Work on debugging stupid part 2
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dd0da19680
commit
46b5183c03
2 changed files with 57 additions and 28 deletions
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@ -48,11 +48,11 @@ proc doDay*[T, X](
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expectedPart2: X): void =
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# when not defined(release):
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var p1 = testInput.part1()
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echo "Day ", day, " Part 1: ", p1, " (Expected: ", expectedPart1, ")"
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doAssert p1 == expectedPart1
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# var p1 = testInput.part1()
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# echo "Day ", day, " Part 1: ", p1, " (Expected: ", expectedPart1, ")"
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# doAssert p1 == expectedPart1
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time(&"Day {day} Part 1"): echo day.inputLoader().part1()
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# time(&"Day {day} Part 1"): echo day.inputLoader().part1()
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# when not defined(release):
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var p2 = testInput.part2()
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@ -11,6 +11,8 @@ let homeSet = HOMES.toHashSet
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proc `$`(s: AmphipodCaveState): string =
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var ss = @["...........", " . . . .", " . . . .", ""]
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if s.len > 8:
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ss = @["...........", " . . . .", " . . . .", " . . . .", " . . . .", ""]
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for a in s:
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let bb = $a.breed
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ss[a.pos.y][a.pos.x] = bb[0]
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@ -35,9 +37,6 @@ proc parseCaveState(l: Lines): AmphipodCaveState =
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let b = c.parseAmphipodBreed
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if b.isSome: result.add newAmphipod(b.get, x - 1, y - 1)
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proc roomAvailable(s: AmphipodCaveState, column: int): bool =
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true
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proc path(s: AmphipodCaveState, ai: int, goal: Vec2): seq[Vec2] =
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let a = s[ai]
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if a.pos.y > 0:
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@ -61,60 +60,60 @@ proc spaceOccupied(s: AmphipodCaveState, p: Vec2): bool =
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proc canMoveTo(s: AmphipodCaveState, ai: int, goal: Vec2): bool =
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let a = s[ai]
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let pos = s[ai].pos
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# echo " -> once in the hallway, we can't move somewhere else in the hallway"
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if pos.y == 0 and goal.y == 0: return false
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# echo " -> no blocking"
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if goal.y == 0 and homeSet.contains(goal.x): return false
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# echo " -> non-positions"
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if goal.y > 0 and not homeSet.contains(goal.x): return false
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# echo " -> can't leave empty spots below when going home"
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if goal.y == 1 and not s.spaceOccupied(v2(goal.x, 2)): return false
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# echo " -> can't enter home if occupied by another breed"
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if goal.y >= 1:
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let maxY = if s.len > 8: 4 else: 2
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for y in 2..maxY:
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if not s.spaceOccupied(v2(goal.x, y)): return false
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if goal.y > 0:
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for sib in s:
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if sib.breed == a.breed: continue
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if sib.pos.x == goal.x and sib.pos.y > goal.y: return false
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# echo " -> can't enter somebody else's home"
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if goal.y > 0 and goal.x != a.breed.home: return false
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# echo " -> can't move through any occupied positions"
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let path = s.path(ai, goal)
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if path.anyIt(s.spaceOccupied(it)): return false
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# echo " -> Allowed!"
