|
@ -91,15 +95,24 @@ fn main() -> AppExit {
|
||||||
|
|
||||||
app.add_event::<SpawnStatueEvent>();
|
app.add_event::<SpawnStatueEvent>();
|
||||||
|
|
||||||
app.add_systems(OnEnter(View::MainMenu), main_menu::startup)
|
app.add_systems(
|
||||||
|
OnEnter(View::LoadingMenu),
|
||||||
|
((startup, camera::startup), main_menu::startup),
|
||||||
|
)
|
||||||
.add_systems(OnExit(View::MainMenu), main_menu::exit)
|
.add_systems(OnExit(View::MainMenu), main_menu::exit)
|
||||||
.add_systems(OnEnter(View::InGame), (player::startup, statue::startup))
|
.add_systems(
|
||||||
.add_systems(OnExit(View::InGame), (player::exit, statue::exit))
|
OnEnter(View::LoadingGame),
|
||||||
.add_systems(OnEnter(View::LoadingScreen), (startup, camera::startup))
|
(player::startup, statue::startup, map::spawn),
|
||||||
|
)
|
||||||
|
.add_systems(
|
||||||
|
OnExit(View::InGame),
|
||||||
|
(player::exit, statue::exit, map::exit),
|
||||||
|
)
|
||||||
.add_systems(
|
.add_systems(
|
||||||
Update,
|
Update,
|
||||||
(
|
(
|
||||||
finish_setup.run_if(in_state(View::LoadingScreen)),
|
load_menu.run_if(in_state(View::LoadingMenu)),
|
||||||
|
load_game.run_if(in_state(View::LoadingGame)),
|
||||||
input::process_input,
|
input::process_input,
|
||||||
(update,).after(input::process_input),
|
(update,).after(input::process_input),
|
||||||
(
|
(
|
||||||
|
@ -126,10 +139,14 @@ fn main() -> AppExit {
|
||||||
#[derive(Component)]
|
#[derive(Component)]
|
||||||
struct FpsText;
|
struct FpsText;
|
||||||
|
|
||||||
fn finish_setup(mut app_state: ResMut<NextState<View>>) {
|
fn load_menu(mut app_state: ResMut<NextState<View>>) {
|
||||||
app_state.set(View::MainMenu);
|
app_state.set(View::MainMenu);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn load_game(mut app_state: ResMut<NextState<View>>) {
|
||||||
|
app_state.set(View::InGame);
|
||||||
|
}
|
||||||
|
|
||||||
fn startup(mut commands: Commands) {
|
fn startup(mut commands: Commands) {
|
||||||
let font_size = 48.;
|
let font_size = 48.;
|
||||||
commands.spawn((
|
commands.spawn((
|
||||||
|
@ -144,7 +161,6 @@ fn startup(mut commands: Commands) {
|
||||||
),
|
),
|
||||||
TextSection::from_style(TextStyle {
|
TextSection::from_style(TextStyle {
|
||||||
font_size,
|
font_size,
|
||||||
color: Color::hsla(0.5, 0.5, 0.5, 0.5),
|
|
||||||
..default()
|
..default()
|
||||||
}),
|
}),
|
||||||
])
|
])
|
||||||
|
@ -170,20 +186,22 @@ fn update(
|
||||||
if input.cancel {
|
if input.cancel {
|
||||||
match view.get() {
|
match view.get() {
|
||||||
View::InGame => {
|
View::InGame => {
|
||||||
next_state.set(crate::View::MainMenu);
|
next_state.set(crate::View::LoadingMenu);
|
||||||
}
|
}
|
||||||
View::MainMenu => {
|
View::MainMenu => {
|
||||||
app_exit_events.send(AppExit::Success);
|
app_exit_events.send(AppExit::Success);
|
||||||
}
|
}
|
||||||
View::LoadingScreen => {}
|
View::LoadingMenu => {}
|
||||||
|
View::LoadingGame => {}
|
||||||
}
|
}
|
||||||
} else if input.action {
|
} else if input.action {
|
||||||
match view.get() {
|
match view.get() {
|
||||||
View::InGame => {}
|
View::InGame => {}
|
||||||
View::MainMenu => {
|
View::MainMenu => {
|
||||||
next_state.set(crate::View::InGame);
|
next_state.set(crate::View::LoadingGame);
|
||||||
}
|
}
|
||||||
View::LoadingScreen => {}
|
View::LoadingMenu => {}
|
||||||
|
View::LoadingGame => {}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if keys.just_pressed(KeyCode::Enter)
|
if keys.just_pressed(KeyCode::Enter)
|
||||||
|
|
82
src/map.rs
Normal file
82
src/map.rs
Normal file
|
@ -0,0 +1,82 @@
|
||||||
|
use crate::prelude::*;
