Seemingly incremental builds
This commit is contained in:
parent
e5023f897e
commit
0ccbec9e1b
29
Cargo.lock
generated
29
Cargo.lock
generated
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@ -523,6 +523,25 @@ dependencies = [
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"encase_derive_impl",
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"encase_derive_impl",
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]
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]
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[[package]]
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name = "bevy_framepace"
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version = "0.17.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1fa5f7d858e66d0f4c4fe3e1a678da440037ce383c4c51bff3c1fa06a121ebc0"
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dependencies = [
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"bevy_app",
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"bevy_diagnostic",
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"bevy_ecs",
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"bevy_log",
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"bevy_reflect",
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"bevy_render",
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"bevy_time",
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"bevy_utils",
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"bevy_window",
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"bevy_winit",
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"spin_sleep",
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]
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[[package]]
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[[package]]
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name = "bevy_gizmos"
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name = "bevy_gizmos"
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version = "0.14.0"
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version = "0.14.0"
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@ -2014,6 +2033,7 @@ name = "kodotag-rs"
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version = "0.1.0"
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version = "0.1.0"
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dependencies = [
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dependencies = [
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"bevy",
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"bevy",
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"bevy_framepace",
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]
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]
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[[package]]
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[[package]]
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@ -3083,6 +3103,15 @@ dependencies = [
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"serde",
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"serde",
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]
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]
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[[package]]
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name = "spin_sleep"
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version = "1.2.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "368a978649eaf70006b082e79c832bd72556ac1393eaf564d686e919dca2347f"
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dependencies = [
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"windows-sys 0.52.0",
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]
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[[package]]
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[[package]]
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name = "spirv"
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name = "spirv"
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version = "0.3.0+sdk-1.3.268.0"
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version = "0.3.0+sdk-1.3.268.0"
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@ -35,6 +35,7 @@ bevy = { version = "0.14.0", default-features = false, features = [
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# "bevy_dev_tools", # possibly-useful development tools
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# "bevy_dev_tools", # possibly-useful development tools
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# "detailed_trace", # probably useful troubleshooting information during runtime
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# "detailed_trace", # probably useful troubleshooting information during runtime
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] }
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] }
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bevy_framepace = "0.17.1"
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[profile.dev]
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[profile.dev]
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opt-level = 1
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opt-level = 1
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35
flake.nix
35
flake.nix
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@ -65,16 +65,10 @@
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};
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};
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};
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};
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build = outputs.packages.${pkgs.system}.default;
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build = outputs.packages.${pkgs.system}.default;
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build-no-crane = outputs.packages.${pkgs.system}.kodotag-no-crane;
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});
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});
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packages = genPkgs (pkgs: let
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packages = genPkgs (pkgs: let
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rustToolchainFor = p:
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rustToolchainFor = p: p.rust-bin.stable.latest.default;
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p.rust-bin.selectLatestNightlyWith (toolchain:
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toolchain.default.override {
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extensions = ["rust-src"];
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targets = ["x86_64-unknown-linux-gnu"];
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});
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rustToolchain = rustToolchainFor pkgs;
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rustToolchain = rustToolchainFor pkgs;
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craneLib = (crane.mkLib pkgs).overrideToolchain rustToolchainFor;
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craneLib = (crane.mkLib pkgs).overrideToolchain rustToolchainFor;
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@ -92,10 +86,6 @@
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};
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};
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in {
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in {
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kodotag = craneLib.buildPackage {
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kodotag = craneLib.buildPackage {
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# TODO: incremental rust builds with nix would be awesome
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pname = "kodotag";
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version = "0.1.0";
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inherit src;
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inherit src;
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strictDeps = true;
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strictDeps = true;
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cargoVendorDir = craneLib.vendorMultipleCargoDeps {
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cargoVendorDir = craneLib.vendorMultipleCargoDeps {
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@ -118,9 +108,7 @@
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nativeBuildInputs = buildTimeDeps pkgs;
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nativeBuildInputs = buildTimeDeps pkgs;
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buildInputs = linkTimeDeps pkgs;
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buildInputs = linkTimeDeps pkgs;
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hash = pkgs.lib.fakeHash;
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# hash = pkgs.lib.fakeHash;
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# cargoHash = "";
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cargoHash = "sha256-d7luBIWHWn2ZpmSnIgpuLXsy1URUIojpPFboMtqa2ps=";
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# a hack to avoid using mold as our linker when building with nix
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# a hack to avoid using mold as our linker when building with nix
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postUnpack = ''
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postUnpack = ''
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@ -129,24 +117,7 @@
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'';
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'';
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};
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};
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kodotag-no-crane = pkgs.rustPlatform.buildRustPackage {
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default = outputs.packages.${pkgs.system}.kodotag;
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pname = "kodotag";
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version = "0.1.0";
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nativeBuildInputs = buildTimeDeps pkgs;
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buildInputs = linkTimeDeps pkgs;
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src = ./.;
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hash = pkgs.lib.fakeHash;
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# cargoHash = "";
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cargoHash = "sha256-d7luBIWHWn2ZpmSnIgpuLXsy1URUIojpPFboMtqa2ps=";
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# a hack to avoid using mold as our linker when building with nix
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postUnpack = ''
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ls -la
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rm -r ./*/.cargo
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'';
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};
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default = outputs.packages.${pkgs.system}.kodotag-no-crane;
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});
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});
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devShells = genPkgs (pkgs: {
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devShells = genPkgs (pkgs: {
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@ -58,6 +58,7 @@ fn main() -> AppExit {
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})
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})
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.set(ImagePlugin::default_nearest()),
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.set(ImagePlugin::default_nearest()),
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FrameTimeDiagnosticsPlugin,
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FrameTimeDiagnosticsPlugin,
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// bevy_framepace::FramepacePlugin,
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));
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));
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load_internal_binary_asset!(
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load_internal_binary_asset!(
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@ -105,6 +106,7 @@ fn main() -> AppExit {
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.after(player::control)
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.after(player::control)
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.after(movement::resolve_velocity),
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.after(movement::resolve_velocity),
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)
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)
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.after(input::process_input)
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.in_set(InGameSet),
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.in_set(InGameSet),
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(main_menu::update).in_set(MainMenuSet),
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(main_menu::update).in_set(MainMenuSet),
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),
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),
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