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true
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proc isWin(s: AmphipodCaveState): bool =
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result = s.allIt(it.pos.x == it.breed.home and it.pos.y > 0)
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# if result:
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# echo s
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# echo "I WON"
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if result: echo &"WIN\n{s}\n"
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proc possibleMoves(s: AmphipodCaveState, ai: int): HashSet[Vec2] =
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let a = s[ai]
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var possibleMoves = newSeq[Vec2]()
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if a.pos.y > 0:
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for x in 0..10:
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if not homeSet.contains x: result.incl v2(x, 0)
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for y in 1..2:
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let maxY = if s.len > 8: 4 else: 2
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for y in 1..maxY:
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result.incl (x: a.breed.home, y: y)
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proc getByPos(s: AmphipodCaveState, pos: Vec2): Option[Amphipod] = s.findFirstO(a => a.pos == pos)
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proc isHome(a: Amphipod): bool = a.pos.x == a.breed.home and a.pos.y > 0
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proc doneMoving(s: AmphipodCaveState, ai: int): bool =
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let maxY = if s.len > 8: 4 else: 2
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let a = s[ai]
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if a.isHome and a.pos.y >= 2: return true
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let below = s.getByPos((x: a.pos.x, y: 2))
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if below.isSome: return a.isHome and below.get.isHome
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if a.isHome:
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if a.pos.y >= maxY: return true
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for y in (a.pos.y+1)..maxY:
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let below = s.getByPos((x: a.pos.x, y: y))
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if below.isSome:
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if below.get.breed != a.breed: return false
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else: return false
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return true
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false
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var cheapestWins = newTable[AmphipodCaveState, (uint64, uint64)]()
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proc cheapestWin(s: AmphipodCaveState, cost: uint64, depth = 0): uint64 =
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result = uint64.high
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# echo &"cheapestWin: {cost} {depth}\n{s}"
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if cheapestWins.hasKey s:
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# echo &"cache hit for {s}: {cheapestWins[s]}"
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if cheapestWins[s][0] <= cost:
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# echo &"cache hit for\n{s}\n -> {cheapestWins[s]}"
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return cheapestWins[s][1]
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if s.isWin or cost > 400000: return cost
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if s.isWin or cost > 400000 or depth >= (s.len * 2): return cost
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var costs = initHashSet[uint64]()
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for ai,a in s:
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if s.doneMoving(ai): continue
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@ -136,6 +135,8 @@ proc testMoves(state: AmphipodCaveState, moves: seq[(int, Vec2)]) =
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let suggestions = s.possibleMoves(ai)
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echo suggestions
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var sugs = @["...........", " . . . .", " . . . .", ""]
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if s.len > 8:
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sugs = @["...........", " . . . .", " . . . .", " . . . .", " . . . .", ""]
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for sug in suggestions:
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sugs[sug.y][sug.x] = 'X'
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sugs[s[ai].pos.y][s[ai].pos.x] = 'O'
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@ -150,12 +151,40 @@ proc testMoves(state: AmphipodCaveState, moves: seq[(int, Vec2)]) =
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echo &"Did we win? {s.isWin} -- Cost so far: {cost}"
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proc p1(input: Lines): uint64 =
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echo "Crunching part 1"
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input.parseCaveState.cheapestWin(0)
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proc p2(input: Lines): uint64 =
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echo "Crunching part 2"
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var unfoldedInput = input
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unfoldedInput.insert(" #D#C#B#A#", 1)
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unfoldedInput.insert(" #D#C#B#A#", 2)
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unfoldedInput.insert(" #D#C#B#A#", 3)
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unfoldedInput.insert(" #D#B#A#C#", 4)
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echo unfoldedInput.parseCaveState
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unfoldedInput.parseCaveState.testMoves(@[
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(3, (x: 10, y: 0)),
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(7, (x: 0, y: 0)),
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(2, (x: 9, y: 0)),
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(6, (x: 7, y: 0)),
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(10, (x: 1, y: 0)),
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(1, (x: 6, y: 3)),
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(5, (x: 6, y: 2)),
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(9, (x: 5, y: 0)),
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(13, (x: 3, y: 0)),
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(9, (x: 4, y: 4)),
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(6, (x: 4, y: 3)),
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(2, (x: 4, y: 2)),
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(11, (x: 6, y: 1)),
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(15, (x: 9, y: 0)),
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(13, (x: 8, y: 4)),
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(0, (x: 4, y: 1)),
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(4, (x: 8, y: 3)),
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(8, (x: 8, y: 2)),
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(10, (x: 2, y: 3)),
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(7, (x: 2, y: 2)),
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(15, (x: 2, y: 1)),
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(3, (x: 8, y: 1)),
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])
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echo "Crunching part 2"
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unfoldedInput.parseCaveState.cheapestWin(0)
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const rt = ("""
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