|
||||||
|
use bevy_ecs_tilemap::prelude::*;
|
||||||
|
use rand::prelude::*;
|
||||||
|
use rand_pcg::Pcg64;
|
||||||
|
use rand_seeder::Seeder;
|
||||||
|
|
||||||
|
#[derive(Component, Debug)]
|
||||||
|
pub struct Tilemap;
|
||||||
|
|
||||||
|
pub fn spawn(mut commands: Commands, assets: Res<AssetServer>) {
|
||||||
|
// let task_pool = AsyncComputeTaskPool::get();
|
||||||
|
|
||||||
|
// let task = task_pool.spawn(async move {});
|
||||||
|
|
||||||
|
let mut rng: Pcg64 = Seeder::from("stripy zebra").make_rng();
|
||||||
|
let size = TilemapSize { x: 1024, y: 1024 };
|
||||||
|
let tilemap_entity = commands.spawn_empty().id();
|
||||||
|
let mut tile_storage = TileStorage::empty(size);
|
||||||
|
let mut batch = Vec::<TileBundle>::with_capacity(size.x as usize * size.y as usize);
|
||||||
|
for x in 0..size.x {
|
||||||
|
for y in 0..size.y {
|
||||||
|
let tile_pos = TilePos { x, y };
|
||||||
|
let texture_index = TileTextureIndex(if rng.gen_range(0..1000) > 925 {
|
||||||
|
rng.gen_range(0..(16 * 8))
|
||||||
|
} else {
|
||||||
|
0
|
||||||
|
});
|
||||||
|
// let texture_index = TileTextureIndex(0);
|
||||||
|
// let tile_entity = commands
|
||||||
|
// .spawn(TileBundle {
|
||||||
|
// position: tile_pos,
|
||||||
|
// tilemap_id: TilemapId(tilemap_entity),
|
||||||
|
// texture_index,
|
||||||
|
// ..Default::default()
|
||||||
|
// })
|
||||||
|
// .id();
|
||||||
|
// let tile_entity = commands
|
||||||
|
batch.push(TileBundle {
|
||||||
|
position: tile_pos,
|
||||||
|
tilemap_id: TilemapId(tilemap_entity),
|
||||||
|
texture_index,
|
||||||
|
..Default::default()
|
||||||
|
});
|
||||||
|
// .id();
|
||||||
|
// tile_storage.set(&tile_pos, tile_entity);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
commands.spawn_batch(batch);
|
||||||
|
|
||||||
|
// for tb in batch {
|
||||||
|
// tile_storage.set(&tile_pos, tile_entity);
|
||||||
|
// }
|
||||||
|
|
||||||
|
let texture_handle: Handle<Image> = assets.load("img/Tileset Grass.png");
|
||||||
|
|
||||||
|
let tile_size = TilemapTileSize { x: 16.0, y: 16.0 };
|
||||||
|
let grid_size = tile_size.into();
|
||||||
|
let map_type = TilemapType::default();
|
||||||
|
|
||||||
|
let texture = TilemapTexture::Single(texture_handle);
|
||||||
|
|
||||||
|
commands.entity(tilemap_entity).insert((
|
||||||
|
Tilemap,
|
||||||
|
TilemapBundle {
|
||||||
|
grid_size,
|
||||||
|
map_type,
|
||||||
|
size,
|
||||||
|
storage: tile_storage,
|
||||||
|
texture,
|
||||||
|
tile_size,
|
||||||
|
transform: get_tilemap_center_transform(&size, &grid_size, &map_type, f32::MIN),
|
||||||
|
..default()
|
||||||
|
},
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn exit(mut commands: Commands, q: Query<Entity, With<Tilemap>>) {
|
||||||
|
for id in q.iter() {
|
||||||
|
commands.entity(id).despawn_recursive();
|
||||||
|
}
|
||||||
|
}
|
|
@ -41,6 +41,7 @@ pub fn startup(
|
||||||
commands
|
commands
|
||||||
.spawn((
|
.spawn((
|
||||||
Player,
|
Player,
|
||||||
|
Name::new("Player"),
|
||||||
VisibilityBundle {
|
VisibilityBundle {
|
||||||
visibility: Visibility::Inherited,
|
visibility: Visibility::Inherited,
|
||||||
..default()
|
..default()
|
||||||
|
@ -57,6 +58,7 @@ pub fn startup(
|
||||||
))
|
))
|
||||||
.with_children(|player| {
|
.with_children(|player| {
|
||||||
player.spawn((
|
player.spawn((
|
||||||
|
Name::new("PlayerSprite"),
|
||||||
SpriteBundle {
|
SpriteBundle {
|
||||||
texture: assets.load("img/Player.png"),
|
texture: assets.load("img/Player.png"),
|
||||||
..default()
|
..default()
|
||||||
|
|
Loading…
Reference in a new issue